#define TCG_TARGET_HAS_ext8u_i32 1
#define TCG_TARGET_HAS_ext16u_i32 1
#define TCG_TARGET_HAS_andc_i32 0
-#define TCG_TARGET_HAS_deposit_i32 0
+#define TCG_TARGET_HAS_deposit_i32 1
#define TCG_TARGET_HAS_eqv_i32 0
#define TCG_TARGET_HAS_nand_i32 0
#define TCG_TARGET_HAS_nor_i32 0
#define TCG_TARGET_HAS_not_i32 1
#define TCG_TARGET_HAS_orc_i32 0
#define TCG_TARGET_HAS_rot_i32 1
+#define TCG_TARGET_HAS_movcond_i32 0
+#define TCG_TARGET_HAS_muls2_i32 0
#if TCG_TARGET_REG_BITS == 64
#define TCG_TARGET_HAS_bswap16_i64 1
#define TCG_TARGET_HAS_bswap32_i64 1
#define TCG_TARGET_HAS_bswap64_i64 1
-#define TCG_TARGET_HAS_deposit_i64 0
+#define TCG_TARGET_HAS_deposit_i64 1
/* Not more than one of the next two defines must be 1. */
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_div2_i64 0
#define TCG_TARGET_HAS_not_i64 1
#define TCG_TARGET_HAS_orc_i64 0
#define TCG_TARGET_HAS_rot_i64 1
+#define TCG_TARGET_HAS_movcond_i64 0
+#define TCG_TARGET_HAS_muls2_i64 0
+
+#define TCG_TARGET_HAS_add2_i32 0
+#define TCG_TARGET_HAS_sub2_i32 0
+#define TCG_TARGET_HAS_mulu2_i32 0
+#define TCG_TARGET_HAS_add2_i64 0
+#define TCG_TARGET_HAS_sub2_i64 0
+#define TCG_TARGET_HAS_mulu2_i64 0
#endif /* TCG_TARGET_REG_BITS == 64 */
-/* Offset to user memory in user mode. */
-#define TCG_TARGET_HAS_GUEST_BASE
-
/* Number of registers available.
For 32 bit hosts, we need more than 8 registers (call arguments). */
/* #define TCG_TARGET_NB_REGS 8 */
void tci_disas(uint8_t opc);
-unsigned long tcg_qemu_tb_exec(CPUArchState *env, uint8_t *tb_ptr);
+tcg_target_ulong tcg_qemu_tb_exec(CPUArchState *env, uint8_t *tb_ptr);
#define tcg_qemu_tb_exec tcg_qemu_tb_exec
static inline void flush_icache_range(tcg_target_ulong start,