+static bool warp_timer_state_needed(void *opaque)
+{
+ TimersState *s = opaque;
+ return s->icount_warp_timer != NULL;
+}
+
+static bool adjust_timers_state_needed(void *opaque)
+{
+ TimersState *s = opaque;
+ return s->icount_rt_timer != NULL;
+}
+
+/*
+ * Subsection for warp timer migration is optional, because may not be created
+ */
+static const VMStateDescription icount_vmstate_warp_timer = {
+ .name = "timer/icount/warp_timer",
+ .version_id = 1,
+ .minimum_version_id = 1,
+ .needed = warp_timer_state_needed,
+ .fields = (VMStateField[]) {
+ VMSTATE_INT64(vm_clock_warp_start, TimersState),
+ VMSTATE_TIMER_PTR(icount_warp_timer, TimersState),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+static const VMStateDescription icount_vmstate_adjust_timers = {
+ .name = "timer/icount/timers",
+ .version_id = 1,
+ .minimum_version_id = 1,
+ .needed = adjust_timers_state_needed,
+ .fields = (VMStateField[]) {
+ VMSTATE_TIMER_PTR(icount_rt_timer, TimersState),
+ VMSTATE_TIMER_PTR(icount_vm_timer, TimersState),
+ VMSTATE_END_OF_LIST()
+ }
+};
+