typedef unsigned short GUSword;
typedef unsigned int GUSdword;
typedef signed char GUSchar;
+ typedef signed short GUSsample;
#else
#include <stdint.h>
typedef int8_t GUSchar;
typedef uint8_t GUSbyte;
typedef uint16_t GUSword;
typedef uint32_t GUSdword;
+ typedef int16_t GUSsample;
#endif
typedef struct _GUSEmuState
/* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */
/* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */
-void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, short *bufferpos);
+void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos);
/* recommended range: 10 < numsamples < 100 */
/* lower values may result in increased rounding error, higher values often cause audible timing delays */