#include <X11/XKBlib.h>
#endif
+#ifdef GDK_WINDOWING_WAYLAND
+#include <gdk/gdkwayland.h>
+#endif
+
#if defined(CONFIG_OPENGL)
#include "ui/egl-helpers.h"
#include "ui/egl-context.h"
#endif
-/* Compatibility define to let us build on both Gtk2 and Gtk3 */
-#if GTK_CHECK_VERSION(3, 0, 0)
-static inline void gdk_drawable_get_size(GdkWindow *w, gint *ww, gint *wh)
-{
- *ww = gdk_window_get_width(w);
- *wh = gdk_window_get_height(w);
-}
-#endif
-
typedef struct GtkDisplayState GtkDisplayState;
typedef struct VirtualGfxConsole {
double scale_x;
double scale_y;
#if defined(CONFIG_OPENGL)
- ConsoleGLState *gls;
+ QemuGLShader *gls;
EGLContext ectx;
EGLSurface esurface;
int glupdates;
int x, y, w, h;
- GLuint tex_id;
- GLuint fbo_id;
+ egl_fb guest_fb;
+ egl_fb win_fb;
+ egl_fb cursor_fb;
+ int cursor_x;
+ int cursor_y;
bool y0_top;
bool scanout_mode;
#endif
GtkWidget *box;
GtkWidget *scrollbar;
GtkWidget *terminal;
- CharDriverState *chr;
+ Chardev *chr;
bool echo;
} VirtualVteConsole;
#endif
};
} VirtualConsole;
+extern bool gtk_use_gl_area;
+
/* ui/gtk.c */
void gd_update_windowsize(VirtualConsole *vc);
DisplaySurface *surface);
QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
QEMUGLParams *params);
-void gd_egl_scanout(DisplayChangeListener *dcl,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h);
+void gd_egl_scanout_disable(DisplayChangeListener *dcl);
+void gd_egl_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t backing_id,
+ bool backing_y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf);
+void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf, bool have_hot,
+ uint32_t hot_x, uint32_t hot_y);
+void gd_egl_cursor_position(DisplayChangeListener *dcl,
+ uint32_t pos_x, uint32_t pos_y);
+void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf);
void gd_egl_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
-void gtk_egl_init(void);
+void gtk_egl_init(DisplayGLMode mode);
int gd_egl_make_current(DisplayChangeListener *dcl,
QEMUGLContext ctx);
QEMUGLParams *params);
void gd_gl_area_destroy_context(DisplayChangeListener *dcl,
QEMUGLContext ctx);
-void gd_gl_area_scanout(DisplayChangeListener *dcl,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h);
+void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t backing_id,
+ bool backing_y_0_top,
+ uint32_t backing_width,
+ uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h);
void gtk_gl_area_init(void);