/*
* QEMU SDL display driver
- *
+ *
* Copyright (c) 2003 Fabrice Bellard
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
-#include "vl.h"
+#include "qemu-common.h"
+#include "console.h"
+#include "sysemu.h"
#include <SDL.h>
static int last_vm_running;
static int gui_saved_grab;
static int gui_fullscreen;
+static int gui_noframe;
static int gui_key_modifier_pressed;
static int gui_keysym;
static int gui_fullscreen_initial_grab;
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
static int absolute_enabled = 0;
+static int guest_cursor = 0;
+static int guest_x, guest_y;
+static SDL_Cursor *guest_sprite = 0;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
if (gui_fullscreen)
flags |= SDL_FULLSCREEN;
+ if (gui_noframe)
+ flags |= SDL_NOFRAME;
width = w;
height = h;
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
+ /* SDL BitsPerPixel never indicates any values other than
+ multiples of 8, so we need to check for strange depths. */
+ if (ds->depth == 16) {
+ uint32_t mask;
+
+ mask = screen->format->Rmask;
+ mask |= screen->format->Gmask;
+ mask |= screen->format->Bmask;
+ if ((mask & 0x8000) == 0)
+ ds->depth = 15;
+ }
if (ds->depth == 32 && screen->format->Rshift == 0) {
ds->bgr = 1;
} else {
keysym = ev->keysym.sym;
if (keysym == 0 && ev->keysym.scancode == 113)
keysym = SDLK_MODE;
+ /* For Japanese key '\' and '|' */
+ if (keysym == 92 && ev->keysym.scancode == 133) {
+ keysym = 0xa5;
+ }
return keysym2scancode(kbd_layout, keysym);
}
#else
-static const uint8_t x_keycode_to_pc_keycode[61] = {
- 0xc7, /* 97 Home */
- 0xc8, /* 98 Up */
- 0xc9, /* 99 PgUp */
- 0xcb, /* 100 Left */
- 0x4c, /* 101 KP-5 */
- 0xcd, /* 102 Right */
- 0xcf, /* 103 End */
- 0xd0, /* 104 Down */
- 0xd1, /* 105 PgDn */
- 0xd2, /* 106 Ins */
- 0xd3, /* 107 Del */
- 0x9c, /* 108 Enter */
- 0x9d, /* 109 Ctrl-R */
- 0x0, /* 110 Pause */
- 0xb7, /* 111 Print */
- 0xb5, /* 112 Divide */
- 0xb8, /* 113 Alt-R */
- 0xc6, /* 114 Break */
- 0x0, /* 115 */
- 0x0, /* 116 */
- 0x0, /* 117 */
- 0x0, /* 118 */
- 0x0, /* 119 */
- 0x70, /* 120 Hiragana_Katakana */
- 0x0, /* 121 */
- 0x0, /* 122 */
- 0x73, /* 123 backslash */
- 0x0, /* 124 */
- 0x0, /* 125 */
- 0x0, /* 126 */
- 0x0, /* 127 */
- 0x0, /* 128 */
- 0x79, /* 129 Henkan */
- 0x0, /* 130 */
- 0x7b, /* 131 Muhenkan */
- 0x0, /* 132 */
- 0x7d, /* 133 Yen */
- 0x0, /* 134 */
- 0x0, /* 135 */
- 0x47, /* 136 KP_7 */
- 0x48, /* 137 KP_8 */
- 0x49, /* 138 KP_9 */
- 0x4b, /* 139 KP_4 */
- 0x4c, /* 140 KP_5 */
- 0x4d, /* 141 KP_6 */
- 0x4f, /* 142 KP_1 */
- 0x50, /* 143 KP_2 */
- 0x51, /* 144 KP_3 */
- 0x52, /* 145 KP_0 */
- 0x53, /* 146 KP_. */
- 0x47, /* 147 KP_HOME */
- 0x48, /* 148 KP_UP */
- 0x49, /* 149 KP_PgUp */
- 0x4b, /* 150 KP_Left */
- 0x4c, /* 151 KP_ */
- 0x4d, /* 152 KP_Right */
- 0x4f, /* 153 KP_End */
- 0x50, /* 154 KP_Down */
- 0x51, /* 155 KP_PgDn */
- 0x52, /* 156 KP_Ins */
- 0x53, /* 157 KP_Del */
-};
-
static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
{
int keycode;
keycode = 0;
} else if (keycode < 97) {
keycode -= 8; /* just an offset */
- } else if (keycode < 158) {
+ } else if (keycode < 212) {
/* use conversion table */
- keycode = x_keycode_to_pc_keycode[keycode - 97];
+ keycode = _translate_keycode(keycode - 97);
} else {
keycode = 0;
}
static void sdl_update_caption(void)
{
char buf[1024];
- strcpy(buf, "QEMU");
- if (!vm_running) {
- strcat(buf, " [Stopped]");
- }
- if (gui_grab) {
- strcat(buf, " - Press Ctrl-Alt to exit grab");
+ const char *status = "";
+
+ if (!vm_running)
+ status = " [Stopped]";
+ else if (gui_grab) {
+ if (!alt_grab)
+ status = " - Press Ctrl-Alt to exit grab";
+ else
+ status = " - Press Ctrl-Alt-Shift to exit grab";
}
+
+ if (qemu_name)
+ snprintf(buf, sizeof(buf), "QEMU (%s)%s", qemu_name, status);
+ else
+ snprintf(buf, sizeof(buf), "QEMU%s", status);
+
SDL_WM_SetCaption(buf, "QEMU");
}
static void sdl_hide_cursor(void)
{
+ if (!cursor_hide)
+ return;
+
if (kbd_mouse_is_absolute()) {
SDL_ShowCursor(1);
SDL_SetCursor(sdl_cursor_hidden);
static void sdl_show_cursor(void)
{
+ if (!cursor_hide)
+ return;
+
if (!kbd_mouse_is_absolute()) {
SDL_ShowCursor(1);
+ if (guest_cursor &&
+ (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
+ SDL_SetCursor(guest_sprite);
+ else
+ SDL_SetCursor(sdl_cursor_normal);
}
}
static void sdl_grab_start(void)
{
- sdl_hide_cursor();
+ if (guest_cursor) {
+ SDL_SetCursor(guest_sprite);
+ SDL_WarpMouse(guest_x, guest_y);
+ } else
+ sdl_hide_cursor();
SDL_WM_GrabInput(SDL_GRAB_ON);
- /* dummy read to avoid moving the mouse */
- SDL_GetRelativeMouseState(NULL, NULL);
gui_grab = 1;
sdl_update_caption();
}
static void sdl_grab_end(void)
{
SDL_WM_GrabInput(SDL_GRAB_OFF);
- sdl_show_cursor();
gui_grab = 0;
+ sdl_show_cursor();
sdl_update_caption();
}
-static void sdl_send_mouse_event(int dz)
+static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state)
{
- int dx, dy, state, buttons;
- state = SDL_GetRelativeMouseState(&dx, &dy);
+ int buttons;
buttons = 0;
if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
buttons |= MOUSE_EVENT_LBUTTON;
absolute_enabled = 1;
}
- SDL_GetMouseState(&dx, &dy);
- dx = dx * 0x7FFF / width;
- dy = dy * 0x7FFF / height;
+ dx = x * 0x7FFF / (width - 1);
+ dy = y * 0x7FFF / (height - 1);
+ } else if (absolute_enabled) {
+ sdl_show_cursor();
+ absolute_enabled = 0;
+ } else if (guest_cursor) {
+ x -= guest_x;
+ y -= guest_y;
+ guest_x += x;
+ guest_y += y;
+ dx = x;
+ dy = y;
}
kbd_mouse_event(dx, dy, dz, buttons);
{
SDL_Event ev1, *ev = &ev1;
int mod_state;
-
+ int buttonstate = SDL_GetMouseState(NULL, NULL);
+
if (last_vm_running != vm_running) {
last_vm_running = vm_running;
sdl_update_caption();
}
vga_hw_update();
+ SDL_EnableUNICODE(!is_graphic_console());
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
if (ev->type == SDL_KEYDOWN) {
- mod_state = (SDL_GetModState() & gui_grab_code) ==
- gui_grab_code;
+ if (!alt_grab) {
+ mod_state = (SDL_GetModState() & gui_grab_code) ==
+ gui_grab_code;
+ } else {
+ mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
+ (gui_grab_code | KMOD_LSHIFT);
+ }
gui_key_modifier_pressed = mod_state;
if (gui_key_modifier_pressed) {
int keycode;
toggle_full_screen(ds);
gui_keysym = 1;
break;
- case 0x02 ... 0x0a: /* '1' to '9' keys */
+ case 0x02 ... 0x0a: /* '1' to '9' keys */
+ /* Reset the modifiers sent to the current console */
+ reset_keys();
console_select(keycode - 0x02);
if (!is_graphic_console()) {
/* display grab if going to a text console */
case SDLK_END: keysym = QEMU_KEY_END; break;
case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
- case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break; case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
+ case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
+ case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
default: break;
}
}
}
}
} else if (ev->type == SDL_KEYUP) {
- mod_state = (ev->key.keysym.mod & gui_grab_code);
+ if (!alt_grab) {
+ mod_state = (ev->key.keysym.mod & gui_grab_code);
+ } else {
+ mod_state = (ev->key.keysym.mod &
+ (gui_grab_code | KMOD_LSHIFT));
+ }
if (!mod_state) {
if (gui_key_modifier_pressed) {
gui_key_modifier_pressed = 0;
}
}
}
- if (is_graphic_console())
+ if (is_graphic_console() && !gui_keysym)
sdl_process_key(&ev->key);
break;
case SDL_QUIT:
- qemu_system_shutdown_request();
+ if (!no_quit)
+ qemu_system_shutdown_request();
break;
case SDL_MOUSEMOTION:
- if (gui_grab || kbd_mouse_is_absolute()) {
- sdl_send_mouse_event(0);
+ if (gui_grab || kbd_mouse_is_absolute() ||
+ absolute_enabled) {
+ sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
+ ev->motion.x, ev->motion.y, ev->motion.state);
}
break;
case SDL_MOUSEBUTTONDOWN:
SDL_MouseButtonEvent *bev = &ev->button;
if (!gui_grab && !kbd_mouse_is_absolute()) {
if (ev->type == SDL_MOUSEBUTTONDOWN &&
- (bev->state & SDL_BUTTON_LMASK)) {
+ (bev->button == SDL_BUTTON_LEFT)) {
/* start grabbing all events */
sdl_grab_start();
}
} else {
int dz;
dz = 0;
+ if (ev->type == SDL_MOUSEBUTTONDOWN) {
+ buttonstate |= SDL_BUTTON(bev->button);
+ } else {
+ buttonstate &= ~SDL_BUTTON(bev->button);
+ }
#ifdef SDL_BUTTON_WHEELUP
if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
dz = -1;
} else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
dz = 1;
}
-#endif
- sdl_send_mouse_event(dz);
+#endif
+ sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
}
}
break;
!ev->active.gain && !gui_fullscreen_initial_grab) {
sdl_grab_end();
}
+ if (ev->active.state & SDL_APPACTIVE) {
+ if (ev->active.gain) {
+ /* Back to default interval */
+ ds->gui_timer_interval = 0;
+ ds->idle = 0;
+ } else {
+ /* Sleeping interval */
+ ds->gui_timer_interval = 500;
+ ds->idle = 1;
+ }
+ }
break;
default:
break;
}
}
-static void sdl_cleanup(void)
+static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
{
+ SDL_Rect dst = { x, y, w, h };
+ SDL_FillRect(screen, &dst, c);
+}
+
+static void sdl_mouse_warp(int x, int y, int on)
+{
+ if (on) {
+ if (!guest_cursor)
+ sdl_show_cursor();
+ if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
+ SDL_SetCursor(guest_sprite);
+ SDL_WarpMouse(x, y);
+ }
+ } else if (gui_grab)
+ sdl_hide_cursor();
+ guest_cursor = on;
+ guest_x = x, guest_y = y;
+}
+
+static void sdl_mouse_define(int width, int height, int bpp,
+ int hot_x, int hot_y,
+ uint8_t *image, uint8_t *mask)
+{
+ uint8_t sprite[256], *line;
+ int x, y, dst, bypl, src = 0;
+ if (guest_sprite)
+ SDL_FreeCursor(guest_sprite);
+
+ memset(sprite, 0, 256);
+ bypl = ((width * bpp + 31) >> 5) << 2;
+ for (y = 0, dst = 0; y < height; y ++, image += bypl) {
+ line = image;
+ for (x = 0; x < width; x ++, dst ++) {
+ switch (bpp) {
+ case 24:
+ src = *(line ++); src |= *(line ++); src |= *(line ++);
+ break;
+ case 16:
+ case 15:
+ src = *(line ++); src |= *(line ++);
+ break;
+ case 8:
+ src = *(line ++);
+ break;
+ case 4:
+ src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
+ break;
+ case 2:
+ src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
+ break;
+ case 1:
+ src = 1 & (line[x >> 3] >> (x & 7));
+ break;
+ }
+ if (!src)
+ sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
+ }
+ }
+ guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
+
+ if (guest_cursor &&
+ (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
+ SDL_SetCursor(guest_sprite);
+}
+
+static void sdl_cleanup(void)
+{
+ if (guest_sprite)
+ SDL_FreeCursor(guest_sprite);
SDL_Quit();
}
-void sdl_display_init(DisplayState *ds, int full_screen)
+void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
uint8_t data = 0;
exit(1);
}
+ if (no_frame)
+ gui_noframe = 1;
+
flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
if (SDL_Init (flags)) {
fprintf(stderr, "Could not initialize SDL - exiting\n");
exit(1);
}
-#ifndef _WIN32
- /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
- signal(SIGINT, SIG_DFL);
- signal(SIGQUIT, SIG_DFL);
-#endif
ds->dpy_update = sdl_update;
ds->dpy_resize = sdl_resize;
ds->dpy_refresh = sdl_refresh;
+ ds->dpy_fill = sdl_fill;
+ ds->mouse_set = sdl_mouse_warp;
+ ds->cursor_define = sdl_mouse_define;
sdl_resize(ds, 640, 400);
sdl_update_caption();
SDL_EnableKeyRepeat(250, 50);
- SDL_EnableUNICODE(1);
gui_grab = 0;
sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);