+sdl.mo-libs := $(SDL_LIBS)
+
+ifeq ($(CONFIG_OPENGL),y)
+common-obj-y += shader.o
+common-obj-y += console-gl.o
+common-obj-y += egl-helpers.o
+common-obj-y += egl-context.o
+common-obj-$(CONFIG_OPENGL_DMABUF) += egl-headless.o
+ifeq ($(CONFIG_GTK_GL),y)
+common-obj-$(CONFIG_GTK) += gtk-gl-area.o
+else
+common-obj-$(CONFIG_GTK) += gtk-egl.o
+endif
+endif