-Qemu Coding Style
+QEMU Coding Style
=================
+Please use the script checkpatch.pl in the scripts directory to check
+patches before submitting.
+
1. Whitespace
Of course, the most important aspect in any coding style is whitespace.
3. Naming
-Variables are lower_case_with_underscores; easy to type and read.
-Structured type names are in CamelCase; harder to type but standing
-out. Scalar type names are a_lower_case_beginning_with_an a or an.
-Do not use _t suffix if you are including any headers.
+Variables are lower_case_with_underscores; easy to type and read. Structured
+type names are in CamelCase; harder to type but standing out. Enum type
+names and function type names should also be in CamelCase. Scalar type
+names are lower_case_with_underscores_ending_with_a_t, like the POSIX
+uint64_t and family. Note that this last convention contradicts POSIX
+and is therefore likely to be changed.
+
+When wrapping standard library functions, use the prefix qemu_ to alert
+readers that they are seeing a wrapped version; otherwise avoid this prefix.
4. Block structure
printf("a was something else entirely.\n");
}
+Note that 'else if' is considered a single statement; otherwise a long if/
+else if/else if/.../else sequence would need an indent for every else
+statement.
+
An exception is the opening brace for a function; for reasons of tradition
and clarity it comes on a line by itself:
Rationale: a consistent (except for functions...) bracing style reduces
ambiguity and avoids needless churn when lines are added or removed.
Furthermore, it is the QEMU coding style.
+
+5. Declarations
+
+Mixed declarations (interleaving statements and declarations within
+blocks) are generally not allowed; declarations should be at the beginning
+of blocks.
+
+Every now and then, an exception is made for declarations inside a
+#ifdef or #ifndef block: if the code looks nicer, such declarations can
+be placed at the top of the block even if there are statements above.
+On the other hand, however, it's often best to move that #ifdef/#ifndef
+block to a separate function altogether.
+
+6. Conditional statements
+
+When comparing a variable for (in)equality with a constant, list the
+constant on the right, as in:
+
+if (a == 1) {
+ /* Reads like: "If a equals 1" */
+ do_something();
+}
+
+Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read.
+Besides, good compilers already warn users when '==' is mis-typed as '=',
+even when the constant is on the right.