- Basic blocks end after branches (e.g. brcond_i32 instruction),
goto_tb and exit_tb instructions.
-- Basic blocks end before legacy dyngen operations.
-- Basic blocks start after the end of a previous basic block, at a
- set_label instruction or after a legacy dyngen operation.
+- Basic blocks start after the end of a previous basic block, or at a
+ set_label instruction.
After the end of a basic block, the content of temporaries is
destroyed, but local temporaries and globals are preserved.
* Helpers:
Using the tcg_gen_helper_x_y it is possible to call any function
-taking i32, i64 or pointer types. Before calling an helper, all
-globals are stored at their canonical location and it is assumed that
-the function can modify them. In the future, function modifiers will
-be allowed to tell that the helper does not read or write some globals.
+taking i32, i64 or pointer types. By default, before calling a helper,
+all globals are stored at their canonical location and it is assumed
+that the function can modify them. This can be overridden by the
+TCG_CALL_CONST function modifier. By default, the helper is allowed to
+modify the CPU state or raise an exception. This can be overridden by
+the TCG_CALL_PURE function modifier, in which case the call to the
+function is removed if the return value is not used.
On some TCG targets (e.g. x86), several calling conventions are
supported.
* eqv_i32/i64 t0, t1, t2
-t0=~(t1^t2)
+t0=~(t1^t2), or equivalently, t0=t1^~t2
* nand_i32/i64 t0, t1, t2
t0=t1|~t2
-********* Shifts
+********* Shifts/Rotates
* shl_i32/i64 t0, t1, t2
t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+* rotl_i32/i64 t0, t1, t2
+
+Rotation of t2 bits to the left. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+
+* rotr_i32/i64 t0, t1, t2
+
+Rotation of t2 bits to the right. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+
********* Misc
* mov_i32/i64 t0, t1
8, 16 or 32 bit sign/zero extension (both operands must have the same type)
-* bswap16_i32 t0, t1
+* bswap16_i32/i64 t0, t1
-16 bit byte swap on a 32 bit value. The two high order bytes must be set
-to zero.
+16 bit byte swap on a 32/64 bit value. It assumes that the two/six high order
+bytes are set to zero.
-* bswap_i32 t0, t1
+* bswap32_i32/i64 t0, t1
-32 bit byte swap
+32 bit byte swap on a 32/64 bit value. With a 64 bit value, it assumes that
+the four high order bytes are set to zero.
-* bswap_i64 t0, t1
+* bswap64_i64 t0, t1
64 bit byte swap
Indicate that the value of t0 won't be used later. It is useful to
force dead code elimination.
+* deposit_i32/i64 dest, t1, t2, pos, len
+
+Deposit T2 as a bitfield into T1, placing the result in DEST.
+The bitfield is described by POS/LEN, which are immediate values:
+
+ LEN - the length of the bitfield
+ POS - the position of the first bit, counting from the LSB
+
+For example, pos=8, len=4 indicates a 4-bit field at bit 8.
+This operation would be equivalent to
+
+ dest = (t1 & ~0x0f00) | ((t2 << 8) & 0x0f00)
+
+
+********* Conditional moves
+
+* setcond_i32/i64 cond, dest, t1, t2
+
+dest = (t1 cond t2)
+
+Set DEST to 1 if (T1 cond T2) is true, otherwise set to 0.
+
********* Type conversions
* ext_i32_i64 t0, t1
write(t0, t1 + offset)
Write 8, 16, 32 or 64 bits to host memory.
+********* 64-bit target on 32-bit host support
+
+The following opcodes are internal to TCG. Thus they are to be implemented by
+32-bit host code generators, but are not to be emitted by guest translators.
+They are emitted as needed by inline functions within "tcg-op.h".
+
+* brcond2_i32 cond, t0_low, t0_high, t1_low, t1_high, label
+
+Similar to brcond, except that the 64-bit values T0 and T1
+are formed from two 32-bit arguments.
+
+* add2_i32 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high
+* sub2_i32 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high
+
+Similar to add/sub, except that the 64-bit inputs T1 and T2 are
+formed from two 32-bit arguments, and the 64-bit output T0
+is returned in two 32-bit outputs.
+
+* mulu2_i32 t0_low, t0_high, t1, t2
+
+Similar to mul, except two 32-bit (unsigned) inputs T1 and T2 yielding
+the full 64-bit product T0. The later is returned in two 32-bit outputs.
+
+* setcond2_i32 cond, dest, t1_low, t1_high, t2_low, t2_high
+
+Similar to setcond, except that the 64-bit values T1 and T2 are
+formed from two 32-bit arguments. The result is a 32-bit value.
+
********* QEMU specific operations
-* tb_exit t0
+* exit_tb t0
Exit the current TB and return the value t0 (word type).
current TB was linked to this TB. Otherwise execute the next
instructions.
-* qemu_ld_i32/i64 t0, t1, flags
-qemu_ld8u_i32/i64 t0, t1, flags
-qemu_ld8s_i32/i64 t0, t1, flags
-qemu_ld16u_i32/i64 t0, t1, flags
-qemu_ld16s_i32/i64 t0, t1, flags
-qemu_ld32u_i64 t0, t1, flags
-qemu_ld32s_i64 t0, t1, flags
+* qemu_ld8u t0, t1, flags
+qemu_ld8s t0, t1, flags
+qemu_ld16u t0, t1, flags
+qemu_ld16s t0, t1, flags
+qemu_ld32 t0, t1, flags
+qemu_ld32u t0, t1, flags
+qemu_ld32s t0, t1, flags
+qemu_ld64 t0, t1, flags
-Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU
-address type. 'flags' contains the QEMU memory index (selects user or
-kernel access) for example.
+Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU address
+type. 'flags' contains the QEMU memory index (selects user or kernel access)
+for example.
-* qemu_st_i32/i64 t0, t1, flags
-qemu_st8_i32/i64 t0, t1, flags
-qemu_st16_i32/i64 t0, t1, flags
-qemu_st32_i64 t0, t1, flags
+Note that "qemu_ld32" implies a 32-bit result, while "qemu_ld32u" and
+"qemu_ld32s" imply a 64-bit result appropriately extended from 32 bits.
+
+* qemu_st8 t0, t1, flags
+qemu_st16 t0, t1, flags
+qemu_st32 t0, t1, flags
+qemu_st64 t0, t1, flags
Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU
address type. 'flags' contains the QEMU memory index (selects user or
instruction. Memory constraints are not supported in this
version. Aliases are specified in the input operands as for GCC.
+The same register may be used for both an input and an output, even when
+they are not explicitly aliased. If an op expands to multiple target
+instructions then care must be taken to avoid clobbering input values.
+GCC style "early clobber" outputs are not currently supported.
+
A target can define specific register or constant constraints. If an
operation uses a constant input constraint which does not allow all
constants, it must also accept registers in order to have a fallback.
target, functions must be able to return 2 values in registers for
64 bit return type.
-5) Migration from dyngen to TCG
-
-TCG is backward compatible with QEMU "dyngen" operations. It means
-that TCG instructions can be freely mixed with dyngen operations. It
-is expected that QEMU targets will be progressively fully converted to
-TCG. Once a target is fully converted to TCG, it will be possible
-to apply more optimizations because more registers will be free for
-the generated code.
-
-The exception model is the same as the dyngen one.
-
-6) Recommended coding rules for best performance
+5) Recommended coding rules for best performance
- Use globals to represent the parts of the QEMU CPU state which are
often modified, e.g. the integer registers and the condition
- Avoid globals stored in fixed registers. They must be used only to
store the pointer to the CPU state and possibly to store a pointer
- to a register window. The other uses are to ensure backward
- compatibility with dyngen during the porting a new target to TCG.
+ to a register window.
- Use temporaries. Use local temporaries only when really needed,
e.g. when you need to use a value after a jump. Local temporaries
the speed of the translation.
- Don't hesitate to use helpers for complicated or seldom used target
- intructions. There is little performance advantage in using TCG to
+ instructions. There is little performance advantage in using TCG to
implement target instructions taking more than about twenty TCG
- instructions.
+ instructions. Note that this rule of thumb is more applicable to
+ helpers doing complex logic or arithmetic, where the C compiler has
+ scope to do a good job of optimisation; it is less relevant where
+ the instruction is mostly doing loads and stores, and in those cases
+ inline TCG may still be faster for longer sequences.
+
+- The hard limit on the number of TCG instructions you can generate
+ per target instruction is set by MAX_OP_PER_INSTR in exec-all.h --
+ you cannot exceed this without risking a buffer overrun.
- Use the 'discard' instruction if you know that TCG won't be able to
prove that a given global is "dead" at a given program point. The