#include "qemu/osdep.h"
#include "sysemu/sysemu.h"
-#include "qapi-types.h"
+#include "qapi/error.h"
+#include "qapi/qapi-commands-ui.h"
+#include "qapi/qmp/qdict.h"
#include "qemu/error-report.h"
-#include "qmp-commands.h"
#include "trace.h"
#include "ui/input.h"
#include "ui/console.h"
if (evt->type == INPUT_EVENT_KIND_KEY &&
evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER) {
KeyValue *key = evt->u.key.data->key;
- QKeyCode code = qemu_input_key_number_to_qcode(key->u.qcode.data);
+ QKeyCode code = qemu_input_key_number_to_qcode(key->u.number.data);
qemu_input_event_send_key_qcode(con, code, evt->u.key.data->down);
} else {
qemu_input_event_send(con, evt);
assert(!(evt->type == INPUT_EVENT_KIND_KEY &&
evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER));
+
+ /*
+ * 'sysrq' was mistakenly added to hack around the fact that
+ * the ps2 driver was not generating correct scancodes sequences
+ * when 'alt+print' was pressed. This flaw is now fixed and the
+ * 'sysrq' key serves no further purpose. We normalize it to
+ * 'print', so that downstream receivers of the event don't
+ * neeed to deal with this mistake
+ */
+ if (evt->type == INPUT_EVENT_KIND_KEY &&
+ evt->u.key.data->key->u.qcode.data == Q_KEY_CODE_SYSRQ) {
+ evt->u.key.data->key->u.qcode.data = Q_KEY_CODE_PRINT;
+ }
+
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
return;
}
replay_input_sync_event();
}
-InputEvent *qemu_input_event_new_key(KeyValue *key, bool down)
+static InputEvent *qemu_input_event_new_key(KeyValue *key, bool down)
{
InputEvent *evt = g_new0(InputEvent, 1);
evt->u.key.data = g_new0(InputKeyEvent, 1);
} else if (queue_count < queue_limit) {
qemu_input_queue_event(&kbd_queue, src, evt);
qemu_input_queue_sync(&kbd_queue);
+ } else {
+ qapi_free_InputEvent(evt);
}
}