+#include "qemu/osdep.h"
#include "sysemu/replay.h"
-#include <stdlib.h>
#include "sysemu/sysemu.h"
ReplayMode replay_mode;
void replay_finish(void)
{
}
+
+void replay_register_char_driver(Chardev *chr)
+{
+}
+
+void replay_chr_be_write(Chardev *s, uint8_t *buf, int len)
+{
+ abort();
+}
+
+void replay_char_write_event_save(int res, int offset)
+{
+ abort();
+}
+
+void replay_char_write_event_load(int *res, int *offset)
+{
+ abort();
+}
+
+int replay_char_read_all_load(uint8_t *buf)
+{
+ abort();
+}
+
+void replay_char_read_all_save_error(int res)
+{
+ abort();
+}
+
+void replay_char_read_all_save_buf(uint8_t *buf, int offset)
+{
+ abort();
+}
+
+void replay_block_event(QEMUBH *bh, uint64_t id)
+{
+}
+
+uint64_t blkreplay_next_id(void)
+{
+ return 0;
+}
+
+void replay_mutex_lock(void)
+{
+}
+
+void replay_mutex_unlock(void)
+{
+}