typedef struct {
Coroutine base;
void *stack;
- jmp_buf env;
+ sigjmp_buf env;
#ifdef CONFIG_VALGRIND_H
unsigned int valgrind_stack_id;
co = &self->base;
/* Initialize longjmp environment and switch back the caller */
- if (!setjmp(self->env)) {
- longjmp(*(jmp_buf *)co->entry_arg, 1);
+ if (!sigsetjmp(self->env, 0)) {
+ siglongjmp(*(sigjmp_buf *)co->entry_arg, 1);
}
while (true) {
const size_t stack_size = 1 << 20;
CoroutineUContext *co;
ucontext_t old_uc, uc;
- jmp_buf old_env;
+ sigjmp_buf old_env;
union cc_arg arg = {0};
- /* The ucontext functions preserve signal masks which incurs a system call
- * overhead. setjmp()/longjmp() does not preserve signal masks but only
- * works on the current stack. Since we need a way to create and switch to
- * a new stack, use the ucontext functions for that but setjmp()/longjmp()
- * for everything else.
+ /* The ucontext functions preserve signal masks which incurs a
+ * system call overhead. sigsetjmp(buf, 0)/siglongjmp() does not
+ * preserve signal masks but only works on the current stack.
+ * Since we need a way to create and switch to a new stack, use
+ * the ucontext functions for that but sigsetjmp()/siglongjmp() for
+ * everything else.
*/
if (getcontext(&uc) == -1) {
makecontext(&uc, (void (*)(void))coroutine_trampoline,
2, arg.i[0], arg.i[1]);
- /* swapcontext() in, longjmp() back out */
- if (!setjmp(old_env)) {
+ /* swapcontext() in, siglongjmp() back out */
+ if (!sigsetjmp(old_env, 0)) {
swapcontext(&old_uc, &uc);
}
return &co->base;
s->current = to_;
- ret = setjmp(from->env);
+ ret = sigsetjmp(from->env, 0);
if (ret == 0) {
- longjmp(to->env, action);
+ siglongjmp(to->env, action);
}
return ret;
}