* Convert enum video_log2_bpp to bytes and bits. Note we omit the outer
* brackets to allow multiplication by fractional pixels.
*/
-#define VNBYTES(bpix) (1 << (bpix)) / 8
+#define VNBYTES(bpix) ((1 << (bpix)) / 8)
#define VNBITS(bpix) (1 << (bpix))
int video_sync(struct udevice *vid, bool force);
/**
- * video_sync_all() - Sync all devices' frame buffers with there hardware
+ * video_sync_all() - Sync all devices' frame buffers with their hardware
*
* This calls video_sync() on all active video devices.
*/