for cross compiling, it is assumed that the TCG target is different
from the host, although it is never the case for QEMU.
+In this document, we use "guest" to specify what architecture we are
+emulating; "target" always means the TCG target, the machine on which
+we are running QEMU.
+
A TCG "function" corresponds to a QEMU Translated Block (TB).
A TCG "temporary" is a variable only live in a basic
A TCG "basic block" corresponds to a list of instructions terminated
by a branch instruction.
+An operation with "undefined behavior" may result in a crash.
+
+An operation with "unspecified behavior" shall not crash. However,
+the result may be one of several possibilities so may be considered
+an "undefined result".
+
3) Intermediate representation
3.1) Introduction
* shl_i32/i64 t0, t1, t2
-t0=t1 << t2. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+t0=t1 << t2. Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
* shr_i32/i64 t0, t1, t2
-t0=t1 >> t2 (unsigned). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+t0=t1 >> t2 (unsigned). Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
* sar_i32/i64 t0, t1, t2
-t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+t0=t1 >> t2 (signed). Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
* rotl_i32/i64 t0, t1, t2
-Rotation of t2 bits to the left. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+Rotation of t2 bits to the left.
+Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
* rotr_i32/i64 t0, t1, t2
-Rotation of t2 bits to the right. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
+Rotation of t2 bits to the right.
+Unspecified behavior if t2 < 0 or t2 >= 32 (resp 64)
********* Misc
dest = (t1 & ~0x0f00) | ((t2 << 8) & 0x0f00)
+* trunc_shr_i32 t0, t1, pos
+
+For 64-bit hosts only, right shift the 64-bit input T1 by POS and
+truncate to 32-bit output T0. Depending on the host, this may be
+a simple mov/shift, or may require additional canonicalization.
********* Conditional moves
Similar to mulu2, except the two inputs T1 and T2 are signed.
-********* 64-bit target on 32-bit host support
+********* 64-bit guest on 32-bit host support
The following opcodes are internal to TCG. Thus they are to be implemented by
32-bit host code generators, but are not to be emitted by guest translators.
instructions. Only indices 0 and 1 are valid and tcg_gen_goto_tb may be issued
at most once with each slot index per TB.
-* qemu_ld8u t0, t1, flags
-qemu_ld8s t0, t1, flags
-qemu_ld16u t0, t1, flags
-qemu_ld16s t0, t1, flags
-qemu_ld32 t0, t1, flags
-qemu_ld32u t0, t1, flags
-qemu_ld32s t0, t1, flags
-qemu_ld64 t0, t1, flags
+* qemu_ld_i32/i64 t0, t1, flags, memidx
+* qemu_st_i32/i64 t0, t1, flags, memidx
+
+Load data at the guest address t1 into t0, or store data in t0 at guest
+address t1. The _i32/_i64 size applies to the size of the input/output
+register t0 only. The address t1 is always sized according to the guest,
+and the width of the memory operation is controlled by flags.
-Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU address
-type. 'flags' contains the QEMU memory index (selects user or kernel access)
-for example.
+Both t0 and t1 may be split into little-endian ordered pairs of registers
+if dealing with 64-bit quantities on a 32-bit host.
-Note that "qemu_ld32" implies a 32-bit result, while "qemu_ld32u" and
-"qemu_ld32s" imply a 64-bit result appropriately extended from 32 bits.
+The memidx selects the qemu tlb index to use (e.g. user or kernel access).
+The flags are the TCGMemOp bits, selecting the sign, width, and endianness
+of the memory access.
-* qemu_st8 t0, t1, flags
-qemu_st16 t0, t1, flags
-qemu_st32 t0, t1, flags
-qemu_st64 t0, t1, flags
+For a 32-bit host, qemu_ld/st_i64 is guaranteed to only be used with a
+64-bit memory access specified in flags.
-Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU
-address type. 'flags' contains the QEMU memory index (selects user or
-kernel access) for example.
+*********
Note 1: Some shortcuts are defined when the last operand is known to be
a constant (e.g. addi for add, movi for mov).
a better generated code, but it reduces the memory usage of TCG and
the speed of the translation.
-- Don't hesitate to use helpers for complicated or seldom used target
+- Don't hesitate to use helpers for complicated or seldom used guest
instructions. There is little performance advantage in using TCG to
- implement target instructions taking more than about twenty TCG
+ implement guest instructions taking more than about twenty TCG
instructions. Note that this rule of thumb is more applicable to
helpers doing complex logic or arithmetic, where the C compiler has
scope to do a good job of optimisation; it is less relevant where
inline TCG may still be faster for longer sequences.
- The hard limit on the number of TCG instructions you can generate
- per target instruction is set by MAX_OP_PER_INSTR in exec-all.h --
+ per guest instruction is set by MAX_OP_PER_INSTR in exec-all.h --
you cannot exceed this without risking a buffer overrun.
- Use the 'discard' instruction if you know that TCG won't be able to
prove that a given global is "dead" at a given program point. The
- x86 target uses it to improve the condition codes optimisation.
+ x86 guest uses it to improve the condition codes optimisation.