void *translate_opaque, uint64_t *pentry, uint64_t *lowaddr,
uint64_t *highaddr, int big_endian, int elf_machine,
int clear_lsb, int data_swab, AddressSpace *as)
+{
+ return load_elf_ram(filename, translate_fn, translate_opaque,
+ pentry, lowaddr, highaddr, big_endian, elf_machine,
+ clear_lsb, data_swab, as, true);
+}
+
+/* return < 0 if error, otherwise the number of bytes loaded in memory */
+int load_elf_ram(const char *filename,
+ uint64_t (*translate_fn)(void *, uint64_t),
+ void *translate_opaque, uint64_t *pentry, uint64_t *lowaddr,
+ uint64_t *highaddr, int big_endian, int elf_machine,
+ int clear_lsb, int data_swab, AddressSpace *as,
+ bool load_rom)
{
int fd, data_order, target_data_order, must_swab, ret = ELF_LOAD_FAILED;
uint8_t e_ident[EI_NIDENT];
if (e_ident[EI_CLASS] == ELFCLASS64) {
ret = load_elf64(filename, fd, translate_fn, translate_opaque, must_swab,
pentry, lowaddr, highaddr, elf_machine, clear_lsb,
- data_swab, as);
+ data_swab, as, load_rom);
} else {
ret = load_elf32(filename, fd, translate_fn, translate_opaque, must_swab,
pentry, lowaddr, highaddr, elf_machine, clear_lsb,
- data_swab, as);
+ data_swab, as, load_rom);
}
fail:
#define DEFLATED 8
-/* This is the usual maximum in uboot, so if a uImage overflows this, it would
- * overflow on real hardware too. */
-#define UBOOT_MAX_GUNZIP_BYTES (64 << 20)
-
-static ssize_t gunzip(void *dst, size_t dstlen, uint8_t *src,
- size_t srclen)
+ssize_t gunzip(void *dst, size_t dstlen, uint8_t *src, size_t srclen)
{
z_stream s;
ssize_t dstbytes;