* Convert enum video_log2_bpp to bytes and bits. Note we omit the outer
* brackets to allow multiplication by fractional pixels.
*/
-#define VNBYTES(bpix) (1 << (bpix)) / 8
+#define VNBYTES(bpix) ((1 << (bpix)) / 8)
#define VNBITS(bpix) (1 << (bpix))
enum video_format {
VIDEO_UNKNOWN,
+ VIDEO_RGBA8888,
VIDEO_X8B8G8R8,
VIDEO_X8R8G8B8,
VIDEO_X2R10G10B10,
#define video_get_ops(dev) ((struct video_ops *)(dev)->driver->ops)
+/**
+ * struct video_handoff - video information passed from SPL
+ *
+ * This is used when video is set up by SPL, to provide the details to U-Boot
+ * proper.
+ *
+ * @fb: Base address of frame buffer, 0 if not yet known
+ * @size: Frame-buffer size, in bytes
+ * @xsize: Number of pixel columns (e.g. 1366)
+ * @ysize: Number of pixels rows (e.g.. 768)
+ * @line_length: Length of each frame buffer line, in bytes. This can be
+ * set by the driver, but if not, the uclass will set it after
+ * probing
+ * @bpix: Encoded bits per pixel (enum video_log2_bpp)
+ */
+struct video_handoff {
+ u64 fb;
+ u32 size;
+ u16 xsize;
+ u16 ysize;
+ u32 line_length;
+ u8 bpix;
+};
+
/** enum colour_idx - the 16 colors supported by consoles */
enum colour_idx {
VID_BLACK = 0,
* The caller has to guarantee that the color index is less than
* VID_COLOR_COUNT.
*
- * @priv private data of the console device
- * @idx color index
+ * @priv private data of the video device (UCLASS_VIDEO)
+ * @idx color index (e.g. VID_YELLOW)
* Return: color value
*/
-u32 video_index_to_colour(struct video_priv *priv, unsigned int idx);
+u32 video_index_to_colour(struct video_priv *priv, enum colour_idx idx);
/**
* video_reserve() - Reserve frame-buffer memory for video devices
*/
int video_fill(struct udevice *dev, u32 colour);
+/**
+ * video_fill_part() - Erase a region
+ *
+ * Erase a rectangle of the display within the given bounds.
+ *
+ * @dev: Device to update
+ * @xstart: X start position in pixels from the left
+ * @ystart: Y start position in pixels from the top
+ * @xend: X end position in pixels from the left
+ * @yend: Y end position in pixels from the top
+ * @colour: Value to write
+ * Return: 0 if OK, -ENOSYS if the display depth is not supported
+ */
+int video_fill_part(struct udevice *dev, int xstart, int ystart, int xend,
+ int yend, u32 colour);
+
/**
* video_sync() - Sync a device's frame buffer with its hardware
*
int video_sync(struct udevice *vid, bool force);
/**
- * video_sync_all() - Sync all devices' frame buffers with there hardware
+ * video_sync_all() - Sync all devices' frame buffers with their hardware
*
* This calls video_sync() on all active video devices.
*/
*/
int bmp_display(ulong addr, int x, int y);
+/*
+ * bmp_info() - Show information about bmp file
+ *
+ * @addr: address of bmp file
+ * Returns: 0 if OK, else 1 if bmp image not found
+ */
+int bmp_info(ulong addr);
+
+/*
+ * video_reserve_from_bloblist()- Reserve frame-buffer memory for video devices
+ * using blobs.
+ *
+ * @ho: video information passed from SPL
+ * Returns: 0 (always)
+ */
+int video_reserve_from_bloblist(struct video_handoff *ho);
+
#endif