]> Git Repo - qemu.git/commit - ui/shader.c
opengl: add flipping vertex shader
authorGerd Hoffmann <[email protected]>
Tue, 10 Oct 2017 13:54:50 +0000 (15:54 +0200)
committerGerd Hoffmann <[email protected]>
Tue, 17 Oct 2017 08:25:42 +0000 (10:25 +0200)
commit2e1d70b9e03ca3f1c6185b54010bc9e47e0a0d0c
tree98f4a8f35a8a696ddcae2a20ea87db4425c8d396
parent46e19e149f3b129a22c440caba853188df67deab
opengl: add flipping vertex shader

Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.

Signed-off-by: Gerd Hoffmann <[email protected]>
Message-id: 20171010135453[email protected]
Makefile
include/ui/shader.h
ui/console-gl.c
ui/shader.c
ui/shader/texture-blit-flip.vert [new file with mode: 0644]
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