tcg_out_opc_sa64(s, OPC_DSRA, OPC_DSRA32, rd, rt, sa);
}
-static inline void tcg_out_mov(TCGContext *s, TCGType type,
+static inline bool tcg_out_mov(TCGContext *s, TCGType type,
TCGReg ret, TCGReg arg)
{
/* Simple reg-reg move, optimising out the 'do nothing' case */
if (ret != arg) {
tcg_out_opc_reg(s, OPC_OR, ret, arg, TCG_REG_ZERO);
}
+ return true;
}
static void tcg_out_movi(TCGContext *s, TCGType type,