-#include "vl.h"
+#include "hw/hw.h"
+#include "console.h"
+#include "audio.h"
typedef struct {
QEMUFile *f;
uint32_t datalen = wav->bytes;
uint32_t rifflen = datalen + 36;
- if (!wav->f) {
- return;
- }
-
- le_store (rlen, rifflen, 4);
- le_store (dlen, datalen, 4);
+ if (wav->f) {
+ le_store (rlen, rifflen, 4);
+ le_store (dlen, datalen, 4);
- qemu_fseek (wav->f, 4, SEEK_SET);
- qemu_put_buffer (wav->f, rlen, 4);
+ qemu_fseek (wav->f, 4, SEEK_SET);
+ qemu_put_buffer (wav->f, rlen, 4);
- qemu_fseek (wav->f, 32, SEEK_CUR);
- qemu_put_buffer (wav->f, dlen, 4);
- qemu_fclose (wav->f);
- if (wav->path) {
- qemu_free (wav->path);
+ qemu_fseek (wav->f, 32, SEEK_CUR);
+ qemu_put_buffer (wav->f, dlen, 4);
+ qemu_fclose (wav->f);
}
+
+ qemu_free (wav->path);
}
static void wav_capture (void *opaque, void *buf, int size)
cap = AUD_add_capture (NULL, &as, &ops, wav);
if (!cap) {
term_printf ("Failed to add audio capture\n");
+ qemu_free (wav->path);
+ qemu_fclose (wav->f);
qemu_free (wav);
return -1;
}