]> Git Repo - qemu.git/blobdiff - ui/sdl.c
Replaced get_tick_per_sec() by NANOSECONDS_PER_SECOND
[qemu.git] / ui / sdl.c
index 8bdbf521d1067ef498f35abce7403fe0a662e808..abeef3309593eafd27c2783b963f7f799e1539a4 100644 (file)
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -25,6 +25,7 @@
 /* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
 #undef WIN32_LEAN_AND_MEAN
 
+#include "qemu/osdep.h"
 #include <SDL.h>
 #include <SDL_syswm.h>
 
@@ -60,6 +61,11 @@ static SDL_Cursor *guest_sprite = NULL;
 static SDL_PixelFormat host_format;
 static int scaling_active = 0;
 static Notifier mouse_mode_notifier;
+static int idle_counter;
+
+#define SDL_REFRESH_INTERVAL_BUSY 10
+#define SDL_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
+                            / SDL_REFRESH_INTERVAL_BUSY + 1)
 
 #if 0
 #define DEBUG_SDL
@@ -465,7 +471,7 @@ static void sdl_mouse_mode_change(Notifier *notify, void *data)
 
 static void sdl_send_mouse_event(int dx, int dy, int x, int y, int state)
 {
-    static uint32_t bmap[INPUT_BUTTON_MAX] = {
+    static uint32_t bmap[INPUT_BUTTON__MAX] = {
         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
@@ -802,6 +808,7 @@ static void handle_activation(SDL_Event *ev)
 static void sdl_refresh(DisplayChangeListener *dcl)
 {
     SDL_Event ev1, *ev = &ev1;
+    int idle = 1;
 
     if (last_vm_running != runstate_is_running()) {
         last_vm_running = runstate_is_running();
@@ -817,9 +824,11 @@ static void sdl_refresh(DisplayChangeListener *dcl)
             sdl_update(dcl, 0, 0, real_screen->w, real_screen->h);
             break;
         case SDL_KEYDOWN:
+            idle = 0;
             handle_keydown(ev);
             break;
         case SDL_KEYUP:
+            idle = 0;
             handle_keyup(ev);
             break;
         case SDL_QUIT:
@@ -829,10 +838,12 @@ static void sdl_refresh(DisplayChangeListener *dcl)
             }
             break;
         case SDL_MOUSEMOTION:
+            idle = 0;
             handle_mousemotion(ev);
             break;
         case SDL_MOUSEBUTTONDOWN:
         case SDL_MOUSEBUTTONUP:
+            idle = 0;
             handle_mousebutton(ev);
             break;
         case SDL_ACTIVEEVENT:
@@ -847,6 +858,18 @@ static void sdl_refresh(DisplayChangeListener *dcl)
             break;
         }
     }
+
+    if (idle) {
+        if (idle_counter < SDL_MAX_IDLE_COUNT) {
+            idle_counter++;
+            if (idle_counter >= SDL_MAX_IDLE_COUNT) {
+                dcl->update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
+            }
+        }
+    } else {
+        idle_counter = 0;
+        dcl->update_interval = SDL_REFRESH_INTERVAL_BUSY;
+    }
 }
 
 static void sdl_mouse_warp(DisplayChangeListener *dcl,
@@ -908,6 +931,16 @@ static const DisplayChangeListenerOps dcl_ops = {
     .dpy_cursor_define    = sdl_mouse_define,
 };
 
+void sdl_display_early_init(int opengl)
+{
+    if (opengl == 1 /* on */) {
+        fprintf(stderr,
+                "SDL1 display code has no opengl support.\n"
+                "Please recompile qemu with SDL2, using\n"
+                "./configure --enable-sdl --with-sdlabi=2.0\n");
+    }
+}
+
 void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
 {
     int flags;
@@ -975,7 +1008,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
         sdl_grab_start();
     }
 
-    dcl = g_malloc0(sizeof(DisplayChangeListener));
+    dcl = g_new0(DisplayChangeListener, 1);
     dcl->ops = &dcl_ops;
     register_displaychangelistener(dcl);
 
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