1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
7 #include <linux/align.h>
8 #include <linux/bitops.h>
9 #include <linux/find.h>
10 #include <linux/limits.h>
11 #include <linux/string.h>
12 #include <linux/types.h>
13 #include <linux/bitmap-str.h>
18 * bitmaps provide bit arrays that consume one or more unsigned
19 * longs. The bitmap interface and available operations are listed
22 * Function implementations generic to all architectures are in
23 * lib/bitmap.c. Functions implementations that are architecture
24 * specific are in various include/asm-<arch>/bitops.h headers
25 * and other arch/<arch> specific files.
27 * See lib/bitmap.c for more details.
31 * DOC: bitmap overview
33 * The available bitmap operations and their rough meaning in the
34 * case that the bitmap is a single unsigned long are thus:
36 * The generated code is more efficient when nbits is known at
37 * compile-time and at most BITS_PER_LONG.
41 * bitmap_zero(dst, nbits) *dst = 0UL
42 * bitmap_fill(dst, nbits) *dst = ~0UL
43 * bitmap_copy(dst, src, nbits) *dst = *src
44 * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2
45 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2
46 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2
47 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2)
48 * bitmap_complement(dst, src, nbits) *dst = ~(*src)
49 * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal?
50 * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap?
51 * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2?
52 * bitmap_empty(src, nbits) Are all bits zero in *src?
53 * bitmap_full(src, nbits) Are all bits set in *src?
54 * bitmap_weight(src, nbits) Hamming Weight: number set bits
55 * bitmap_weight_and(src1, src2, nbits) Hamming Weight of and'ed bitmap
56 * bitmap_set(dst, pos, nbits) Set specified bit area
57 * bitmap_clear(dst, pos, nbits) Clear specified bit area
58 * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area
59 * bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off) as above
60 * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
61 * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
62 * bitmap_cut(dst, src, first, n, nbits) Cut n bits from first, copy rest
63 * bitmap_replace(dst, old, new, mask, nbits) *dst = (*old & ~(*mask)) | (*new & *mask)
64 * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
65 * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
66 * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap
67 * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz
68 * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf
69 * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
70 * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf
71 * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf
72 * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
73 * bitmap_release_region(bitmap, pos, order) Free specified bit region
74 * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
75 * bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
76 * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst
77 * bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
78 * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
79 * bitmap_get_value8(map, start) Get 8bit value from map at start
80 * bitmap_set_value8(map, value, start) Set 8bit value to map at start
82 * Note, bitmap_zero() and bitmap_fill() operate over the region of
83 * unsigned longs, that is, bits behind bitmap till the unsigned long
84 * boundary will be zeroed or filled as well. Consider to use
85 * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
92 * Also the following operations in asm/bitops.h apply to bitmaps.::
94 * set_bit(bit, addr) *addr |= bit
95 * clear_bit(bit, addr) *addr &= ~bit
96 * change_bit(bit, addr) *addr ^= bit
97 * test_bit(bit, addr) Is bit set in *addr?
98 * test_and_set_bit(bit, addr) Set bit and return old value
99 * test_and_clear_bit(bit, addr) Clear bit and return old value
100 * test_and_change_bit(bit, addr) Change bit and return old value
101 * find_first_zero_bit(addr, nbits) Position first zero bit in *addr
102 * find_first_bit(addr, nbits) Position first set bit in *addr
103 * find_next_zero_bit(addr, nbits, bit)
104 * Position next zero bit in *addr >= bit
105 * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit
106 * find_next_and_bit(addr1, addr2, nbits, bit)
107 * Same as find_next_bit, but in
113 * DOC: declare bitmap
114 * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
115 * to declare an array named 'name' of just enough unsigned longs to
116 * contain all bit positions from 0 to 'bits' - 1.
120 * Allocation and deallocation of bitmap.
121 * Provided in lib/bitmap.c to avoid circular dependency.
123 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
124 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
125 unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
126 unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
127 void bitmap_free(const unsigned long *bitmap);
129 /* Managed variants of the above. */
130 unsigned long *devm_bitmap_alloc(struct device *dev,
131 unsigned int nbits, gfp_t flags);
132 unsigned long *devm_bitmap_zalloc(struct device *dev,
133 unsigned int nbits, gfp_t flags);
136 * lib/bitmap.c provides these functions:
139 bool __bitmap_equal(const unsigned long *bitmap1,
140 const unsigned long *bitmap2, unsigned int nbits);
141 bool __pure __bitmap_or_equal(const unsigned long *src1,
142 const unsigned long *src2,
143 const unsigned long *src3,
145 void __bitmap_complement(unsigned long *dst, const unsigned long *src,
147 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
148 unsigned int shift, unsigned int nbits);
149 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
150 unsigned int shift, unsigned int nbits);
151 void bitmap_cut(unsigned long *dst, const unsigned long *src,
152 unsigned int first, unsigned int cut, unsigned int nbits);
153 bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
154 const unsigned long *bitmap2, unsigned int nbits);
155 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
156 const unsigned long *bitmap2, unsigned int nbits);
157 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
158 const unsigned long *bitmap2, unsigned int nbits);
159 bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
160 const unsigned long *bitmap2, unsigned int nbits);
161 void __bitmap_replace(unsigned long *dst,
162 const unsigned long *old, const unsigned long *new,
163 const unsigned long *mask, unsigned int nbits);
164 bool __bitmap_intersects(const unsigned long *bitmap1,
165 const unsigned long *bitmap2, unsigned int nbits);
166 bool __bitmap_subset(const unsigned long *bitmap1,
167 const unsigned long *bitmap2, unsigned int nbits);
168 unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
169 unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
170 const unsigned long *bitmap2, unsigned int nbits);
171 void __bitmap_set(unsigned long *map, unsigned int start, int len);
172 void __bitmap_clear(unsigned long *map, unsigned int start, int len);
174 unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
178 unsigned long align_mask,
179 unsigned long align_offset);
182 * bitmap_find_next_zero_area - find a contiguous aligned zero area
183 * @map: The address to base the search on
184 * @size: The bitmap size in bits
185 * @start: The bitnumber to start searching at
186 * @nr: The number of zeroed bits we're looking for
187 * @align_mask: Alignment mask for zero area
189 * The @align_mask should be one less than a power of 2; the effect is that
190 * the bit offset of all zero areas this function finds is multiples of that
191 * power of 2. A @align_mask of 0 means no alignment is required.
193 static inline unsigned long
194 bitmap_find_next_zero_area(unsigned long *map,
198 unsigned long align_mask)
200 return bitmap_find_next_zero_area_off(map, size, start, nr,
204 void bitmap_remap(unsigned long *dst, const unsigned long *src,
205 const unsigned long *old, const unsigned long *new, unsigned int nbits);
206 int bitmap_bitremap(int oldbit,
207 const unsigned long *old, const unsigned long *new, int bits);
208 void bitmap_onto(unsigned long *dst, const unsigned long *orig,
209 const unsigned long *relmap, unsigned int bits);
210 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
211 unsigned int sz, unsigned int nbits);
212 int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
213 void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
214 int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
216 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
217 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
219 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
221 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
223 if (small_const_nbits(nbits))
229 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
231 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
233 if (small_const_nbits(nbits))
236 memset(dst, 0xff, len);
239 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
242 unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
244 if (small_const_nbits(nbits))
247 memcpy(dst, src, len);
251 * Copy bitmap and clear tail bits in last word.
253 static inline void bitmap_copy_clear_tail(unsigned long *dst,
254 const unsigned long *src, unsigned int nbits)
256 bitmap_copy(dst, src, nbits);
257 if (nbits % BITS_PER_LONG)
258 dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
262 * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
263 * machines the order of hi and lo parts of numbers match the bitmap structure.
264 * In both cases conversion is not needed when copying data from/to arrays of
265 * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
266 * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
267 * architectures are not using bitmap_copy_clear_tail().
269 #if BITS_PER_LONG == 64
270 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
272 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
275 #define bitmap_from_arr32(bitmap, buf, nbits) \
276 bitmap_copy_clear_tail((unsigned long *) (bitmap), \
277 (const unsigned long *) (buf), (nbits))
278 #define bitmap_to_arr32(buf, bitmap, nbits) \
279 bitmap_copy_clear_tail((unsigned long *) (buf), \
280 (const unsigned long *) (bitmap), (nbits))
284 * On 64-bit systems bitmaps are represented as u64 arrays internally. So,
285 * the conversion is not needed when copying data from/to arrays of u64.
287 #if BITS_PER_LONG == 32
288 void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
289 void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
291 #define bitmap_from_arr64(bitmap, buf, nbits) \
292 bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
293 #define bitmap_to_arr64(buf, bitmap, nbits) \
294 bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
297 static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
298 const unsigned long *src2, unsigned int nbits)
300 if (small_const_nbits(nbits))
301 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
302 return __bitmap_and(dst, src1, src2, nbits);
305 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
306 const unsigned long *src2, unsigned int nbits)
308 if (small_const_nbits(nbits))
309 *dst = *src1 | *src2;
311 __bitmap_or(dst, src1, src2, nbits);
314 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
315 const unsigned long *src2, unsigned int nbits)
317 if (small_const_nbits(nbits))
318 *dst = *src1 ^ *src2;
320 __bitmap_xor(dst, src1, src2, nbits);
323 static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
324 const unsigned long *src2, unsigned int nbits)
326 if (small_const_nbits(nbits))
327 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
328 return __bitmap_andnot(dst, src1, src2, nbits);
331 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
334 if (small_const_nbits(nbits))
337 __bitmap_complement(dst, src, nbits);
340 #ifdef __LITTLE_ENDIAN
341 #define BITMAP_MEM_ALIGNMENT 8
343 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
345 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
347 static inline bool bitmap_equal(const unsigned long *src1,
348 const unsigned long *src2, unsigned int nbits)
350 if (small_const_nbits(nbits))
351 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
352 if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
353 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
354 return !memcmp(src1, src2, nbits / 8);
355 return __bitmap_equal(src1, src2, nbits);
359 * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
360 * @src1: Pointer to bitmap 1
361 * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1
362 * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
363 * @nbits: number of bits in each of these bitmaps
365 * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
367 static inline bool bitmap_or_equal(const unsigned long *src1,
368 const unsigned long *src2,
369 const unsigned long *src3,
372 if (!small_const_nbits(nbits))
373 return __bitmap_or_equal(src1, src2, src3, nbits);
375 return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
378 static inline bool bitmap_intersects(const unsigned long *src1,
379 const unsigned long *src2,
382 if (small_const_nbits(nbits))
383 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
385 return __bitmap_intersects(src1, src2, nbits);
388 static inline bool bitmap_subset(const unsigned long *src1,
389 const unsigned long *src2, unsigned int nbits)
391 if (small_const_nbits(nbits))
392 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
394 return __bitmap_subset(src1, src2, nbits);
397 static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
399 if (small_const_nbits(nbits))
400 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
402 return find_first_bit(src, nbits) == nbits;
405 static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
407 if (small_const_nbits(nbits))
408 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
410 return find_first_zero_bit(src, nbits) == nbits;
413 static __always_inline
414 unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)
416 if (small_const_nbits(nbits))
417 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
418 return __bitmap_weight(src, nbits);
421 static __always_inline
422 unsigned long bitmap_weight_and(const unsigned long *src1,
423 const unsigned long *src2, unsigned int nbits)
425 if (small_const_nbits(nbits))
426 return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits));
427 return __bitmap_weight_and(src1, src2, nbits);
430 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
433 if (__builtin_constant_p(nbits) && nbits == 1)
434 __set_bit(start, map);
435 else if (small_const_nbits(start + nbits))
436 *map |= GENMASK(start + nbits - 1, start);
437 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
438 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
439 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
440 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
441 memset((char *)map + start / 8, 0xff, nbits / 8);
443 __bitmap_set(map, start, nbits);
446 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
449 if (__builtin_constant_p(nbits) && nbits == 1)
450 __clear_bit(start, map);
451 else if (small_const_nbits(start + nbits))
452 *map &= ~GENMASK(start + nbits - 1, start);
453 else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
454 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
455 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
456 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
457 memset((char *)map + start / 8, 0, nbits / 8);
459 __bitmap_clear(map, start, nbits);
462 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
463 unsigned int shift, unsigned int nbits)
465 if (small_const_nbits(nbits))
466 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
468 __bitmap_shift_right(dst, src, shift, nbits);
471 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
472 unsigned int shift, unsigned int nbits)
474 if (small_const_nbits(nbits))
475 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
477 __bitmap_shift_left(dst, src, shift, nbits);
480 static inline void bitmap_replace(unsigned long *dst,
481 const unsigned long *old,
482 const unsigned long *new,
483 const unsigned long *mask,
486 if (small_const_nbits(nbits))
487 *dst = (*old & ~(*mask)) | (*new & *mask);
489 __bitmap_replace(dst, old, new, mask, nbits);
492 static inline void bitmap_next_set_region(unsigned long *bitmap,
493 unsigned int *rs, unsigned int *re,
496 *rs = find_next_bit(bitmap, end, *rs);
497 *re = find_next_zero_bit(bitmap, end, *rs + 1);
501 * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
504 * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
505 * integers in 32-bit environment, and 64-bit integers in 64-bit one.
507 * There are four combinations of endianness and length of the word in linux
508 * ABIs: LE64, BE64, LE32 and BE32.
510 * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
511 * bitmaps and therefore don't require any special handling.
513 * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
514 * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
515 * other hand is represented as an array of 32-bit words and the position of
516 * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
517 * word. For example, bit #42 is located at 10th position of 2nd word.
518 * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
519 * values in memory as it usually does. But for BE we need to swap hi and lo
522 * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
523 * lo parts of u64. For LE32 it does nothing, and for BE environment it swaps
524 * hi and lo words, as is expected by bitmap.
526 #if __BITS_PER_LONG == 64
527 #define BITMAP_FROM_U64(n) (n)
529 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
530 ((unsigned long) ((u64)(n) >> 32))
534 * bitmap_from_u64 - Check and swap words within u64.
535 * @mask: source bitmap
536 * @dst: destination bitmap
538 * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
539 * to read u64 mask, we will get the wrong word.
540 * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
541 * but we expect the lower 32-bits of u64.
543 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
545 bitmap_from_arr64(dst, &mask, 64);
549 * bitmap_get_value8 - get an 8-bit value within a memory region
550 * @map: address to the bitmap memory region
551 * @start: bit offset of the 8-bit value; must be a multiple of 8
553 * Returns the 8-bit value located at the @start bit offset within the @src
556 static inline unsigned long bitmap_get_value8(const unsigned long *map,
559 const size_t index = BIT_WORD(start);
560 const unsigned long offset = start % BITS_PER_LONG;
562 return (map[index] >> offset) & 0xFF;
566 * bitmap_set_value8 - set an 8-bit value within a memory region
567 * @map: address to the bitmap memory region
568 * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
569 * @start: bit offset of the 8-bit value; must be a multiple of 8
571 static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
574 const size_t index = BIT_WORD(start);
575 const unsigned long offset = start % BITS_PER_LONG;
577 map[index] &= ~(0xFFUL << offset);
578 map[index] |= value << offset;
581 #endif /* __ASSEMBLY__ */
583 #endif /* __LINUX_BITMAP_H */