if (currencyState.ConversionPrice != conversionPrice ||
(nHeight != 1 && currencyState.Supply != checkState.Supply) ||
(nHeight != 1 && currencyState.ReserveIn != reserveIn) ||
- (nHeight == 1 && currencyState.Supply - currencyState.InitialSupply == checkState.Supply) ||
+ (nHeight == 1 && currencyState.Supply - currencyState.InitialSupply != checkState.Supply) ||
currencyState.NativeIn != nativeIn)
{
// do it again for debugging only