/*
* QEMU SDL display driver
- *
+ *
* Copyright (c) 2003 Fabrice Bellard
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
static SDL_Surface *screen;
static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
static int last_vm_running;
+static int gui_saved_grab;
+static int gui_fullscreen;
+static int gui_noframe;
+static int gui_key_modifier_pressed;
+static int gui_keysym;
+static int gui_fullscreen_initial_grab;
+static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
+static uint8_t modifiers_state[256];
+static int width, height;
+static SDL_Cursor *sdl_cursor_normal;
+static SDL_Cursor *sdl_cursor_hidden;
+static int absolute_enabled = 0;
+static int guest_cursor = 0;
+static int guest_x, guest_y;
+static SDL_Cursor *guest_sprite = 0;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
// printf("resizing to %d %d\n", w, h);
flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
- flags |= SDL_RESIZABLE;
+ if (gui_fullscreen)
+ flags |= SDL_FULLSCREEN;
+ if (gui_noframe)
+ flags |= SDL_NOFRAME;
+
+ width = w;
+ height = h;
+
+ again:
screen = SDL_SetVideoMode(w, h, 0, flags);
if (!screen) {
fprintf(stderr, "Could not open SDL display\n");
exit(1);
}
+ if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
+ flags &= ~SDL_HWSURFACE;
+ goto again;
+ }
+
+ if (!screen->pixels) {
+ fprintf(stderr, "Could not open SDL display\n");
+ exit(1);
+ }
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
+ if (screen->format->Bshift > screen->format->Rshift) {
+ ds->bgr = 1;
+ } else {
+ ds->bgr = 0;
+ }
+ ds->width = w;
+ ds->height = h;
}
-static const uint32_t x_keycode_to_pc_keycode[61] = {
- 0x47e0, /* 97 Home */
- 0x48e0, /* 98 Up */
- 0x49e0, /* 99 PgUp */
- 0x4be0, /* 100 Left */
- 0x4c, /* 101 KP-5 */
- 0x4de0, /* 102 Right */
- 0x4fe0, /* 103 End */
- 0x50e0, /* 104 Down */
- 0x51e0, /* 105 PgDn */
- 0x52e0, /* 106 Ins */
- 0x53e0, /* 107 Del */
- 0x1ce0, /* 108 Enter */
- 0x1de0, /* 109 Ctrl-R */
- 0x451de1, /* 110 Pause */
- 0x37e0, /* 111 Print */
- 0x35e0, /* 112 Divide */
- 0x38e0, /* 113 Alt-R */
- 0x46e0, /* 114 Break */
- 0x0, /* 115 */
- 0x0, /* 116 */
- 0x0, /* 117 */
- 0x0, /* 118 */
- 0x0, /* 119 */
- 0x0, /* 120 */
- 0x0, /* 121 */
- 0x0, /* 122 */
- 0x0, /* 123 */
- 0x0, /* 124 */
- 0x0, /* 125 */
- 0x0, /* 126 */
- 0x0, /* 127 */
- 0x0, /* 128 */
- 0x0, /* 129 */
- 0x0, /* 130 */
- 0x0, /* 131 */
- 0x0, /* 132 */
- 0x0, /* 133 */
- 0x0, /* 134 */
- 0x0, /* 135 */
- 0x47, /* 136 KP_7 */
- 0x48, /* 137 KP_8 */
- 0x49, /* 138 KP_9 */
- 0x4b, /* 139 KP_4 */
- 0x4c, /* 140 KP_5 */
- 0x4d, /* 141 KP_6 */
- 0x4f, /* 142 KP_1 */
- 0x50, /* 143 KP_2 */
- 0x51, /* 144 KP_3 */
- 0x52, /* 145 KP_0 */
- 0x53, /* 146 KP_. */
- 0x47, /* 147 KP_HOME */
- 0x48, /* 148 KP_UP */
- 0x49, /* 149 KP_PgUp */
- 0x4b, /* 150 KP_Left */
- 0x4c, /* 151 KP_ */
- 0x4d, /* 152 KP_Right */
- 0x4f, /* 153 KP_End */
- 0x50, /* 154 KP_Down */
- 0x51, /* 155 KP_PgDn */
- 0x52, /* 156 KP_Ins */
- 0x53, /* 157 KP_Del */
-};
+/* generic keyboard conversion */
-static void sdl_process_key(SDL_KeyboardEvent *ev)
+#include "sdl_keysym.h"
+#include "keymaps.c"
+
+static kbd_layout_t *kbd_layout = NULL;
+
+static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
{
- int keycode, v;
-
- /* XXX: not portable, but avoids complicated mappings */
+ int keysym;
+ /* workaround for X11+SDL bug with AltGR */
+ keysym = ev->keysym.sym;
+ if (keysym == 0 && ev->keysym.scancode == 113)
+ keysym = SDLK_MODE;
+ /* For Japanese key '\' and '|' */
+ if (keysym == 92 && ev->keysym.scancode == 133) {
+ keysym = 0xa5;
+ }
+ return keysym2scancode(kbd_layout, keysym);
+}
+
+/* specific keyboard conversions from scan codes */
+
+#if defined(_WIN32)
+
+static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
+{
+ return ev->keysym.scancode;
+}
+
+#else
+
+static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
+{
+ int keycode;
+
keycode = ev->keysym.scancode;
+
if (keycode < 9) {
keycode = 0;
} else if (keycode < 97) {
keycode -= 8; /* just an offset */
- } else if (keycode < 158) {
+ } else if (keycode < 212) {
/* use conversion table */
- keycode = x_keycode_to_pc_keycode[keycode - 97];
+ keycode = _translate_keycode(keycode - 97);
} else {
keycode = 0;
}
-
- /* now send the key code */
- while (keycode != 0) {
- v = keycode & 0xff;
+ return keycode;
+}
+
+#endif
+
+static void reset_keys(void)
+{
+ int i;
+ for(i = 0; i < 256; i++) {
+ if (modifiers_state[i]) {
+ if (i & 0x80)
+ kbd_put_keycode(0xe0);
+ kbd_put_keycode(i | 0x80);
+ modifiers_state[i] = 0;
+ }
+ }
+}
+
+static void sdl_process_key(SDL_KeyboardEvent *ev)
+{
+ int keycode, v;
+
+ if (ev->keysym.sym == SDLK_PAUSE) {
+ /* specific case */
+ v = 0;
if (ev->type == SDL_KEYUP)
v |= 0x80;
- kbd_put_keycode(v);
- keycode >>= 8;
+ kbd_put_keycode(0xe1);
+ kbd_put_keycode(0x1d | v);
+ kbd_put_keycode(0x45 | v);
+ return;
+ }
+
+ if (kbd_layout) {
+ keycode = sdl_keyevent_to_keycode_generic(ev);
+ } else {
+ keycode = sdl_keyevent_to_keycode(ev);
+ }
+
+ switch(keycode) {
+ case 0x00:
+ /* sent when leaving window: reset the modifiers state */
+ reset_keys();
+ return;
+ case 0x2a: /* Left Shift */
+ case 0x36: /* Right Shift */
+ case 0x1d: /* Left CTRL */
+ case 0x9d: /* Right CTRL */
+ case 0x38: /* Left ALT */
+ case 0xb8: /* Right ALT */
+ if (ev->type == SDL_KEYUP)
+ modifiers_state[keycode] = 0;
+ else
+ modifiers_state[keycode] = 1;
+ break;
+ case 0x45: /* num lock */
+ case 0x3a: /* caps lock */
+ /* SDL does not send the key up event, so we generate it */
+ kbd_put_keycode(keycode);
+ kbd_put_keycode(keycode | 0x80);
+ return;
}
+
+ /* now send the key code */
+ if (keycode & 0x80)
+ kbd_put_keycode(0xe0);
+ if (ev->type == SDL_KEYUP)
+ kbd_put_keycode(keycode | 0x80);
+ else
+ kbd_put_keycode(keycode & 0x7f);
}
static void sdl_update_caption(void)
{
char buf[1024];
- strcpy(buf, "QEMU");
- if (!vm_running) {
- strcat(buf, " [Stopped]");
- }
- if (gui_grab) {
- strcat(buf, " - Press Ctrl-Shift to exit grab");
+ const char *status = "";
+
+ if (!vm_running)
+ status = " [Stopped]";
+ else if (gui_grab) {
+ if (!alt_grab)
+ status = " - Press Ctrl-Alt to exit grab";
+ else
+ status = " - Press Ctrl-Alt-Shift to exit grab";
}
+
+ if (qemu_name)
+ snprintf(buf, sizeof(buf), "QEMU (%s)%s", qemu_name, status);
+ else
+ snprintf(buf, sizeof(buf), "QEMU%s", status);
+
SDL_WM_SetCaption(buf, "QEMU");
}
+static void sdl_hide_cursor(void)
+{
+ if (!cursor_hide)
+ return;
+
+ if (kbd_mouse_is_absolute()) {
+ SDL_ShowCursor(1);
+ SDL_SetCursor(sdl_cursor_hidden);
+ } else {
+ SDL_ShowCursor(0);
+ }
+}
+
+static void sdl_show_cursor(void)
+{
+ if (!cursor_hide)
+ return;
+
+ if (!kbd_mouse_is_absolute()) {
+ SDL_ShowCursor(1);
+ if (guest_cursor &&
+ (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
+ SDL_SetCursor(guest_sprite);
+ else
+ SDL_SetCursor(sdl_cursor_normal);
+ }
+}
+
static void sdl_grab_start(void)
{
- SDL_ShowCursor(0);
+ if (guest_cursor) {
+ SDL_SetCursor(guest_sprite);
+ SDL_WarpMouse(guest_x, guest_y);
+ } else
+ sdl_hide_cursor();
SDL_WM_GrabInput(SDL_GRAB_ON);
/* dummy read to avoid moving the mouse */
SDL_GetRelativeMouseState(NULL, NULL);
static void sdl_grab_end(void)
{
SDL_WM_GrabInput(SDL_GRAB_OFF);
- SDL_ShowCursor(1);
gui_grab = 0;
+ sdl_show_cursor();
sdl_update_caption();
}
-static void sdl_send_mouse_event(void)
+static void sdl_send_mouse_event(int dz)
{
- int dx, dy, dz, state, buttons;
+ int dx, dy, state, buttons;
state = SDL_GetRelativeMouseState(&dx, &dy);
buttons = 0;
if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
buttons |= MOUSE_EVENT_RBUTTON;
if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
buttons |= MOUSE_EVENT_MBUTTON;
- /* XXX: test wheel */
- dz = 0;
-#ifdef SDL_BUTTON_WHEELUP
- if (state & SDL_BUTTON(SDL_BUTTON_WHEELUP))
- dz--;
- if (state & SDL_BUTTON(SDL_BUTTON_WHEELDOWN))
- dz++;
-#endif
+
+ if (kbd_mouse_is_absolute()) {
+ if (!absolute_enabled) {
+ sdl_hide_cursor();
+ if (gui_grab) {
+ sdl_grab_end();
+ }
+ absolute_enabled = 1;
+ }
+
+ SDL_GetMouseState(&dx, &dy);
+ dx = dx * 0x7FFF / width;
+ dy = dy * 0x7FFF / height;
+ } else if (absolute_enabled) {
+ sdl_show_cursor();
+ absolute_enabled = 0;
+ } else if (guest_cursor) {
+ SDL_GetMouseState(&dx, &dy);
+ dx -= guest_x;
+ dy -= guest_y;
+ guest_x += dx;
+ guest_y += dy;
+ }
+
kbd_mouse_event(dx, dy, dz, buttons);
}
+static void toggle_full_screen(DisplayState *ds)
+{
+ gui_fullscreen = !gui_fullscreen;
+ sdl_resize(ds, screen->w, screen->h);
+ if (gui_fullscreen) {
+ gui_saved_grab = gui_grab;
+ sdl_grab_start();
+ } else {
+ if (!gui_saved_grab)
+ sdl_grab_end();
+ }
+ vga_hw_invalidate();
+ vga_hw_update();
+}
+
static void sdl_refresh(DisplayState *ds)
{
SDL_Event ev1, *ev = &ev1;
+ int mod_state;
if (last_vm_running != vm_running) {
last_vm_running = vm_running;
sdl_update_caption();
}
- vga_update_display();
+ vga_hw_update();
+
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_VIDEOEXPOSE:
case SDL_KEYDOWN:
case SDL_KEYUP:
if (ev->type == SDL_KEYDOWN) {
- if ((SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
- (KMOD_LSHIFT | KMOD_LCTRL)) {
- /* exit/enter grab if pressing Ctrl-Shift */
- if (!gui_grab)
- sdl_grab_start();
- else
- sdl_grab_end();
+ if (!alt_grab) {
+ mod_state = (SDL_GetModState() & gui_grab_code) ==
+ gui_grab_code;
+ } else {
+ mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
+ (gui_grab_code | KMOD_LSHIFT);
+ }
+ gui_key_modifier_pressed = mod_state;
+ if (gui_key_modifier_pressed) {
+ int keycode;
+ keycode = sdl_keyevent_to_keycode(&ev->key);
+ switch(keycode) {
+ case 0x21: /* 'f' key on US keyboard */
+ toggle_full_screen(ds);
+ gui_keysym = 1;
+ break;
+ case 0x02 ... 0x0a: /* '1' to '9' keys */
+ /* Reset the modifiers sent to the current console */
+ reset_keys();
+ console_select(keycode - 0x02);
+ if (!is_graphic_console()) {
+ /* display grab if going to a text console */
+ if (gui_grab)
+ sdl_grab_end();
+ }
+ gui_keysym = 1;
+ break;
+ default:
+ break;
+ }
+ } else if (!is_graphic_console()) {
+ int keysym;
+ keysym = 0;
+ if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
+ switch(ev->key.keysym.sym) {
+ case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
+ case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
+ case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
+ case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
+ case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
+ case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
+ case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
+ case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
+ default: break;
+ }
+ } else {
+ switch(ev->key.keysym.sym) {
+ case SDLK_UP: keysym = QEMU_KEY_UP; break;
+ case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
+ case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
+ case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
+ case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
+ case SDLK_END: keysym = QEMU_KEY_END; break;
+ case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
+ case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
+ case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
+ case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
+ default: break;
+ }
+ }
+ if (keysym) {
+ kbd_put_keysym(keysym);
+ } else if (ev->key.keysym.unicode != 0) {
+ kbd_put_keysym(ev->key.keysym.unicode);
+ }
+ }
+ } else if (ev->type == SDL_KEYUP) {
+ if (!alt_grab) {
+ mod_state = (ev->key.keysym.mod & gui_grab_code);
+ } else {
+ mod_state = (ev->key.keysym.mod &
+ (gui_grab_code | KMOD_LSHIFT));
+ }
+ if (!mod_state) {
+ if (gui_key_modifier_pressed) {
+ gui_key_modifier_pressed = 0;
+ if (gui_keysym == 0) {
+ /* exit/enter grab if pressing Ctrl-Alt */
+ if (!gui_grab) {
+ /* if the application is not active,
+ do not try to enter grab state. It
+ prevents
+ 'SDL_WM_GrabInput(SDL_GRAB_ON)'
+ from blocking all the application
+ (SDL bug). */
+ if (SDL_GetAppState() & SDL_APPACTIVE)
+ sdl_grab_start();
+ } else {
+ sdl_grab_end();
+ }
+ /* SDL does not send back all the
+ modifiers key, so we must correct it */
+ reset_keys();
+ break;
+ }
+ gui_keysym = 0;
+ }
}
}
- sdl_process_key(&ev->key);
+ if (is_graphic_console() && !gui_keysym)
+ sdl_process_key(&ev->key);
break;
case SDL_QUIT:
- reset_requested = 1;
+ if (!no_quit) {
+ qemu_system_shutdown_request();
+ vm_start(); /* In case we're paused */
+ }
break;
case SDL_MOUSEMOTION:
- if (gui_grab) {
- sdl_send_mouse_event();
+ if (gui_grab || kbd_mouse_is_absolute() ||
+ absolute_enabled) {
+ sdl_send_mouse_event(0);
}
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
{
SDL_MouseButtonEvent *bev = &ev->button;
- if (!gui_grab) {
+ if (!gui_grab && !kbd_mouse_is_absolute()) {
if (ev->type == SDL_MOUSEBUTTONDOWN &&
(bev->state & SDL_BUTTON_LMASK)) {
/* start grabbing all events */
sdl_grab_start();
}
} else {
- sdl_send_mouse_event();
+ int dz;
+ dz = 0;
+#ifdef SDL_BUTTON_WHEELUP
+ if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
+ dz = -1;
+ } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
+ dz = 1;
+ }
+#endif
+ sdl_send_mouse_event(dz);
}
}
break;
+ case SDL_ACTIVEEVENT:
+ if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
+ !ev->active.gain && !gui_fullscreen_initial_grab) {
+ sdl_grab_end();
+ }
+ break;
default:
break;
}
}
}
-static void sdl_cleanup(void)
+static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
+{
+ SDL_Rect dst = { x, y, w, h };
+ SDL_FillRect(screen, &dst, c);
+}
+
+static void sdl_mouse_warp(int x, int y, int on)
+{
+ if (on) {
+ if (!guest_cursor)
+ sdl_show_cursor();
+ if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
+ SDL_SetCursor(guest_sprite);
+ SDL_WarpMouse(x, y);
+ }
+ } else if (gui_grab)
+ sdl_hide_cursor();
+ guest_cursor = on;
+ guest_x = x, guest_y = y;
+}
+
+static void sdl_mouse_define(int width, int height, int bpp,
+ int hot_x, int hot_y,
+ uint8_t *image, uint8_t *mask)
+{
+ uint8_t sprite[256], *line;
+ int x, y, dst, bypl, src = 0;
+ if (guest_sprite)
+ SDL_FreeCursor(guest_sprite);
+
+ memset(sprite, 0, 256);
+ bypl = ((width * bpp + 31) >> 5) << 2;
+ for (y = 0, dst = 0; y < height; y ++, image += bypl) {
+ line = image;
+ for (x = 0; x < width; x ++, dst ++) {
+ switch (bpp) {
+ case 24:
+ src = *(line ++); src |= *(line ++); src |= *(line ++);
+ break;
+ case 16:
+ case 15:
+ src = *(line ++); src |= *(line ++);
+ break;
+ case 8:
+ src = *(line ++);
+ break;
+ case 4:
+ src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
+ break;
+ case 2:
+ src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
+ break;
+ case 1:
+ src = 1 & (line[x >> 3] >> (x & 7));
+ break;
+ }
+ if (!src)
+ sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
+ }
+ }
+ guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
+
+ if (guest_cursor &&
+ (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
+ SDL_SetCursor(guest_sprite);
+}
+
+static void sdl_cleanup(void)
{
+ if (guest_sprite)
+ SDL_FreeCursor(guest_sprite);
SDL_Quit();
}
-void sdl_display_init(DisplayState *ds)
+void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;
+ uint8_t data = 0;
+
+#if defined(__APPLE__)
+ /* always use generic keymaps */
+ if (!keyboard_layout)
+ keyboard_layout = "en-us";
+#endif
+ if(keyboard_layout) {
+ kbd_layout = init_keyboard_layout(keyboard_layout);
+ if (!kbd_layout)
+ exit(1);
+ }
+
+ if (no_frame)
+ gui_noframe = 1;
flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
if (SDL_Init (flags)) {
fprintf(stderr, "Could not initialize SDL - exiting\n");
exit(1);
}
-
#ifndef _WIN32
/* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
signal(SIGINT, SIG_DFL);
ds->dpy_update = sdl_update;
ds->dpy_resize = sdl_resize;
ds->dpy_refresh = sdl_refresh;
+ ds->dpy_fill = sdl_fill;
+ ds->mouse_set = sdl_mouse_warp;
+ ds->cursor_define = sdl_mouse_define;
sdl_resize(ds, 640, 400);
sdl_update_caption();
SDL_EnableKeyRepeat(250, 50);
+ SDL_EnableUNICODE(1);
gui_grab = 0;
+ sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
+ sdl_cursor_normal = SDL_GetCursor();
+
atexit(sdl_cleanup);
+ if (full_screen) {
+ gui_fullscreen = 1;
+ gui_fullscreen_initial_grab = 1;
+ sdl_grab_start();
+ }
}