struct msm_ringbuffer *ring = submit->ring;
unsigned long flags;
- pm_runtime_get_sync(&gpu->pdev->dev);
+ WARN_ON(!mutex_is_locked(&gpu->lock));
- mutex_lock(&gpu->lock);
+ pm_runtime_get_sync(&gpu->pdev->dev);
msm_gpu_hw_init(gpu);
+ submit->seqno = submit->hw_fence->seqno;
+
update_sw_cntrs(gpu);
/*
gpu->funcs->submit(gpu, submit);
gpu->cur_ctx_seqno = submit->queue->ctx->seqno;
- hangcheck_timer_reset(gpu);
-
- mutex_unlock(&gpu->lock);
-
pm_runtime_put(&gpu->pdev->dev);
+ hangcheck_timer_reset(gpu);
}
/*
msm_fence_init(submit->hw_fence, fctx);
- submit->seqno = submit->hw_fence->seqno;
-
mutex_lock(&priv->lru.lock);
for (i = 0; i < submit->nr_bos; i++) {
mutex_unlock(&priv->lru.lock);
+ /* TODO move submit path over to using a per-ring lock.. */
+ mutex_lock(&gpu->lock);
+
msm_gpu_submit(gpu, submit);
+ mutex_unlock(&gpu->lock);
+
return dma_fence_get(submit->hw_fence);
}