#include "scratch.h"
static secp256k1_scratch* secp256k1_scratch_create(const secp256k1_callback* error_callback, size_t size) {
- const size_t base_alloc = ((sizeof(secp256k1_scratch) + ALIGNMENT - 1) / ALIGNMENT) * ALIGNMENT;
+ const size_t base_alloc = ROUND_TO_ALIGN(sizeof(secp256k1_scratch));
void *alloc = checked_malloc(error_callback, base_alloc + size);
secp256k1_scratch* ret = (secp256k1_scratch *)alloc;
if (ret != NULL) {
secp256k1_callback_call(error_callback, "invalid scratch space");
return 0;
}
+ /* Ensure that multiplication will not wrap around */
+ if (ALIGNMENT > 1 && objects > SIZE_MAX/(ALIGNMENT - 1)) {
+ return 0;
+ }
if (scratch->max_size - scratch->alloc_size <= objects * (ALIGNMENT - 1)) {
return 0;
}
static void *secp256k1_scratch_alloc(const secp256k1_callback* error_callback, secp256k1_scratch* scratch, size_t size) {
void *ret;
- size = ROUND_TO_ALIGN(size);
+ size_t rounded_size;
+
+ rounded_size = ROUND_TO_ALIGN(size);
+ /* Check that rounding did not wrap around */
+ if (rounded_size < size) {
+ return NULL;
+ }
+ size = rounded_size;
if (memcmp(scratch->magic, "scratch", 8) != 0) {
secp256k1_callback_call(error_callback, "invalid scratch space");