* THE SOFTWARE.
*/
+#include "compiler.h" /* QEMU_GNUC_PREREQ */
+
#if defined(__x86_64__)
#define __HAVE_FAST_MULU64__
-static always_inline void mulu64 (uint64_t *plow, uint64_t *phigh,
- uint64_t a, uint64_t b)
+static inline void mulu64(uint64_t *plow, uint64_t *phigh,
+ uint64_t a, uint64_t b)
{
__asm__ ("mul %0\n\t"
: "=d" (*phigh), "=a" (*plow)
: "a" (a), "0" (b));
}
#define __HAVE_FAST_MULS64__
-static always_inline void muls64 (uint64_t *plow, uint64_t *phigh,
- int64_t a, int64_t b)
+static inline void muls64(uint64_t *plow, uint64_t *phigh,
+ int64_t a, int64_t b)
{
__asm__ ("imul %0\n\t"
: "=d" (*phigh), "=a" (*plow)
: "a" (a), "0" (b));
}
#else
-void muls64(int64_t *phigh, int64_t *plow, int64_t a, int64_t b);
+void muls64(uint64_t *phigh, uint64_t *plow, int64_t a, int64_t b);
void mulu64(uint64_t *phigh, uint64_t *plow, uint64_t a, uint64_t b);
#endif
-/* Note that some of those functions may end up calling libgcc functions,
- depending on the host machine. It is up to the target emulation to
- cope with that. */
-
/* Binary search for leading zeros. */
-static always_inline int clz32(uint32_t val)
+static inline int clz32(uint32_t val)
{
+#if QEMU_GNUC_PREREQ(3, 4)
+ if (val)
+ return __builtin_clz(val);
+ else
+ return 32;
+#else
int cnt = 0;
if (!(val & 0xFFFF0000U)) {
cnt++;
}
return cnt;
+#endif
}
-static always_inline int clo32(uint32_t val)
+static inline int clo32(uint32_t val)
{
return clz32(~val);
}
-static always_inline int clz64(uint64_t val)
+static inline int clz64(uint64_t val)
{
+#if QEMU_GNUC_PREREQ(3, 4)
+ if (val)
+ return __builtin_clzll(val);
+ else
+ return 64;
+#else
int cnt = 0;
if (!(val >> 32)) {
}
return cnt + clz32(val);
+#endif
}
-static always_inline int clo64(uint64_t val)
+static inline int clo64(uint64_t val)
{
return clz64(~val);
}
-static always_inline int ctz32 (uint32_t val)
+static inline int ctz32(uint32_t val)
{
+#if QEMU_GNUC_PREREQ(3, 4)
+ if (val)
+ return __builtin_ctz(val);
+ else
+ return 32;
+#else
int cnt;
cnt = 0;
if (!(val & 0x0000FFFFUL)) {
- cnt += 16;
+ cnt += 16;
val >>= 16;
- }
+ }
if (!(val & 0x000000FFUL)) {
- cnt += 8;
+ cnt += 8;
val >>= 8;
- }
+ }
if (!(val & 0x0000000FUL)) {
- cnt += 4;
+ cnt += 4;
val >>= 4;
- }
+ }
if (!(val & 0x00000003UL)) {
- cnt += 2;
+ cnt += 2;
val >>= 2;
- }
+ }
if (!(val & 0x00000001UL)) {
- cnt++;
+ cnt++;
val >>= 1;
- }
+ }
if (!(val & 0x00000001UL)) {
- cnt++;
- }
-
- return cnt;
- }
-
-static always_inline int cto32 (uint32_t val)
- {
+ cnt++;
+ }
+
+ return cnt;
+#endif
+}
+
+static inline int cto32(uint32_t val)
+{
return ctz32(~val);
}
-static always_inline int ctz64 (uint64_t val)
+static inline int ctz64(uint64_t val)
{
+#if QEMU_GNUC_PREREQ(3, 4)
+ if (val)
+ return __builtin_ctzll(val);
+ else
+ return 64;
+#else
int cnt;
cnt = 0;
}
return cnt + ctz32(val);
+#endif
}
-static always_inline int cto64 (uint64_t val)
+static inline int cto64(uint64_t val)
{
return ctz64(~val);
}
-static always_inline int ctpop8 (uint8_t val)
+static inline int ctpop8(uint8_t val)
{
val = (val & 0x55) + ((val >> 1) & 0x55);
val = (val & 0x33) + ((val >> 2) & 0x33);
return val;
}
-static always_inline int ctpop16 (uint16_t val)
+static inline int ctpop16(uint16_t val)
{
val = (val & 0x5555) + ((val >> 1) & 0x5555);
val = (val & 0x3333) + ((val >> 2) & 0x3333);
return val;
}
-static always_inline int ctpop32 (uint32_t val)
+static inline int ctpop32(uint32_t val)
{
+#if QEMU_GNUC_PREREQ(3, 4)
+ return __builtin_popcount(val);
+#else
val = (val & 0x55555555) + ((val >> 1) & 0x55555555);
val = (val & 0x33333333) + ((val >> 2) & 0x33333333);
val = (val & 0x0f0f0f0f) + ((val >> 4) & 0x0f0f0f0f);
val = (val & 0x0000ffff) + ((val >> 16) & 0x0000ffff);
return val;
+#endif
}
-static always_inline int ctpop64 (uint64_t val)
+static inline int ctpop64(uint64_t val)
{
+#if QEMU_GNUC_PREREQ(3, 4)
+ return __builtin_popcountll(val);
+#else
val = (val & 0x5555555555555555ULL) + ((val >> 1) & 0x5555555555555555ULL);
val = (val & 0x3333333333333333ULL) + ((val >> 2) & 0x3333333333333333ULL);
val = (val & 0x0f0f0f0f0f0f0f0fULL) + ((val >> 4) & 0x0f0f0f0f0f0f0f0fULL);
val = (val & 0x00000000ffffffffULL) + ((val >> 32) & 0x00000000ffffffffULL);
return val;
- }
+#endif
+}