#include "qemu/osdep.h"
#include "hw/hw.h"
+#include "hw/irq.h"
#include "hw/sysbus.h"
#include "trace.h"
+#include "qapi/error.h"
#include "qemu/error-report.h"
+#include "qemu/module.h"
#include "qapi/error.h"
+#include "hw/display/milkymist_tmu2.h"
#include <X11/Xlib.h>
#include <epoxy/gl.h>
SysBusDevice parent_obj;
MemoryRegion regs_region;
- CharDriverState *chr;
+ Chardev *chr;
qemu_irq irq;
uint32_t regs[R_MAX];
cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
/* Write back the OpenGL framebuffer to the QEMU framebuffer */
- fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
+ fb_len = 2ULL * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 1);
if (fb == NULL) {
glDeleteTextures(1, &texture);
}
type_init(milkymist_tmu2_register_types)
+
+DeviceState *milkymist_tmu2_create(hwaddr base, qemu_irq irq)
+{
+ DeviceState *dev;
+ Display *d;
+ GLXFBConfig *configs;
+ int nelements;
+ int ver_major, ver_minor;
+
+ /* check that GLX will work */
+ d = XOpenDisplay(NULL);
+ if (d == NULL) {
+ return NULL;
+ }
+
+ if (!glXQueryVersion(d, &ver_major, &ver_minor)) {
+ /*
+ * Yeah, sometimes getting the GLX version can fail.
+ * Isn't X beautiful?
+ */
+ XCloseDisplay(d);
+ return NULL;
+ }
+
+ if ((ver_major < 1) || ((ver_major == 1) && (ver_minor < 3))) {
+ printf("Your GLX version is %d.%d,"
+ "but TMU emulation needs at least 1.3. TMU disabled.\n",
+ ver_major, ver_minor);
+ XCloseDisplay(d);
+ return NULL;
+ }
+
+ configs = glXChooseFBConfig(d, 0, glx_fbconfig_attr, &nelements);
+ if (configs == NULL) {
+ XCloseDisplay(d);
+ return NULL;
+ }
+
+ XFree(configs);
+ XCloseDisplay(d);
+
+ dev = qdev_create(NULL, TYPE_MILKYMIST_TMU2);
+ qdev_init_nofail(dev);
+ sysbus_mmio_map(SYS_BUS_DEVICE(dev), 0, base);
+ sysbus_connect_irq(SYS_BUS_DEVICE(dev), 0, irq);
+
+ return dev;
+}