audio_pcm_init_info (&hw->info, &wav_as);
hw->samples = 1024;
- wav->pcm_buf = audio_calloc (AUDIO_FUNC, hw->samples, 1 << hw->info.shift);
+ wav->pcm_buf = audio_calloc(__func__, hw->samples, 1 << hw->info.shift);
if (!wav->pcm_buf) {
dolog ("Could not allocate buffer (%d bytes)\n",
hw->samples << hw->info.shift);
.ctl_out = wav_ctl_out,
};
-struct audio_driver wav_audio_driver = {
+static struct audio_driver wav_audio_driver = {
.name = "wav",
.descr = "WAV renderer http://wikipedia.org/wiki/WAV",
.options = wav_options,
.voice_size_out = sizeof (WAVVoiceOut),
.voice_size_in = 0
};
+
+static void register_audio_wav(void)
+{
+ audio_driver_register(&wav_audio_driver);
+}
+type_init(register_audio_wav);