#if TCG_TARGET_REG_BITS == 32
/* Turn some undef macros into false macros. */
+#define TCG_TARGET_HAS_trunc_shr_i32 0
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_div2_i64 0
/* Turn some undef macros into true macros. */
#define TCG_TARGET_HAS_add2_i32 1
#define TCG_TARGET_HAS_sub2_i32 1
-#define TCG_TARGET_HAS_mulu2_i32 1
#endif
#ifndef TCG_TARGET_deposit_i32_valid
#define TCG_TARGET_HAS_rem_i64 0
#endif
+/* For 32-bit targets, some sort of unsigned widening multiply is required. */
+#if TCG_TARGET_REG_BITS == 32 \
+ && !(defined(TCG_TARGET_HAS_mulu2_i32) \
+ || defined(TCG_TARGET_HAS_muluh_i32))
+# error "Missing unsigned widening multiply"
+#endif
+
typedef enum TCGOpcode {
#define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name,
#include "tcg-opc.h"
#define tcg_regset_andnot(d, a, b) (d) = (a) & ~(b)
#define tcg_regset_not(d, a) (d) = ~(a)
+#ifndef TCG_TARGET_INSN_UNIT_SIZE
+# error "Missing TCG_TARGET_INSN_UNIT_SIZE"
+#elif TCG_TARGET_INSN_UNIT_SIZE == 1
+typedef uint8_t tcg_insn_unit;
+#elif TCG_TARGET_INSN_UNIT_SIZE == 2
+typedef uint16_t tcg_insn_unit;
+#elif TCG_TARGET_INSN_UNIT_SIZE == 4
+typedef uint32_t tcg_insn_unit;
+#elif TCG_TARGET_INSN_UNIT_SIZE == 8
+typedef uint64_t tcg_insn_unit;
+#else
+/* The port better have done this. */
+#endif
+
+
typedef struct TCGRelocation {
struct TCGRelocation *next;
int type;
- uint8_t *ptr;
+ tcg_insn_unit *ptr;
intptr_t addend;
} TCGRelocation;
int has_value;
union {
uintptr_t value;
+ tcg_insn_unit *value_ptr;
TCGRelocation *first_reloc;
} u;
} TCGLabel;
#define TCGV_EQUAL_I32(a, b) (GET_TCGV_I32(a) == GET_TCGV_I32(b))
#define TCGV_EQUAL_I64(a, b) (GET_TCGV_I64(a) == GET_TCGV_I64(b))
+#define TCGV_EQUAL_PTR(a, b) (GET_TCGV_PTR(a) == GET_TCGV_PTR(b))
/* Dummy definition to avoid compiler warnings. */
#define TCGV_UNUSED_I32(x) x = MAKE_TCGV_I32(-1)
#define TCGV_UNUSED_I64(x) x = MAKE_TCGV_I64(-1)
+#define TCGV_UNUSED_PTR(x) x = MAKE_TCGV_PTR(-1)
#define TCGV_IS_UNUSED_I32(x) (GET_TCGV_I32(x) == -1)
#define TCGV_IS_UNUSED_I64(x) (GET_TCGV_I64(x) == -1)
+#define TCGV_IS_UNUSED_PTR(x) (GET_TCGV_PTR(x) == -1)
/* call flags */
/* Helper does not read globals (either directly or through an exception). It
int nb_temps;
/* goto_tb support */
- uint8_t *code_buf;
+ tcg_insn_unit *code_buf;
uintptr_t *tb_next;
uint16_t *tb_next_offset;
uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */
intptr_t frame_end;
int frame_reg;
- uint8_t *code_ptr;
+ tcg_insn_unit *code_ptr;
TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
TCGTempSet free_temps[TCG_TYPE_COUNT * 2];
uint16_t gen_opc_icount[OPC_BUF_SIZE];
uint8_t gen_opc_instr_start[OPC_BUF_SIZE];
- /* Code generation */
+ /* Code generation. Note that we specifically do not use tcg_insn_unit
+ here, because there's too much arithmetic throughout that relies
+ on addition and subtraction working on bytes. Rely on the GCC
+ extension that allows arithmetic on void*. */
int code_gen_max_blocks;
- uint8_t *code_gen_prologue;
- uint8_t *code_gen_buffer;
+ void *code_gen_prologue;
+ void *code_gen_buffer;
size_t code_gen_buffer_size;
/* threshold to flush the translated code buffer */
size_t code_gen_buffer_max_size;
- uint8_t *code_gen_ptr;
+ void *code_gen_ptr;
TBContext tb_ctx;
void tcg_prologue_init(TCGContext *s);
void tcg_func_start(TCGContext *s);
-int tcg_gen_code(TCGContext *s, uint8_t *gen_code_buf);
-int tcg_gen_code_search_pc(TCGContext *s, uint8_t *gen_code_buf, long offset);
+int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf);
+int tcg_gen_code_search_pc(TCGContext *s, tcg_insn_unit *gen_code_buf,
+ long offset);
void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size);
#define tcg_temp_free_ptr(T) tcg_temp_free_i64(TCGV_PTR_TO_NAT(T))
#endif
-void tcg_gen_callN(TCGContext *s, TCGv_ptr func, unsigned int flags,
+void tcg_gen_callN(TCGContext *s, void *func, unsigned int flags,
int sizemask, TCGArg ret, int nargs, TCGArg *args);
void tcg_gen_shifti_i64(TCGv_i64 ret, TCGv_i64 arg1,
TCGv_i32 tcg_const_local_i32(int32_t val);
TCGv_i64 tcg_const_local_i64(int64_t val);
+/**
+ * tcg_ptr_byte_diff
+ * @a, @b: addresses to be differenced
+ *
+ * There are many places within the TCG backends where we need a byte
+ * difference between two pointers. While this can be accomplished
+ * with local casting, it's easy to get wrong -- especially if one is
+ * concerned with the signedness of the result.
+ *
+ * This version relies on GCC's void pointer arithmetic to get the
+ * correct result.
+ */
+
+static inline ptrdiff_t tcg_ptr_byte_diff(void *a, void *b)
+{
+ return a - b;
+}
+
+/**
+ * tcg_pcrel_diff
+ * @s: the tcg context
+ * @target: address of the target
+ *
+ * Produce a pc-relative difference, from the current code_ptr
+ * to the destination address.
+ */
+
+static inline ptrdiff_t tcg_pcrel_diff(TCGContext *s, void *target)
+{
+ return tcg_ptr_byte_diff(target, s->code_ptr);
+}
+
+/**
+ * tcg_current_code_size
+ * @s: the tcg context
+ *
+ * Compute the current code size within the translation block.
+ * This is used to fill in qemu's data structures for goto_tb.
+ */
+
+static inline size_t tcg_current_code_size(TCGContext *s)
+{
+ return tcg_ptr_byte_diff(s->code_ptr, s->code_buf);
+}
+
/**
* tcg_qemu_tb_exec:
* @env: CPUArchState * for the CPU