*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-
-#if SDL_MAJOR_VERSION == 2
-#include <SDL_syswm.h>
-
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"
+#include "ui/sdl2.h"
#include "sysemu/sysemu.h"
-#include "sdl_zoom.h"
-
-#include "sdl2-keymap.h"
static int sdl2_num_outputs;
-static struct sdl2_state {
- DisplayChangeListener dcl;
- DisplaySurface *surface;
- SDL_Texture *texture;
- SDL_Window *real_window;
- SDL_Renderer *real_renderer;
- int idx;
- int last_vm_running; /* per console for caption reasons */
- int x, y;
-} *sdl2_console;
+static struct sdl2_console *sdl2_console;
static SDL_Surface *guest_sprite_surface;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
-static bool gui_saved_scaling;
-static int gui_saved_width;
-static int gui_saved_height;
static int gui_saved_grab;
static int gui_fullscreen;
static int gui_noframe;
static int gui_key_modifier_pressed;
static int gui_keysym;
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
-static uint8_t modifiers_state[SDL_NUM_SCANCODES];
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
static int absolute_enabled;
static int guest_cursor;
static int guest_x, guest_y;
static SDL_Cursor *guest_sprite;
-static int scaling_active;
static Notifier mouse_mode_notifier;
-static void sdl_update_caption(struct sdl2_state *scon);
+static void sdl_update_caption(struct sdl2_console *scon);
-static struct sdl2_state *get_scon_from_window(uint32_t window_id)
+static struct sdl2_console *get_scon_from_window(uint32_t window_id)
{
int i;
for (i = 0; i < sdl2_num_outputs; i++) {
return NULL;
}
-static void sdl_update(DisplayChangeListener *dcl,
- int x, int y, int w, int h)
+void sdl2_window_create(struct sdl2_console *scon)
{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
- SDL_Rect rect;
- DisplaySurface *surf = qemu_console_surface(dcl->con);
+ int flags = 0;
- if (!surf) {
- return;
- }
- if (!scon->texture) {
+ if (!scon->surface) {
return;
}
+ assert(!scon->real_window);
- rect.x = x;
- rect.y = y;
- rect.w = w;
- rect.h = h;
-
- SDL_UpdateTexture(scon->texture, NULL, surface_data(surf),
- surface_stride(surf));
- SDL_RenderCopy(scon->real_renderer, scon->texture, &rect, &rect);
- SDL_RenderPresent(scon->real_renderer);
-}
-
-static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
- int bpp)
-{
- int flags;
-
- if (scon->real_window && scon->real_renderer) {
- if (width && height) {
- SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
- SDL_SetWindowSize(scon->real_window, width, height);
- } else {
- SDL_DestroyRenderer(scon->real_renderer);
- SDL_DestroyWindow(scon->real_window);
- scon->real_renderer = NULL;
- scon->real_window = NULL;
- }
+ if (gui_fullscreen) {
+ flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
} else {
- if (!width || !height) {
- return;
- }
- flags = 0;
- if (gui_fullscreen) {
- flags |= SDL_WINDOW_FULLSCREEN;
- } else {
- flags |= SDL_WINDOW_RESIZABLE;
- }
-
- scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
- SDL_WINDOWPOS_UNDEFINED,
- width, height, flags);
- scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
- sdl_update_caption(scon);
- }
-}
-
-static void sdl_switch(DisplayChangeListener *dcl,
- DisplaySurface *new_surface)
-{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
- int format = 0;
- int idx = scon->idx;
- DisplaySurface *old_surface = scon->surface;
-
- /* temporary hack: allows to call sdl_switch to handle scaling changes */
- if (new_surface) {
- scon->surface = new_surface;
+ flags |= SDL_WINDOW_RESIZABLE;
}
-
- if (!new_surface && idx > 0) {
- scon->surface = NULL;
+ if (scon->hidden) {
+ flags |= SDL_WINDOW_HIDDEN;
}
- if (new_surface == NULL) {
- do_sdl_resize(scon, 0, 0, 0);
- } else {
- do_sdl_resize(scon, surface_width(scon->surface),
- surface_height(scon->surface), 0);
+ scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED,
+ surface_width(scon->surface),
+ surface_height(scon->surface),
+ flags);
+ scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
+ if (scon->opengl) {
+ scon->winctx = SDL_GL_GetCurrentContext();
}
+ sdl_update_caption(scon);
+}
- if (old_surface && scon->texture) {
- SDL_DestroyTexture(scon->texture);
- scon->texture = NULL;
+void sdl2_window_destroy(struct sdl2_console *scon)
+{
+ if (!scon->real_window) {
+ return;
}
- if (new_surface) {
- if (!scon->texture) {
- if (surface_bits_per_pixel(scon->surface) == 16) {
- format = SDL_PIXELFORMAT_RGB565;
- } else if (surface_bits_per_pixel(scon->surface) == 32) {
- format = SDL_PIXELFORMAT_ARGB8888;
- }
-
- scon->texture = SDL_CreateTexture(scon->real_renderer, format,
- SDL_TEXTUREACCESS_STREAMING,
- surface_width(new_surface),
- surface_height(new_surface));
- }
- }
+ SDL_DestroyRenderer(scon->real_renderer);
+ scon->real_renderer = NULL;
+ SDL_DestroyWindow(scon->real_window);
+ scon->real_window = NULL;
}
-static void reset_keys(void)
+void sdl2_window_resize(struct sdl2_console *scon)
{
- int i;
-
- for (i = 0; i < 256; i++) {
- if (modifiers_state[i]) {
- int qcode = sdl2_scancode_to_qcode[i];
- qemu_input_event_send_key_qcode(NULL, qcode, false);
- modifiers_state[i] = 0;
- }
+ if (!scon->real_window) {
+ return;
}
+
+ SDL_SetWindowSize(scon->real_window,
+ surface_width(scon->surface),
+ surface_height(scon->surface));
}
-static void sdl_process_key(SDL_KeyboardEvent *ev)
+static void sdl2_redraw(struct sdl2_console *scon)
{
- int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
-
- switch (ev->keysym.scancode) {
-#if 0
- case SDL_SCANCODE_NUMLOCKCLEAR:
- case SDL_SCANCODE_CAPSLOCK:
- /* SDL does not send the key up event, so we generate it */
- qemu_input_event_send_key_qcode(NULL, qcode, true);
- qemu_input_event_send_key_qcode(NULL, qcode, false);
- return;
+ if (scon->opengl) {
+#ifdef CONFIG_OPENGL
+ sdl2_gl_redraw(scon);
#endif
- case SDL_SCANCODE_LCTRL:
- case SDL_SCANCODE_LSHIFT:
- case SDL_SCANCODE_LALT:
- case SDL_SCANCODE_LGUI:
- case SDL_SCANCODE_RCTRL:
- case SDL_SCANCODE_RSHIFT:
- case SDL_SCANCODE_RALT:
- case SDL_SCANCODE_RGUI:
- if (ev->type == SDL_KEYUP) {
- modifiers_state[ev->keysym.scancode] = 0;
- } else {
- modifiers_state[ev->keysym.scancode] = 1;
- }
- /* fall though */
- default:
- qemu_input_event_send_key_qcode(NULL, qcode,
- ev->type == SDL_KEYDOWN);
+ } else {
+ sdl2_2d_redraw(scon);
}
}
-static void sdl_update_caption(struct sdl2_state *scon)
+static void sdl_update_caption(struct sdl2_console *scon)
{
char win_title[1024];
char icon_title[1024];
status = " [Stopped]";
} else if (gui_grab) {
if (alt_grab) {
- status = " - Press Ctrl-Alt-Shift to exit mouse grab";
+ status = " - Press Ctrl-Alt-Shift to exit grab";
} else if (ctrl_grab) {
- status = " - Press Right-Ctrl to exit mouse grab";
+ status = " - Press Right-Ctrl to exit grab";
} else {
- status = " - Press Ctrl-Alt to exit mouse grab";
+ status = " - Press Ctrl-Alt to exit grab";
}
}
SDL_ShowCursor(1);
SDL_SetCursor(sdl_cursor_hidden);
} else {
- SDL_ShowCursor(0);
+ SDL_SetRelativeMouseMode(SDL_TRUE);
}
}
}
if (!qemu_input_is_absolute()) {
+ SDL_SetRelativeMouseMode(SDL_FALSE);
SDL_ShowCursor(1);
if (guest_cursor &&
(gui_grab || qemu_input_is_absolute() || absolute_enabled)) {
}
}
-static void sdl_grab_start(struct sdl2_state *scon)
+static void sdl_grab_start(struct sdl2_console *scon)
{
+ QemuConsole *con = scon ? scon->dcl.con : NULL;
+
+ if (!con || !qemu_console_is_graphic(con)) {
+ return;
+ }
/*
* If the application is not active, do not try to enter grab state. This
* prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
sdl_update_caption(scon);
}
-static void sdl_grab_end(struct sdl2_state *scon)
+static void sdl_grab_end(struct sdl2_console *scon)
{
SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
gui_grab = 0;
sdl_update_caption(scon);
}
-static void absolute_mouse_grab(struct sdl2_state *scon)
+static void absolute_mouse_grab(struct sdl2_console *scon)
{
int mouse_x, mouse_y;
int scr_w, scr_h;
}
}
-static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
- int dz, int x, int y, int state)
+static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
+ int x, int y, int state)
{
static uint32_t bmap[INPUT_BUTTON_MAX] = {
[INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
[INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
[INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
-#if 0
- [INPUT_BUTTON_WHEEL_UP] = SDL_BUTTON(SDL_BUTTON_WHEELUP),
- [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
-#endif
};
static uint32_t prev_state;
int i;
for (i = 0; i < sdl2_num_outputs; i++) {
- struct sdl2_state *thiscon = &sdl2_console[i];
+ struct sdl2_console *thiscon = &sdl2_console[i];
if (thiscon->real_window && thiscon->surface) {
SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
cur_off_x = thiscon->x;
}
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
- } else if (guest_cursor) {
- x -= guest_x;
- y -= guest_y;
- guest_x += x;
- guest_y += y;
- qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, x);
- qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, y);
+ } else {
+ if (guest_cursor) {
+ x -= guest_x;
+ y -= guest_y;
+ guest_x += x;
+ guest_y += y;
+ dx = x;
+ dy = y;
+ }
+ qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
+ qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
}
qemu_input_event_sync();
}
-static void sdl_scale(struct sdl2_state *scon, int width, int height)
-{
- int bpp = 0;
- do_sdl_resize(scon, width, height, bpp);
- scaling_active = 1;
-}
-
-static void toggle_full_screen(struct sdl2_state *scon)
+static void toggle_full_screen(struct sdl2_console *scon)
{
- int width = surface_width(scon->surface);
- int height = surface_height(scon->surface);
- int bpp = surface_bits_per_pixel(scon->surface);
-
gui_fullscreen = !gui_fullscreen;
if (gui_fullscreen) {
- SDL_GetWindowSize(scon->real_window,
- &gui_saved_width, &gui_saved_height);
- gui_saved_scaling = scaling_active;
-
- do_sdl_resize(scon, width, height, bpp);
- scaling_active = 0;
-
+ SDL_SetWindowFullscreen(scon->real_window,
+ SDL_WINDOW_FULLSCREEN_DESKTOP);
gui_saved_grab = gui_grab;
sdl_grab_start(scon);
} else {
- if (gui_saved_scaling) {
- sdl_scale(scon, gui_saved_width, gui_saved_height);
- } else {
- do_sdl_resize(scon, width, height, 0);
- }
if (!gui_saved_grab) {
sdl_grab_end(scon);
}
+ SDL_SetWindowFullscreen(scon->real_window, 0);
}
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ sdl2_redraw(scon);
}
static void handle_keydown(SDL_Event *ev)
{
- int mod_state;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ int mod_state, win;
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (alt_grab) {
mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
if (gui_key_modifier_pressed) {
switch (ev->key.keysym.scancode) {
+ case SDL_SCANCODE_2:
+ case SDL_SCANCODE_3:
+ case SDL_SCANCODE_4:
+ case SDL_SCANCODE_5:
+ case SDL_SCANCODE_6:
+ case SDL_SCANCODE_7:
+ case SDL_SCANCODE_8:
+ case SDL_SCANCODE_9:
+ win = ev->key.keysym.scancode - SDL_SCANCODE_1;
+ if (win < sdl2_num_outputs) {
+ sdl2_console[win].hidden = !sdl2_console[win].hidden;
+ if (sdl2_console[win].real_window) {
+ if (sdl2_console[win].hidden) {
+ SDL_HideWindow(sdl2_console[win].real_window);
+ } else {
+ SDL_ShowWindow(sdl2_console[win].real_window);
+ }
+ }
+ gui_keysym = 1;
+ }
+ break;
case SDL_SCANCODE_F:
toggle_full_screen(scon);
gui_keysym = 1;
break;
case SDL_SCANCODE_U:
- if (scaling_active) {
- scaling_active = 0;
- sdl_switch(&scon->dcl, NULL);
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ sdl2_window_destroy(scon);
+ sdl2_window_create(scon);
+ if (!scon->opengl) {
+ /* re-create scon->texture */
+ sdl2_2d_switch(&scon->dcl, scon->surface);
}
gui_keysym = 1;
break;
+#if 0
case SDL_SCANCODE_KP_PLUS:
case SDL_SCANCODE_KP_MINUS:
if (!gui_fullscreen) {
160);
height = (surface_height(scon->surface) * width) /
surface_width(scon->surface);
-
+ fprintf(stderr, "%s: scale to %dx%d\n",
+ __func__, width, height);
sdl_scale(scon, width, height);
- graphic_hw_invalidate(NULL);
- graphic_hw_update(NULL);
+ sdl2_redraw(scon);
gui_keysym = 1;
}
+#endif
default:
break;
}
}
if (!gui_keysym) {
- sdl_process_key(&ev->key);
+ sdl2_process_key(scon, &ev->key);
}
}
static void handle_keyup(SDL_Event *ev)
{
int mod_state;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (!alt_grab) {
mod_state = (ev->key.keysym.mod & gui_grab_code);
}
/* SDL does not send back all the modifiers key, so we must
* correct it. */
- reset_keys();
+ sdl2_reset_keys(scon);
return;
}
gui_keysym = 0;
}
if (!gui_keysym) {
- sdl_process_key(&ev->key);
+ sdl2_process_key(scon, &ev->key);
}
}
+static void handle_textinput(SDL_Event *ev)
+{
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ QemuConsole *con = scon ? scon->dcl.con : NULL;
+
+ if (qemu_console_is_graphic(con)) {
+ return;
+ }
+ kbd_put_string_console(con, ev->text.text, strlen(ev->text.text));
+}
+
static void handle_mousemotion(SDL_Event *ev)
{
int max_x, max_y;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
if (qemu_input_is_absolute() || absolute_enabled) {
int scr_w, scr_h;
}
}
if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
- sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel, 0,
+ sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
ev->motion.x, ev->motion.y, ev->motion.state);
}
}
{
int buttonstate = SDL_GetMouseState(NULL, NULL);
SDL_MouseButtonEvent *bev;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
- int dz;
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
bev = &ev->button;
if (!gui_grab && !qemu_input_is_absolute()) {
sdl_grab_start(scon);
}
} else {
- dz = 0;
if (ev->type == SDL_MOUSEBUTTONDOWN) {
buttonstate |= SDL_BUTTON(bev->button);
} else {
buttonstate &= ~SDL_BUTTON(bev->button);
}
-#ifdef SDL_BUTTON_WHEELUP
- if (bev->button == SDL_BUTTON_WHEELUP &&
- ev->type == SDL_MOUSEBUTTONDOWN) {
- dz = -1;
- } else if (bev->button == SDL_BUTTON_WHEELDOWN &&
- ev->type == SDL_MOUSEBUTTONDOWN) {
- dz = 1;
- }
-#endif
- sdl_send_mouse_event(scon, 0, 0, dz, bev->x, bev->y, buttonstate);
+ sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
+ }
+}
+
+static void handle_mousewheel(SDL_Event *ev)
+{
+ struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
+ SDL_MouseWheelEvent *wev = &ev->wheel;
+ InputButton btn;
+
+ if (wev->y > 0) {
+ btn = INPUT_BUTTON_WHEEL_UP;
+ } else if (wev->y < 0) {
+ btn = INPUT_BUTTON_WHEEL_DOWN;
+ } else {
+ return;
}
+
+ qemu_input_queue_btn(scon->dcl.con, btn, true);
+ qemu_input_event_sync();
+ qemu_input_queue_btn(scon->dcl.con, btn, false);
+ qemu_input_event_sync();
}
-static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
+static void handle_windowevent(SDL_Event *ev)
{
- int w, h;
- struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
+ struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
+
+ if (!scon) {
+ return;
+ }
switch (ev->window.event) {
case SDL_WINDOWEVENT_RESIZED:
- sdl_scale(scon, ev->window.data1, ev->window.data2);
- graphic_hw_invalidate(scon->dcl.con);
- graphic_hw_update(scon->dcl.con);
+ {
+ QemuUIInfo info;
+ memset(&info, 0, sizeof(info));
+ info.width = ev->window.data1;
+ info.height = ev->window.data2;
+ dpy_set_ui_info(scon->dcl.con, &info);
+ }
+ sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_EXPOSED:
- SDL_GetWindowSize(SDL_GetWindowFromID(ev->window.windowID), &w, &h);
- sdl_update(dcl, 0, 0, w, h);
+ sdl2_redraw(scon);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_ENTER:
}
break;
case SDL_WINDOWEVENT_RESTORED:
- update_displaychangelistener(dcl, GUI_REFRESH_INTERVAL_DEFAULT);
+ update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
break;
case SDL_WINDOWEVENT_MINIMIZED:
- update_displaychangelistener(dcl, 500);
+ update_displaychangelistener(&scon->dcl, 500);
break;
case SDL_WINDOWEVENT_CLOSE:
if (!no_quit) {
qemu_system_shutdown_request();
}
break;
+ case SDL_WINDOWEVENT_SHOWN:
+ if (scon->hidden) {
+ SDL_HideWindow(scon->real_window);
+ }
+ break;
+ case SDL_WINDOWEVENT_HIDDEN:
+ if (!scon->hidden) {
+ SDL_ShowWindow(scon->real_window);
+ }
+ break;
}
}
-static void sdl_refresh(DisplayChangeListener *dcl)
+void sdl2_poll_events(struct sdl2_console *scon)
{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
SDL_Event ev1, *ev = &ev1;
if (scon->last_vm_running != runstate_is_running()) {
sdl_update_caption(scon);
}
- graphic_hw_update(dcl->con);
-
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
handle_keyup(ev);
break;
+ case SDL_TEXTINPUT:
+ handle_textinput(ev);
+ break;
case SDL_QUIT:
if (!no_quit) {
no_shutdown = 0;
case SDL_MOUSEBUTTONUP:
handle_mousebutton(ev);
break;
+ case SDL_MOUSEWHEEL:
+ handle_mousewheel(ev);
+ break;
case SDL_WINDOWEVENT:
- handle_windowevent(dcl, ev);
+ handle_windowevent(ev);
break;
default:
break;
static void sdl_mouse_warp(DisplayChangeListener *dcl,
int x, int y, int on)
{
- struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
if (on) {
if (!guest_cursor) {
sdl_show_cursor();
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
-static const DisplayChangeListenerOps dcl_ops = {
- .dpy_name = "sdl",
- .dpy_gfx_update = sdl_update,
- .dpy_gfx_switch = sdl_switch,
- .dpy_refresh = sdl_refresh,
- .dpy_mouse_set = sdl_mouse_warp,
- .dpy_cursor_define = sdl_mouse_define,
+static const DisplayChangeListenerOps dcl_2d_ops = {
+ .dpy_name = "sdl2-2d",
+ .dpy_gfx_update = sdl2_2d_update,
+ .dpy_gfx_switch = sdl2_2d_switch,
+ .dpy_gfx_check_format = sdl2_2d_check_format,
+ .dpy_refresh = sdl2_2d_refresh,
+ .dpy_mouse_set = sdl_mouse_warp,
+ .dpy_cursor_define = sdl_mouse_define,
};
+#ifdef CONFIG_OPENGL
+static const DisplayChangeListenerOps dcl_gl_ops = {
+ .dpy_name = "sdl2-gl",
+ .dpy_gfx_update = sdl2_gl_update,
+ .dpy_gfx_switch = sdl2_gl_switch,
+ .dpy_gfx_check_format = console_gl_check_format,
+ .dpy_refresh = sdl2_gl_refresh,
+ .dpy_mouse_set = sdl_mouse_warp,
+ .dpy_cursor_define = sdl_mouse_define,
+};
+#endif
+
+void sdl_display_early_init(int opengl)
+{
+ switch (opengl) {
+ case -1: /* default */
+ case 0: /* off */
+ break;
+ case 1: /* on */
+#ifdef CONFIG_OPENGL
+ display_opengl = 1;
+#endif
+ break;
+ default:
+ g_assert_not_reached();
+ break;
+ }
+}
+
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
SDL_GetError());
exit(1);
}
+ SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
for (i = 0;; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
- if (!con || !qemu_console_is_graphic(con)) {
+ if (!con) {
break;
}
}
sdl2_num_outputs = i;
- sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
+ sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
for (i = 0; i < sdl2_num_outputs; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
- sdl2_console[i].dcl.ops = &dcl_ops;
+ if (!qemu_console_is_graphic(con)) {
+ sdl2_console[i].hidden = true;
+ }
+ sdl2_console[i].idx = i;
+#ifdef CONFIG_OPENGL
+ sdl2_console[i].opengl = display_opengl;
+ sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
+#else
+ sdl2_console[i].opengl = 0;
+ sdl2_console[i].dcl.ops = &dcl_2d_ops;
+#endif
sdl2_console[i].dcl.con = con;
register_displaychangelistener(&sdl2_console[i].dcl);
- sdl2_console[i].idx = i;
}
/* Load a 32x32x4 image. White pixels are transparent. */
atexit(sdl_cleanup);
}
-#endif