#include "qapi/qmp/qstring.h"
#include "qemu/error-report.h"
#include "migration/vmstate.h"
+#include "migration/snapshot.h"
-static void replay_pre_save(void *opaque)
+static int replay_pre_save(void *opaque)
{
ReplayState *state = opaque;
state->file_offset = ftell(replay_file);
+ state->host_clock_last = qemu_clock_get_last(QEMU_CLOCK_HOST);
+
+ return 0;
}
static int replay_post_load(void *opaque, int version_id)
{
ReplayState *state = opaque;
- fseek(replay_file, state->file_offset, SEEK_SET);
- /* If this was a vmstate, saved in recording mode,
- we need to initialize replay data fields. */
- replay_fetch_data_kind();
+ if (replay_mode == REPLAY_MODE_PLAY) {
+ fseek(replay_file, state->file_offset, SEEK_SET);
+ qemu_clock_set_last(QEMU_CLOCK_HOST, state->host_clock_last);
+ /* If this was a vmstate, saved in recording mode,
+ we need to initialize replay data fields. */
+ replay_fetch_data_kind();
+ } else if (replay_mode == REPLAY_MODE_RECORD) {
+ /* This is only useful for loading the initial state.
+ Therefore reset all the counters. */
+ state->instructions_count = 0;
+ state->block_request_id = 0;
+ }
return 0;
}
VMSTATE_UINT32(has_unread_data, ReplayState),
VMSTATE_UINT64(file_offset, ReplayState),
VMSTATE_UINT64(block_request_id, ReplayState),
+ VMSTATE_UINT64(host_clock_last, ReplayState),
+ VMSTATE_INT32(read_event_kind, ReplayState),
+ VMSTATE_UINT64(read_event_id, ReplayState),
+ VMSTATE_INT32(read_event_checkpoint, ReplayState),
VMSTATE_END_OF_LIST()
},
};
{
vmstate_register(NULL, 0, &vmstate_replay, &replay_state);
}
+
+void replay_vmstate_init(void)
+{
+ Error *err = NULL;
+
+ if (replay_snapshot) {
+ if (replay_mode == REPLAY_MODE_RECORD) {
+ if (save_snapshot(replay_snapshot, &err) != 0) {
+ error_report_err(err);
+ error_report("Could not create snapshot for icount record");
+ exit(1);
+ }
+ } else if (replay_mode == REPLAY_MODE_PLAY) {
+ if (load_snapshot(replay_snapshot, &err) != 0) {
+ error_report_err(err);
+ error_report("Could not load snapshot for icount replay");
+ exit(1);
+ }
+ }
+ }
+}
+
+bool replay_can_snapshot(void)
+{
+ return replay_mode == REPLAY_MODE_NONE
+ || !replay_has_events();
+}