#include "ui/input.h"
#include "sysemu/sysemu.h"
#include "qapi/error.h"
-#include "qapi/qapi-commands.h"
+#include "qapi/qapi-commands-block.h"
+#include "qapi/qapi-commands-misc.h"
#include "sysemu/blockdev.h"
#include "qemu-version.h"
+#include "qemu/main-loop.h"
+#include "qemu/module.h"
#include <Carbon/Carbon.h>
#include "qom/cpu.h"
#ifndef MAC_OS_X_VERSION_10_6
#define MAC_OS_X_VERSION_10_6 1060
#endif
+#ifndef MAC_OS_X_VERSION_10_9
+#define MAC_OS_X_VERSION_10_9 1090
+#endif
#ifndef MAC_OS_X_VERSION_10_10
#define MAC_OS_X_VERSION_10_10 101000
#endif
#ifndef MAC_OS_X_VERSION_10_12
#define MAC_OS_X_VERSION_10_12 101200
#endif
+#ifndef MAC_OS_X_VERSION_10_13
+#define MAC_OS_X_VERSION_10_13 101300
+#endif
/* macOS 10.12 deprecated many constants, #define the new names for older SDKs */
#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_12
#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
#define NSWindowStyleMaskTitled NSTitledWindowMask
#endif
+/* 10.13 deprecates NSFileHandlingPanelOKButton in favour of
+ * NSModalResponseOK, which was introduced in 10.9. Define
+ * it for older versions.
+ */
+#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_9
+#define NSModalResponseOK NSFileHandlingPanelOKButton
+#endif
+/* 10.14 deprecates NSOnState and NSOffState in favor of
+ * NSControlStateValueOn/Off, which were introduced in 10.13.
+ * Define for older versions
+ */
+#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_13
+#define NSControlStateValueOn NSOnState
+#define NSControlStateValueOff NSOffState
+#endif
//#define DEBUG
NSTextField *pauseLabel;
NSArray * supportedImageFileTypes;
+static QemuSemaphore display_init_sem;
+static QemuSemaphore app_started_sem;
+
+// Utility functions to run specified code block with iothread lock held
+typedef void (^CodeBlock)(void);
+typedef bool (^BoolCodeBlock)(void);
+
+static void with_iothread_lock(CodeBlock block)
+{
+ bool locked = qemu_mutex_iothread_locked();
+ if (!locked) {
+ qemu_mutex_lock_iothread();
+ }
+ block();
+ if (!locked) {
+ qemu_mutex_unlock_iothread();
+ }
+}
+
+static bool bool_with_iothread_lock(BoolCodeBlock block)
+{
+ bool locked = qemu_mutex_iothread_locked();
+ bool val;
+
+ if (!locked) {
+ qemu_mutex_lock_iothread();
+ }
+ val = block();
+ if (!locked) {
+ qemu_mutex_unlock_iothread();
+ }
+ return val;
+}
+
// Mac to QKeyCode conversion
const int mac_to_qkeycode_map[] = {
[kVK_ANSI_A] = Q_KEY_CODE_A,
NSWindow *fullScreenWindow;
float cx,cy,cw,ch,cdx,cdy;
CGDataProviderRef dataProviderRef;
+ pixman_image_t *pixman_image;
BOOL modifiers_state[256];
BOOL isMouseGrabbed;
BOOL isFullscreen;
BOOL isAbsoluteEnabled;
BOOL isMouseDeassociated;
}
-- (void) switchSurface:(DisplaySurface *)surface;
+- (void) switchSurface:(pixman_image_t *)image;
- (void) grabMouse;
- (void) ungrabMouse;
- (void) toggleFullScreen:(id)sender;
- (void) handleMonitorInput:(NSEvent *)event;
-- (void) handleEvent:(NSEvent *)event;
+- (bool) handleEvent:(NSEvent *)event;
+- (bool) handleEventLocked:(NSEvent *)event;
- (void) setAbsoluteEnabled:(BOOL)tIsAbsoluteEnabled;
/* The state surrounding mouse grabbing is potentially confusing.
* isAbsoluteEnabled tracks qemu_input_is_absolute() [ie "is the emulated
{
COCOA_DEBUG("QemuCocoaView: dealloc\n");
- if (dataProviderRef)
+ if (dataProviderRef) {
CGDataProviderRelease(dataProviderRef);
+ pixman_image_unref(pixman_image);
+ }
[super dealloc];
}
return (p.x > -1 && p.x < screen.width && p.y > -1 && p.y < screen.height);
}
+/* Get location of event and convert to virtual screen coordinate */
+- (CGPoint) screenLocationOfEvent:(NSEvent *)ev
+{
+ NSWindow *eventWindow = [ev window];
+ // XXX: Use CGRect and -convertRectFromScreen: to support macOS 10.10
+ CGRect r = CGRectZero;
+ r.origin = [ev locationInWindow];
+ if (!eventWindow) {
+ if (!isFullscreen) {
+ return [[self window] convertRectFromScreen:r].origin;
+ } else {
+ CGPoint locationInSelfWindow = [[self window] convertRectFromScreen:r].origin;
+ CGPoint loc = [self convertPoint:locationInSelfWindow fromView:nil];
+ if (stretch_video) {
+ loc.x /= cdx;
+ loc.y /= cdy;
+ }
+ return loc;
+ }
+ } else if ([[self window] isEqual:eventWindow]) {
+ if (!isFullscreen) {
+ return r.origin;
+ } else {
+ CGPoint loc = [self convertPoint:r.origin fromView:nil];
+ if (stretch_video) {
+ loc.x /= cdx;
+ loc.y /= cdy;
+ }
+ return loc;
+ }
+ } else {
+ return [[self window] convertRectFromScreen:[eventWindow convertRectToScreen:r]].origin;
+ }
+}
+
- (void) hideCursor
{
if (!cursor_hide) {
COCOA_DEBUG("QemuCocoaView: drawRect\n");
// get CoreGraphic context
+#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_10
CGContextRef viewContextRef = [[NSGraphicsContext currentContext] graphicsPort];
+#else
+ CGContextRef viewContextRef = [[NSGraphicsContext currentContext] CGContext];
+#endif
+
CGContextSetInterpolationQuality (viewContextRef, kCGInterpolationNone);
CGContextSetShouldAntialias (viewContextRef, NO);
}
}
-- (void) switchSurface:(DisplaySurface *)surface
+- (void) switchSurface:(pixman_image_t *)image
{
COCOA_DEBUG("QemuCocoaView: switchSurface\n");
- int w = surface_width(surface);
- int h = surface_height(surface);
+ int w = pixman_image_get_width(image);
+ int h = pixman_image_get_height(image);
+ pixman_format_code_t image_format = pixman_image_get_format(image);
/* cdx == 0 means this is our very first surface, in which case we need
* to recalculate the content dimensions even if it happens to be the size
* of the initial empty window.
}
// update screenBuffer
- if (dataProviderRef)
+ if (dataProviderRef) {
CGDataProviderRelease(dataProviderRef);
+ pixman_image_unref(pixman_image);
+ }
//sync host window color space with guests
- screen.bitsPerPixel = surface_bits_per_pixel(surface);
- screen.bitsPerComponent = surface_bytes_per_pixel(surface) * 2;
+ screen.bitsPerPixel = PIXMAN_FORMAT_BPP(image_format);
+ screen.bitsPerComponent = DIV_ROUND_UP(screen.bitsPerPixel, 8) * 2;
- dataProviderRef = CGDataProviderCreateWithData(NULL, surface_data(surface), w * 4 * h, NULL);
+ pixman_image = image;
+ dataProviderRef = CGDataProviderCreateWithData(NULL, pixman_image_get_data(image), w * 4 * h, NULL);
// update windows
if (isFullscreen) {
}
}
-- (void) handleEvent:(NSEvent *)event
+- (bool) handleEvent:(NSEvent *)event
{
- COCOA_DEBUG("QemuCocoaView: handleEvent\n");
+ return bool_with_iothread_lock(^{
+ return [self handleEventLocked:event];
+ });
+}
+- (bool) handleEventLocked:(NSEvent *)event
+{
+ /* Return true if we handled the event, false if it should be given to OSX */
+ COCOA_DEBUG("QemuCocoaView: handleEvent\n");
int buttons = 0;
int keycode = 0;
bool mouse_event = false;
- NSPoint p = [event locationInWindow];
+ static bool switched_to_fullscreen = false;
+ // Location of event in virtual screen coordinates
+ NSPoint p = [self screenLocationOfEvent:event];
switch ([event type]) {
case NSEventTypeFlagsChanged:
keycode == Q_KEY_CODE_NUM_LOCK) {
[self toggleStatefulModifier:keycode];
} else if (qemu_console_is_graphic(NULL)) {
- [self toggleModifier:keycode];
+ if (switched_to_fullscreen) {
+ switched_to_fullscreen = false;
+ } else {
+ [self toggleModifier:keycode];
+ }
}
}
// forward command key combos to the host UI unless the mouse is grabbed
if (!isMouseGrabbed && ([event modifierFlags] & NSEventModifierFlagCommand)) {
- [NSApp sendEvent:event];
- return;
+ /*
+ * Prevent the command key from being stuck down in the guest
+ * when using Command-F to switch to full screen mode.
+ */
+ if (keycode == Q_KEY_CODE_F) {
+ switched_to_fullscreen = true;
+ }
+ return false;
}
// default
// enable graphic console
case '1' ... '9':
console_select(key - '0' - 1); /* ascii math */
- return;
+ return true;
// release the mouse grab
case 'g':
[self ungrabMouse];
- return;
+ return true;
}
}
}
// don't pass the guest a spurious key-up if we treated this
// command-key combo as a host UI action
if (!isMouseGrabbed && ([event modifierFlags] & NSEventModifierFlagCommand)) {
- return;
+ return true;
}
if (qemu_console_is_graphic(NULL)) {
break;
case NSEventTypeMouseMoved:
if (isAbsoluteEnabled) {
- if (![self screenContainsPoint:p] || ![[self window] isKeyWindow]) {
+ // Cursor re-entered into a window might generate events bound to screen coordinates
+ // and `nil` window property, and in full screen mode, current window might not be
+ // key window, where event location alone should suffice.
+ if (![self screenContainsPoint:p] || !([[self window] isKeyWindow] || isFullscreen)) {
if (isMouseGrabbed) {
[self ungrabMouse];
}
case NSEventTypeLeftMouseUp:
mouse_event = true;
if (!isMouseGrabbed && [self screenContainsPoint:p]) {
- if([[self window] isKeyWindow]) {
+ /*
+ * In fullscreen mode, the window of cocoaView may not be the
+ * key window, therefore the position relative to the virtual
+ * screen alone will be sufficient.
+ */
+ if(isFullscreen || [[self window] isKeyWindow]) {
[self grabMouse];
}
}
* This is in-line with standard Mac OS X UI behaviour.
*/
+ /*
+ * When deltaY is zero, it means that this scrolling event was
+ * either horizontal, or so fine that it only appears in
+ * scrollingDeltaY. So we drop the event.
+ */
+ if ([event deltaY] != 0) {
/* Determine if this is a scroll up or scroll down event */
- buttons = ([event scrollingDeltaY] > 0) ?
- INPUT_BUTTON_WHEEL_UP : INPUT_BUTTON_WHEEL_DOWN;
- qemu_input_queue_btn(dcl->con, buttons, true);
- qemu_input_event_sync();
- qemu_input_queue_btn(dcl->con, buttons, false);
- qemu_input_event_sync();
-
+ buttons = ([event deltaY] > 0) ?
+ INPUT_BUTTON_WHEEL_UP : INPUT_BUTTON_WHEEL_DOWN;
+ qemu_input_queue_btn(dcl->con, buttons, true);
+ qemu_input_event_sync();
+ qemu_input_queue_btn(dcl->con, buttons, false);
+ qemu_input_event_sync();
+ }
/*
* Since deltaY also reports scroll wheel events we prevent mouse
* movement code from executing.
mouse_event = false;
break;
default:
- [NSApp sendEvent:event];
+ return false;
}
if (mouse_event) {
qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, (int)[event deltaY]);
}
} else {
- [NSApp sendEvent:event];
+ return false;
}
qemu_input_event_sync();
}
+ return true;
}
- (void) grabMouse
*/
- (void) raiseAllKeys
{
- int index;
const int max_index = ARRAY_SIZE(modifiers_state);
- for (index = 0; index < max_index; index++) {
- if (modifiers_state[index]) {
- modifiers_state[index] = 0;
- qemu_input_event_send_key_qcode(dcl->con, index, false);
- }
- }
+ with_iothread_lock(^{
+ int index;
+
+ for (index = 0; index < max_index; index++) {
+ if (modifiers_state[index]) {
+ modifiers_state[index] = 0;
+ qemu_input_event_send_key_qcode(dcl->con, index, false);
+ }
+ }
+ });
}
@end
#endif
{
}
-- (void)startEmulationWithArgc:(int)argc argv:(char**)argv;
- (void)doToggleFullScreen:(id)sender;
- (void)toggleFullScreen:(id)sender;
- (void)showQEMUDoc:(id)sender;
- (void)applicationDidFinishLaunching: (NSNotification *) note
{
COCOA_DEBUG("QemuCocoaAppController: applicationDidFinishLaunching\n");
- // launch QEMU, with the global args
- [self startEmulationWithArgc:gArgc argv:(char **)gArgv];
+ /* Tell cocoa_display_init to proceed */
+ qemu_sem_post(&app_started_sem);
}
- (void)applicationWillTerminate:(NSNotification *)aNotification
[cocoaView raiseAllKeys];
}
-- (void)startEmulationWithArgc:(int)argc argv:(char**)argv
-{
- COCOA_DEBUG("QemuCocoaAppController: startEmulationWithArgc\n");
-
- int status;
- status = qemu_main(argc, argv, *_NSGetEnviron());
- exit(status);
-}
-
/* We abstract the method called by the Enter Fullscreen menu item
* because Mac OS 10.7 and higher disables it. This is because of the
* menu item's old selector's name toggleFullScreen:
{
stretch_video = !stretch_video;
if (stretch_video == true) {
- [sender setState: NSOnState];
+ [sender setState: NSControlStateValueOn];
} else {
- [sender setState: NSOffState];
+ [sender setState: NSControlStateValueOff];
}
}
/* Pause the guest */
- (void)pauseQEMU:(id)sender
{
- qmp_stop(NULL);
+ with_iothread_lock(^{
+ qmp_stop(NULL);
+ });
[sender setEnabled: NO];
[[[sender menu] itemWithTitle: @"Resume"] setEnabled: YES];
[self displayPause];
/* Resume running the guest operating system */
- (void)resumeQEMU:(id) sender
{
- qmp_cont(NULL);
+ with_iothread_lock(^{
+ qmp_cont(NULL);
+ });
[sender setEnabled: NO];
[[[sender menu] itemWithTitle: @"Pause"] setEnabled: YES];
[self removePause];
/* Restarts QEMU */
- (void)restartQEMU:(id)sender
{
- qmp_system_reset(NULL);
+ with_iothread_lock(^{
+ qmp_system_reset(NULL);
+ });
}
/* Powers down QEMU */
- (void)powerDownQEMU:(id)sender
{
- qmp_system_powerdown(NULL);
+ with_iothread_lock(^{
+ qmp_system_powerdown(NULL);
+ });
}
/* Ejects the media.
return;
}
- Error *err = NULL;
- qmp_eject(true, [drive cStringUsingEncoding: NSASCIIStringEncoding],
- false, NULL, false, false, &err);
+ __block Error *err = NULL;
+ with_iothread_lock(^{
+ qmp_eject(true, [drive cStringUsingEncoding: NSASCIIStringEncoding],
+ false, NULL, false, false, &err);
+ });
handleAnyDeviceErrors(err);
}
[openPanel setCanChooseFiles: YES];
[openPanel setAllowsMultipleSelection: NO];
[openPanel setAllowedFileTypes: supportedImageFileTypes];
- if([openPanel runModal] == NSFileHandlingPanelOKButton) {
+ if([openPanel runModal] == NSModalResponseOK) {
NSString * file = [[[openPanel URLs] objectAtIndex: 0] path];
if(file == nil) {
NSBeep();
return;
}
- Error *err = NULL;
- qmp_blockdev_change_medium(true,
- [drive cStringUsingEncoding:
- NSASCIIStringEncoding],
- false, NULL,
- [file cStringUsingEncoding:
- NSASCIIStringEncoding],
- true, "raw",
- false, 0,
- &err);
+ __block Error *err = NULL;
+ with_iothread_lock(^{
+ qmp_blockdev_change_medium(true,
+ [drive cStringUsingEncoding:
+ NSASCIIStringEncoding],
+ false, NULL,
+ [file cStringUsingEncoding:
+ NSASCIIStringEncoding],
+ true, "raw",
+ false, 0,
+ &err);
+ });
handleAnyDeviceErrors(err);
}
}
/* Create the version string*/
NSString *version_string;
version_string = [[NSString alloc] initWithFormat:
- @"QEMU emulator version %s%s", QEMU_VERSION, QEMU_PKGVERSION];
+ @"QEMU emulator version %s", QEMU_FULL_VERSION];
[version_label setStringValue: version_string];
[superView addSubview: version_label];
{
/* Unselect the currently selected item */
for (NSMenuItem *item in [menu itemArray]) {
- if (item.state == NSOnState) {
- [item setState: NSOffState];
+ if (item.state == NSControlStateValueOn) {
+ [item setState: NSControlStateValueOff];
break;
}
}
}
// check the menu item
- [sender setState: NSOnState];
+ [sender setState: NSControlStateValueOn];
// get the throttle percentage
throttle_pct = [sender tag];
- cpu_throttle_set(throttle_pct);
+ with_iothread_lock(^{
+ cpu_throttle_set(throttle_pct);
+ });
COCOA_DEBUG("cpu throttling at %d%c\n", cpu_throttle_get_percentage(), '%');
}
@end
+@interface QemuApplication : NSApplication
+@end
-int main (int argc, const char * argv[]) {
-
- gArgc = argc;
- gArgv = (char **)argv;
- int i;
-
- /* In case we don't need to display a window, let's not do that */
- for (i = 1; i < argc; i++) {
- const char *opt = argv[i];
-
- if (opt[0] == '-') {
- /* Treat --foo the same as -foo. */
- if (opt[1] == '-') {
- opt++;
- }
- if (!strcmp(opt, "-h") || !strcmp(opt, "-help") ||
- !strcmp(opt, "-vnc") ||
- !strcmp(opt, "-nographic") ||
- !strcmp(opt, "-version") ||
- !strcmp(opt, "-curses") ||
- !strcmp(opt, "-display") ||
- !strcmp(opt, "-qtest")) {
- return qemu_main(gArgc, gArgv, *_NSGetEnviron());
- }
- }
+@implementation QemuApplication
+- (void)sendEvent:(NSEvent *)event
+{
+ COCOA_DEBUG("QemuApplication: sendEvent\n");
+ if (![cocoaView handleEvent:event]) {
+ [super sendEvent: event];
}
+}
+@end
- NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
-
- // Pull this console process up to being a fully-fledged graphical
- // app with a menubar and Dock icon
- ProcessSerialNumber psn = { 0, kCurrentProcess };
- TransformProcessType(&psn, kProcessTransformToForegroundApplication);
-
- [NSApplication sharedApplication];
-
+static void create_initial_menus(void)
+{
// Add menus
NSMenu *menu;
NSMenuItem *menuItem;
initWithTitle: [NSString stringWithFormat: @"%d%%", percentage] action:@selector(adjustSpeed:) keyEquivalent:@""] autorelease];
if (percentage == 100) {
- [menuItem setState: NSOnState];
+ [menuItem setState: NSControlStateValueOn];
}
/* Calculate the throttle percentage */
menuItem = [[[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""] autorelease];
[menuItem setSubmenu:menu];
[[NSApp mainMenu] addItem:menuItem];
-
- // Create an Application controller
- QemuCocoaAppController *appController = [[QemuCocoaAppController alloc] init];
- [NSApp setDelegate:appController];
-
- // Start the main event loop
- [NSApp run];
-
- [appController release];
- [pool release];
-
- return 0;
-}
-
-
-
-#pragma mark qemu
-static void cocoa_update(DisplayChangeListener *dcl,
- int x, int y, int w, int h)
-{
- NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
-
- COCOA_DEBUG("qemu_cocoa: cocoa_update\n");
-
- NSRect rect;
- if ([cocoaView cdx] == 1.0) {
- rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
- } else {
- rect = NSMakeRect(
- x * [cocoaView cdx],
- ([cocoaView gscreen].height - y - h) * [cocoaView cdy],
- w * [cocoaView cdx],
- h * [cocoaView cdy]);
- }
- [cocoaView setNeedsDisplayInRect:rect];
-
- [pool release];
-}
-
-static void cocoa_switch(DisplayChangeListener *dcl,
- DisplaySurface *surface)
-{
- NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
-
- COCOA_DEBUG("qemu_cocoa: cocoa_switch\n");
- [cocoaView switchSurface:surface];
- [pool release];
-}
-
-static void cocoa_refresh(DisplayChangeListener *dcl)
-{
- NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
-
- COCOA_DEBUG("qemu_cocoa: cocoa_refresh\n");
- graphic_hw_update(NULL);
-
- if (qemu_input_is_absolute()) {
- if (![cocoaView isAbsoluteEnabled]) {
- if ([cocoaView isMouseGrabbed]) {
- [cocoaView ungrabMouse];
- }
- }
- [cocoaView setAbsoluteEnabled:YES];
- }
-
- NSDate *distantPast;
- NSEvent *event;
- distantPast = [NSDate distantPast];
- do {
- event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:distantPast
- inMode: NSDefaultRunLoopMode dequeue:YES];
- if (event != nil) {
- [cocoaView handleEvent:event];
- }
- } while(event != nil);
- [pool release];
-}
-
-static void cocoa_cleanup(void)
-{
- COCOA_DEBUG("qemu_cocoa: cocoa_cleanup\n");
- g_free(dcl);
}
-static const DisplayChangeListenerOps dcl_ops = {
- .dpy_name = "cocoa",
- .dpy_gfx_update = cocoa_update,
- .dpy_gfx_switch = cocoa_switch,
- .dpy_refresh = cocoa_refresh,
-};
-
/* Returns a name for a given console */
static NSString * getConsoleName(QemuConsole * console)
{
qapi_free_BlockInfoList(pointerToFree);
}
+/*
+ * The startup process for the OSX/Cocoa UI is complicated, because
+ * OSX insists that the UI runs on the initial main thread, and so we
+ * need to start a second thread which runs the vl.c qemu_main():
+ *
+ * Initial thread: 2nd thread:
+ * in main():
+ * create qemu-main thread
+ * wait on display_init semaphore
+ * call qemu_main()
+ * ...
+ * in cocoa_display_init():
+ * post the display_init semaphore
+ * wait on app_started semaphore
+ * create application, menus, etc
+ * enter OSX run loop
+ * in applicationDidFinishLaunching:
+ * post app_started semaphore
+ * tell main thread to fullscreen if needed
+ * [...]
+ * run qemu main-loop
+ *
+ * We do this in two stages so that we don't do the creation of the
+ * GUI application menus and so on for command line options like --help
+ * where we want to just print text to stdout and exit immediately.
+ */
+
+static void *call_qemu_main(void *opaque)
+{
+ int status;
+
+ COCOA_DEBUG("Second thread: calling qemu_main()\n");
+ status = qemu_main(gArgc, gArgv, *_NSGetEnviron());
+ COCOA_DEBUG("Second thread: qemu_main() returned, exiting\n");
+ exit(status);
+}
+
+int main (int argc, const char * argv[]) {
+ QemuThread thread;
+
+ COCOA_DEBUG("Entered main()\n");
+ gArgc = argc;
+ gArgv = (char **)argv;
+
+ qemu_sem_init(&display_init_sem, 0);
+ qemu_sem_init(&app_started_sem, 0);
+
+ qemu_thread_create(&thread, "qemu_main", call_qemu_main,
+ NULL, QEMU_THREAD_DETACHED);
+
+ COCOA_DEBUG("Main thread: waiting for display_init_sem\n");
+ qemu_sem_wait(&display_init_sem);
+ COCOA_DEBUG("Main thread: initializing app\n");
+
+ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
+
+ // Pull this console process up to being a fully-fledged graphical
+ // app with a menubar and Dock icon
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+
+ [QemuApplication sharedApplication];
+
+ create_initial_menus();
+
+ /*
+ * Create the menu entries which depend on QEMU state (for consoles
+ * and removeable devices). These make calls back into QEMU functions,
+ * which is OK because at this point we know that the second thread
+ * holds the iothread lock and is synchronously waiting for us to
+ * finish.
+ */
+ add_console_menu_entries();
+ addRemovableDevicesMenuItems();
+
+ // Create an Application controller
+ QemuCocoaAppController *appController = [[QemuCocoaAppController alloc] init];
+ [NSApp setDelegate:appController];
+
+ // Start the main event loop
+ COCOA_DEBUG("Main thread: entering OSX run loop\n");
+ [NSApp run];
+ COCOA_DEBUG("Main thread: left OSX run loop, exiting\n");
+
+ [appController release];
+ [pool release];
+
+ return 0;
+}
+
+
+
+#pragma mark qemu
+static void cocoa_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+{
+ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
+
+ COCOA_DEBUG("qemu_cocoa: cocoa_update\n");
+
+ dispatch_async(dispatch_get_main_queue(), ^{
+ NSRect rect;
+ if ([cocoaView cdx] == 1.0) {
+ rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
+ } else {
+ rect = NSMakeRect(
+ x * [cocoaView cdx],
+ ([cocoaView gscreen].height - y - h) * [cocoaView cdy],
+ w * [cocoaView cdx],
+ h * [cocoaView cdy]);
+ }
+ [cocoaView setNeedsDisplayInRect:rect];
+ });
+
+ [pool release];
+}
+
+static void cocoa_switch(DisplayChangeListener *dcl,
+ DisplaySurface *surface)
+{
+ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
+ pixman_image_t *image = surface->image;
+
+ COCOA_DEBUG("qemu_cocoa: cocoa_switch\n");
+
+ // The DisplaySurface will be freed as soon as this callback returns.
+ // We take a reference to the underlying pixman image here so it does
+ // not disappear from under our feet; the switchSurface method will
+ // deref the old image when it is done with it.
+ pixman_image_ref(image);
+
+ dispatch_async(dispatch_get_main_queue(), ^{
+ [cocoaView switchSurface:image];
+ });
+ [pool release];
+}
+
+static void cocoa_refresh(DisplayChangeListener *dcl)
+{
+ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
+
+ COCOA_DEBUG("qemu_cocoa: cocoa_refresh\n");
+ graphic_hw_update(NULL);
+
+ if (qemu_input_is_absolute()) {
+ dispatch_async(dispatch_get_main_queue(), ^{
+ if (![cocoaView isAbsoluteEnabled]) {
+ if ([cocoaView isMouseGrabbed]) {
+ [cocoaView ungrabMouse];
+ }
+ }
+ [cocoaView setAbsoluteEnabled:YES];
+ });
+ }
+ [pool release];
+}
+
+static void cocoa_cleanup(void)
+{
+ COCOA_DEBUG("qemu_cocoa: cocoa_cleanup\n");
+ g_free(dcl);
+}
+
+static const DisplayChangeListenerOps dcl_ops = {
+ .dpy_name = "cocoa",
+ .dpy_gfx_update = cocoa_update,
+ .dpy_gfx_switch = cocoa_switch,
+ .dpy_refresh = cocoa_refresh,
+};
+
static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
{
COCOA_DEBUG("qemu_cocoa: cocoa_display_init\n");
+ /* Tell main thread to go ahead and create the app and enter the run loop */
+ qemu_sem_post(&display_init_sem);
+ qemu_sem_wait(&app_started_sem);
+ COCOA_DEBUG("cocoa_display_init: app start completed\n");
+
/* if fullscreen mode is to be used */
if (opts->has_full_screen && opts->full_screen) {
- [NSApp activateIgnoringOtherApps: YES];
- [(QemuCocoaAppController *)[[NSApplication sharedApplication] delegate] toggleFullScreen: nil];
+ dispatch_async(dispatch_get_main_queue(), ^{
+ [NSApp activateIgnoringOtherApps: YES];
+ [(QemuCocoaAppController *)[[NSApplication sharedApplication] delegate] toggleFullScreen: nil];
+ });
}
dcl = g_malloc0(sizeof(DisplayChangeListener));
// register cleanup function
atexit(cocoa_cleanup);
-
- /* At this point QEMU has created all the consoles, so we can add View
- * menu entries for them.
- */
- add_console_menu_entries();
-
- /* Give all removable devices a menu item.
- * Has to be called after QEMU has started to
- * find out what removable devices it has.
- */
- addRemovableDevicesMenuItems();
}
static QemuDisplay qemu_display_cocoa = {