1 /* SPDX-License-Identifier: GPL-2.0+ */
3 * Handles a contiguous list of pointers which be allocated and freed
5 * Copyright 2023 Google LLC
6 * Written by Simon Glass <sjg@chromium.org>
13 #include <linux/bitops.h>
14 #include <linux/types.h>
17 * struct alist - object list that can be allocated and freed
19 * Holds a list of objects, each of the same size. The object is typically a
20 * C struct. The array is alloced in memory can change in size.
22 * The list rememebers the size of the list, but has a separate count of how
23 * much space is allocated, This allows it increase in size in steps as more
24 * elements are added, which is more efficient that reallocating the list every
25 * time a single item is added
27 * Two types of access are provided:
30 * gets an existing element, if its index is less that size
33 * address an existing element, or creates a new one if not present
35 * @data: object data of size `@obj_size * @alloc`. The list can grow as
36 * needed but never shrinks
37 * @obj_size: Size of each object in bytes
38 * @count: number of objects in array
39 * @alloc: allocated length of array, to which @count can grow
40 * @flags: flags for the alist (ALISTF_...)
51 * enum alist_flags - Flags for the alist
53 * @ALIST_FAIL: true if any allocation has failed. Once this has happened, the
54 * alist is dead and cannot grow further
61 * alist_has() - Check if an index is within the list range
63 * Checks if index is within the current alist count
65 * @lst: alist to check
66 * @index: Index to check
67 * Returns: true if value, else false
69 static inline bool alist_has(struct alist *lst, uint index)
71 return index < lst->count;
75 * alist_calc_index() - Calculate the index of an item in the list
77 * The returned element number will be -1 if the list is empty or the pointer
78 * pointers to before the list starts.
80 * If the pointer points to after the last item, the calculated element-number
81 * will be returned, even though it is greater than lst->count
83 * @lst: alist to check
84 * @ptr: pointer to check
85 * Return: element number of the pointer
87 int alist_calc_index(const struct alist *lst, const void *ptr);
90 * alist_err() - Check if the alist is still valid
93 * Return: false if OK, true if any previous allocation failed
95 static inline bool alist_err(struct alist *lst)
97 return lst->flags & ALISTF_FAIL;
101 * alist_full() - Check if the alist is full
103 * @lst: List to check
104 * Return: true if full, false otherwise
106 static inline bool alist_full(struct alist *lst)
108 return lst->count == lst->alloc;
112 * alist_get_ptr() - Get the value of a pointer
114 * @lst: alist to check
115 * @index: Index to read from
116 * Returns: pointer, if present, else NULL
118 const void *alist_get_ptr(const struct alist *lst, uint index);
121 * alist_getd() - Get the value of a pointer directly, with no checking
123 * This must only be called on indexes for which alist_has() returns true
125 * @lst: alist to check
126 * @index: Index to read from
127 * Returns: pointer value (may be NULL)
129 static inline const void *alist_getd(struct alist *lst, uint index)
131 return lst->data + index * lst->obj_size;
135 * alist_get() - get an entry as a constant
137 * Use as (to obtain element 2 of the list):
138 * const struct my_struct *ptr = alist_get(lst, 2, struct my_struct)
140 #define alist_get(_lst, _index, _struct) \
141 ((const _struct *)alist_get_ptr(_lst, _index))
143 /** get an entry which can be written to */
144 #define alist_getw(_lst, _index, _struct) \
145 ((_struct *)alist_get_ptr(_lst, _index))
148 * alist_ensure_ptr() - Ensure an object exists at a given index
150 * This provides read/write access to an array element. If it does not exist,
151 * it is allocated, reading for the caller to store the object into
153 * Allocates a object at the given index if needed
155 * @lst: alist to check
156 * @index: Index to address
157 * Returns: pointer where struct can be read/written, or NULL if out of memory
159 void *alist_ensure_ptr(struct alist *lst, uint index);
162 * alist_ensure() - Address a struct, the correct object type
165 * struct my_struct *ptr = alist_ensure(&lst, 4, struct my_struct);
167 #define alist_ensure(_lst, _index, _struct) \
168 ((_struct *)alist_ensure_ptr(_lst, _index))
171 * alist_add_placeholder() - Add a new item to the end of the list
173 * @lst: alist to add to
174 * Return: Pointer to the newly added position, or NULL if out of memory. Note
175 * that this is not inited so the caller must copy the requested struct to the
178 void *alist_add_placeholder(struct alist *lst);
181 * alist_add_ptr() - Ad a new object to the list
183 * @lst: alist to add to
184 * @obj: Pointer to object to copy in
185 * Returns: pointer to where the object was copied, or NULL if out of memory
187 void *alist_add_ptr(struct alist *lst, void *obj);
190 * alist_expand_by() - Expand a list by the given amount
192 * @lst: alist to expand
193 * @inc_by: Amount to expand by
194 * Return: true if OK, false if out of memory
196 bool alist_expand_by(struct alist *lst, uint inc_by);
199 * alist_add() - Used to add an object type with the correct type
202 * struct my_struct obj;
203 * struct my_struct *ptr = alist_add(&lst, &obj);
205 #define alist_add(_lst, _obj) \
206 ((typeof(_obj) *)alist_add_ptr(_lst, &(_obj)))
208 /** get next entry as a constant */
209 #define alist_next(_lst, _objp) \
210 ((const typeof(_objp))alist_next_ptrd(_lst, _objp))
212 /** get next entry, which can be written to */
213 #define alist_nextw(_lst, _objp) \
214 ((typeof(_objp))alist_next_ptrd(_lst, _objp))
217 * alist_next_ptrd() - Get a pointer to the next list element
219 * This returns NULL if the requested element is beyond lst->count
221 * @lst: List to check
222 * @ptr: Pointer to current element (must be valid)
223 * Return: Pointer to next element, or NULL if @ptr is the last
225 const void *alist_next_ptrd(const struct alist *lst, const void *ptr);
228 * alist_chk_ptr() - Check whether a pointer is within a list
230 * Checks if the pointer points to an existing element of the list. The pointer
231 * must point to the start of an element, either in the list, or just outside of
232 * it. This function is only useful for handling for() loops
234 * Return: true if @ptr is within the list (0..count-1), else false
236 bool alist_chk_ptr(const struct alist *lst, const void *ptr);
239 * alist_start() - Get the start of the list (first element)
241 * Note that this will always return ->data even if it is not NULL
244 * const struct my_struct *obj; # 'const' is optional
246 * alist_start(&lst, struct my_struct)
248 #define alist_start(_lst, _struct) \
249 ((_struct *)(_lst)->data)
252 * alist_end() - Get the end of the list (just after last element)
255 * const struct my_struct *obj; # 'const' is optional
257 * alist_end(&lst, struct my_struct)
259 #define alist_end(_lst, _struct) \
260 ((_struct *)(_lst)->data + (_lst)->count)
263 * alist_for_each() - Iterate over an alist (with constant pointer)
266 * const struct my_struct *obj; # 'const' is optional
268 * alist_for_each(obj, &lst) {
272 #define alist_for_each(_pos, _lst) \
273 for (_pos = alist_start(_lst, typeof(*(_pos))); \
274 _pos < alist_end(_lst, typeof(*(_pos))); \
278 * alist_for_each_filter() - version which sets up a 'from' pointer too
280 * This is used for filtering out information in the list. It works by iterating
281 * through the list, copying elements down over the top of elements to be
284 * In this example, 'from' iterates through the list from start to end,, 'to'
285 * also begins at the start, but only increments if the element at 'from' should
286 * be kept. This provides an O(n) filtering operation. Note that
287 * alist_update_end() must be called after the loop, to update the count.
289 * alist_for_each_filter(from, to, &lst) {
290 * if (from->val != 2)
293 * alist_update_end(&lst, to);
295 #define alist_for_each_filter(_pos, _from, _lst) \
296 for (_pos = _from = alist_start(_lst, typeof(*(_pos))); \
297 _pos < alist_end(_lst, typeof(*(_pos))); \
301 * alist_update_end() - Set the element count based on a given pointer
303 * Set the given element as the final one
305 void alist_update_end(struct alist *lst, const void *end);
308 * alist_empty() - Empty an alist
310 * This removes all entries from the list, without changing the allocated size
312 void alist_empty(struct alist *lst);
315 * alist_init() - Set up a new object list
317 * Sets up a list of objects, initially empty
319 * @lst: alist to set up
320 * @obj_size: Size of each element in bytes
321 * @alloc_size: Number of items to allowed to start, before reallocation is
322 * needed (0 to start with no space)
323 * Return: true if OK, false if out of memory
325 bool alist_init(struct alist *lst, uint obj_size, uint alloc_size);
328 * alist_init_struct() - Typed version of alist_init()
331 * alist_init(&lst, struct my_struct);
333 #define alist_init_struct(_lst, _struct) \
334 alist_init(_lst, sizeof(_struct), 0)
337 * alist_uninit_move_ptr() - Return the allocated contents and uninit the alist
339 * This returns the alist data to the caller, so that the caller receives data
340 * that it can be sure will hang around. The caller is responsible for freeing
343 * If the alist size is 0, this returns NULL
345 * The alist is uninited as part of this.
347 * The alist must be inited before this can be called.
349 * @alist: alist to uninit
350 * @countp: if non-NULL, returns the number of objects in the returned data
351 * (which is @alist->size)
352 * Return: data contents, allocated with malloc(), or NULL if the data could not
353 * be allocated, or the data size is 0
355 void *alist_uninit_move_ptr(struct alist *alist, size_t *countp);
358 * alist_uninit_move() - Typed version of alist_uninit_move_ptr()
360 #define alist_uninit_move(_lst, _countp, _struct) \
361 (_struct *)alist_uninit_move_ptr(_lst, _countp)
364 * alist_uninit() - Free any memory used by an alist
366 * The alist must be inited before this can be called.
368 * @alist: alist to uninit
370 void alist_uninit(struct alist *alist);
372 #endif /* __ALIST_H */