#ifndef QEMU_AIO_H
#define QEMU_AIO_H
+#include "qemu/typedefs.h"
#include "qemu-common.h"
#include "qemu/queue.h"
#include "qemu/event_notifier.h"
#include "qemu/thread.h"
+#include "qemu/timer.h"
typedef struct BlockDriverAIOCB BlockDriverAIOCB;
typedef void BlockDriverCompletionFunc(void *opaque, int ret);
typedef void QEMUBHFunc(void *opaque);
typedef void IOHandler(void *opaque);
-typedef struct AioContext {
+struct AioContext {
GSource source;
/* The list of registered AIO handlers */
/* Thread pool for performing work and receiving completion callbacks */
struct ThreadPool *thread_pool;
-} AioContext;
+
+ /* TimerLists for calling timers - one per clock type */
+ QEMUTimerListGroup tlg;
+};
/**
* aio_context_new: Allocate a new AioContext.
void *opaque);
#endif
+/**
+ * aio_timer_new:
+ * @ctx: the aio context
+ * @type: the clock type
+ * @scale: the scale
+ * @cb: the callback to call on timer expiry
+ * @opaque: the opaque pointer to pass to the callback
+ *
+ * Allocate a new timer attached to the context @ctx.
+ * The function is responsible for memory allocation.
+ *
+ * The preferred interface is aio_timer_init. Use that
+ * unless you really need dynamic memory allocation.
+ *
+ * Returns: a pointer to the new timer
+ */
+static inline QEMUTimer *aio_timer_new(AioContext *ctx, QEMUClockType type,
+ int scale,
+ QEMUTimerCB *cb, void *opaque)
+{
+ return timer_new_tl(ctx->tlg.tl[type], scale, cb, opaque);
+}
+
+/**
+ * aio_timer_init:
+ * @ctx: the aio context
+ * @ts: the timer
+ * @type: the clock type
+ * @scale: the scale
+ * @cb: the callback to call on timer expiry
+ * @opaque: the opaque pointer to pass to the callback
+ *
+ * Initialise a new timer attached to the context @ctx.
+ * The caller is responsible for memory allocation.
+ */
+static inline void aio_timer_init(AioContext *ctx,
+ QEMUTimer *ts, QEMUClockType type,
+ int scale,
+ QEMUTimerCB *cb, void *opaque)
+{
+ timer_init(ts, ctx->tlg.tl[type], scale, cb, opaque);
+}
+
#endif