* THE SOFTWARE.
*/
#include "qemu/osdep.h"
-#include "qemu-common.h"
#include "ui/shader.h"
-#include "shader/texture-blit-vert.h"
-#include "shader/texture-blit-flip-vert.h"
-#include "shader/texture-blit-frag.h"
+#include "ui/shader/texture-blit-vert.h"
+#include "ui/shader/texture-blit-flip-vert.h"
+#include "ui/shader/texture-blit-frag.h"
struct QemuGLShader {
GLint texture_blit_prog;