#include "trace.h"
#include "qemu_socket.h"
+int socket_set_cork(int fd, int v)
+{
+#if defined(SOL_TCP) && defined(TCP_CORK)
+ return setsockopt(fd, SOL_TCP, TCP_CORK, &v, sizeof(v));
+#else
+ return 0;
+#endif
+}
+
int qemu_madvise(void *addr, size_t len, int advice)
{
if (advice == QEMU_MADV_INVALID) {
return ret;
}
+
+/*
+ * A variant of send(2) which handles partial write.
+ *
+ * Return the number of bytes transferred, which is only
+ * smaller than `count' if there is an error.
+ *
+ * This function won't work with non-blocking fd's.
+ * Any of the possibilities with non-bloking fd's is bad:
+ * - return a short write (then name is wrong)
+ * - busy wait adding (errno == EAGAIN) to the loop
+ */
+ssize_t qemu_send_full(int fd, const void *buf, size_t count, int flags)
+{
+ ssize_t ret = 0;
+ ssize_t total = 0;
+
+ while (count) {
+ ret = send(fd, buf, count, flags);
+ if (ret < 0) {
+ if (errno == EINTR) {
+ continue;
+ }
+ break;
+ }
+
+ count -= ret;
+ buf += ret;
+ total += ret;
+ }
+
+ return total;
+}
+
+/*
+ * A variant of recv(2) which handles partial write.
+ *
+ * Return the number of bytes transferred, which is only
+ * smaller than `count' if there is an error.
+ *
+ * This function won't work with non-blocking fd's.
+ * Any of the possibilities with non-bloking fd's is bad:
+ * - return a short write (then name is wrong)
+ * - busy wait adding (errno == EAGAIN) to the loop
+ */
+ssize_t qemu_recv_full(int fd, void *buf, size_t count, int flags)
+{
+ ssize_t ret = 0;
+ ssize_t total = 0;
+
+ while (count) {
+ ret = qemu_recv(fd, buf, count, flags);
+ if (ret <= 0) {
+ if (ret < 0 && errno == EINTR) {
+ continue;
+ }
+ break;
+ }
+
+ count -= ret;
+ buf += ret;
+ total += ret;
+ }
+
+ return total;
+}
+