/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
#undef WIN32_LEAN_AND_MEAN
+#include "qemu/osdep.h"
#include <SDL.h>
-
-#if SDL_MAJOR_VERSION == 1
#include <SDL_syswm.h>
#include "qemu-common.h"
static SDL_PixelFormat host_format;
static int scaling_active = 0;
static Notifier mouse_mode_notifier;
+static int idle_counter;
+
+#define SDL_REFRESH_INTERVAL_BUSY 10
+#define SDL_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
+ / SDL_REFRESH_INTERVAL_BUSY + 1)
+
+#if 0
+#define DEBUG_SDL
+#endif
static void sdl_update(DisplayChangeListener *dcl,
int x, int y, int w, int h)
{
- // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
SDL_Rect rec;
rec.x = x;
rec.y = y;
rec.w = w;
rec.h = h;
+#ifdef DEBUG_SDL
+ printf("SDL: Updating x=%d y=%d w=%d h=%d (scaling: %d)\n",
+ x, y, w, h, scaling_active);
+#endif
+
if (guest_screen) {
if (!scaling_active) {
SDL_BlitSurface(guest_screen, &rec, real_screen, &rec);
int flags;
SDL_Surface *tmp_screen;
- // printf("resizing to %d %d\n", w, h);
+#ifdef DEBUG_SDL
+ printf("SDL: Resizing to %dx%d bpp %d\n", width, height, bpp);
+#endif
flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
if (gui_fullscreen) {
static void sdl_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface)
{
+ PixelFormat pf;
/* temporary hack: allows to call sdl_switch to handle scaling changes */
if (new_surface) {
surface = new_surface;
}
+ pf = qemu_pixelformat_from_pixman(surface->format);
if (!scaling_active) {
do_sdl_resize(surface_width(surface), surface_height(surface), 0);
if (guest_screen != NULL) {
SDL_FreeSurface(guest_screen);
}
+
+#ifdef DEBUG_SDL
+ printf("SDL: Creating surface with masks: %08x %08x %08x %08x\n",
+ pf.rmask, pf.gmask, pf.bmask, pf.amask);
+#endif
+
guest_screen = SDL_CreateRGBSurfaceFrom
(surface_data(surface),
surface_width(surface), surface_height(surface),
surface_bits_per_pixel(surface), surface_stride(surface),
- surface->pf.rmask, surface->pf.gmask,
- surface->pf.bmask, surface->pf.amask);
+ pf.rmask, pf.gmask,
+ pf.bmask, pf.amask);
+}
+
+static bool sdl_check_format(DisplayChangeListener *dcl,
+ pixman_format_code_t format)
+{
+ /*
+ * We let SDL convert for us a few more formats than,
+ * the native ones. Thes are the ones I have tested.
+ */
+ return (format == PIXMAN_x8r8g8b8 ||
+ format == PIXMAN_b8g8r8x8 ||
+ format == PIXMAN_x1r5g5b5 ||
+ format == PIXMAN_r5g6b5);
}
/* generic keyboard conversion */
static void sdl_send_mouse_event(int dx, int dy, int x, int y, int state)
{
- static uint32_t bmap[INPUT_BUTTON_MAX] = {
+ static uint32_t bmap[INPUT_BUTTON__MAX] = {
[INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
[INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
[INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
real_screen->w);
qemu_input_queue_abs(dcl->con, INPUT_AXIS_Y, y,
real_screen->h);
- } else if (guest_cursor) {
- x -= guest_x;
- y -= guest_y;
- guest_x += x;
- guest_y += y;
- qemu_input_queue_rel(dcl->con, INPUT_AXIS_X, x);
- qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, y);
+ } else {
+ if (guest_cursor) {
+ x -= guest_x;
+ y -= guest_y;
+ guest_x += x;
+ guest_y += y;
+ dx = x;
+ dy = y;
+ }
+ qemu_input_queue_rel(dcl->con, INPUT_AXIS_X, dx);
+ qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, dy);
}
qemu_input_event_sync();
}
{
int bpp = real_screen->format->BitsPerPixel;
+#ifdef DEBUG_SDL
+ printf("SDL: Scaling to %dx%d bpp %d\n", width, height, bpp);
+#endif
+
if (bpp != 16 && bpp != 32) {
bpp = 32;
}
static void sdl_refresh(DisplayChangeListener *dcl)
{
SDL_Event ev1, *ev = &ev1;
+ int idle = 1;
if (last_vm_running != runstate_is_running()) {
last_vm_running = runstate_is_running();
sdl_update(dcl, 0, 0, real_screen->w, real_screen->h);
break;
case SDL_KEYDOWN:
+ idle = 0;
handle_keydown(ev);
break;
case SDL_KEYUP:
+ idle = 0;
handle_keyup(ev);
break;
case SDL_QUIT:
}
break;
case SDL_MOUSEMOTION:
+ idle = 0;
handle_mousemotion(ev);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
+ idle = 0;
handle_mousebutton(ev);
break;
case SDL_ACTIVEEVENT:
break;
}
}
+
+ if (idle) {
+ if (idle_counter < SDL_MAX_IDLE_COUNT) {
+ idle_counter++;
+ if (idle_counter >= SDL_MAX_IDLE_COUNT) {
+ dcl->update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
+ }
+ }
+ } else {
+ idle_counter = 0;
+ dcl->update_interval = SDL_REFRESH_INTERVAL_BUSY;
+ }
}
static void sdl_mouse_warp(DisplayChangeListener *dcl,
}
static const DisplayChangeListenerOps dcl_ops = {
- .dpy_name = "sdl",
- .dpy_gfx_update = sdl_update,
- .dpy_gfx_switch = sdl_switch,
- .dpy_refresh = sdl_refresh,
- .dpy_mouse_set = sdl_mouse_warp,
- .dpy_cursor_define = sdl_mouse_define,
+ .dpy_name = "sdl",
+ .dpy_gfx_update = sdl_update,
+ .dpy_gfx_switch = sdl_switch,
+ .dpy_gfx_check_format = sdl_check_format,
+ .dpy_refresh = sdl_refresh,
+ .dpy_mouse_set = sdl_mouse_warp,
+ .dpy_cursor_define = sdl_mouse_define,
};
+void sdl_display_early_init(int opengl)
+{
+ if (opengl == 1 /* on */) {
+ fprintf(stderr,
+ "SDL1 display code has no opengl support.\n"
+ "Please recompile qemu with SDL2, using\n"
+ "./configure --enable-sdl --with-sdlabi=2.0\n");
+ }
+}
+
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
sdl_grab_start();
}
- dcl = g_malloc0(sizeof(DisplayChangeListener));
+ dcl = g_new0(DisplayChangeListener, 1);
dcl->ops = &dcl_ops;
register_displaychangelistener(dcl);
atexit(sdl_cleanup);
}
-#endif