all places that use anything defined in it (vgacon, mdacon and
vga16fb) are built only on architectures that have all that
stuff in their native asm/vga.h
allows to kill stub asm/vga.h on sh, while we are at it...
Signed-off-by: Al Viro <[email protected]>
Signed-off-by: Arnd Bergmann <[email protected]>
+++ /dev/null
-/* SPDX-License-Identifier: GPL-2.0 */
-#ifndef __ASM_SH_VGA_H
-#define __ASM_SH_VGA_H
-
-/* Stupid drivers. */
-
-#endif /* __ASM_SH_VGA_H */
/* SPDX-License-Identifier: GPL-2.0 */
/* SPDX-License-Identifier: GPL-2.0 */
-/*
- * Access to VGA videoram
- *
- */
#ifndef __ASM_GENERIC_VGA_H
#define __ASM_GENERIC_VGA_H
#ifndef __ASM_GENERIC_VGA_H
#define __ASM_GENERIC_VGA_H
-
-/*
- * On most architectures that support VGA, we can just
- * recalculate addresses and then access the videoram
- * directly without any black magic.
- *
- * Everyone else needs to ioremap the address and use
- * proper I/O accesses.
- */
-#ifndef VGA_MAP_MEM
-#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
-#endif
-
-#define vga_readb(x) (*(x))
-#define vga_writeb(x, y) (*(y) = (x))
-
-#endif /* _ASM_GENERIC_VGA_H */
+#endif /* __ASM_GENERIC_VGA_H */