]> Git Repo - qemu.git/blobdiff - tcg/i386/tcg-target.h
tcg/i386: Add tcg_out_evex_opc
[qemu.git] / tcg / i386 / tcg-target.h
index 73a15f7e800506040d95c5ae26d50a278d8893a8..79af35386077c44716282c26e9688996430aa3e8 100644 (file)
 
 #ifdef __x86_64__
 # define TCG_TARGET_REG_BITS  64
-# define TCG_TARGET_NB_REGS   16
+# define TCG_TARGET_NB_REGS   32
+# define MAX_CODE_GEN_BUFFER_SIZE  (2 * GiB)
 #else
 # define TCG_TARGET_REG_BITS  32
-# define TCG_TARGET_NB_REGS    8
+# define TCG_TARGET_NB_REGS   24
+# define MAX_CODE_GEN_BUFFER_SIZE  UINT32_MAX
 #endif
 
 typedef enum {
@@ -56,6 +58,26 @@ typedef enum {
     TCG_REG_R13,
     TCG_REG_R14,
     TCG_REG_R15,
+
+    TCG_REG_XMM0,
+    TCG_REG_XMM1,
+    TCG_REG_XMM2,
+    TCG_REG_XMM3,
+    TCG_REG_XMM4,
+    TCG_REG_XMM5,
+    TCG_REG_XMM6,
+    TCG_REG_XMM7,
+
+    /* 64-bit registers; likewise always define.  */
+    TCG_REG_XMM8,
+    TCG_REG_XMM9,
+    TCG_REG_XMM10,
+    TCG_REG_XMM11,
+    TCG_REG_XMM12,
+    TCG_REG_XMM13,
+    TCG_REG_XMM14,
+    TCG_REG_XMM15,
+
     TCG_REG_RAX = TCG_REG_EAX,
     TCG_REG_RCX = TCG_REG_ECX,
     TCG_REG_RDX = TCG_REG_EDX,
@@ -64,10 +86,12 @@ typedef enum {
     TCG_REG_RBP = TCG_REG_EBP,
     TCG_REG_RSI = TCG_REG_ESI,
     TCG_REG_RDI = TCG_REG_EDI,
+
+    TCG_AREG0 = TCG_REG_EBP,
+    TCG_REG_CALL_STACK = TCG_REG_ESP
 } TCGReg;
 
 /* used for function call generation */
-#define TCG_REG_CALL_STACK TCG_REG_ESP 
 #define TCG_TARGET_STACK_ALIGN 16
 #if defined(_WIN64)
 #define TCG_TARGET_CALL_STACK_OFFSET 32
@@ -77,6 +101,13 @@ typedef enum {
 
 extern bool have_bmi1;
 extern bool have_popcnt;
+extern bool have_avx1;
+extern bool have_avx2;
+extern bool have_avx512bw;
+extern bool have_avx512dq;
+extern bool have_avx512vbmi2;
+extern bool have_avx512vl;
+extern bool have_movbe;
 
 /* optional instructions */
 #define TCG_TARGET_HAS_div2_i32         1
@@ -100,6 +131,7 @@ extern bool have_popcnt;
 #define TCG_TARGET_HAS_deposit_i32      1
 #define TCG_TARGET_HAS_extract_i32      1
 #define TCG_TARGET_HAS_sextract_i32     1
+#define TCG_TARGET_HAS_extract2_i32     1
 #define TCG_TARGET_HAS_movcond_i32      1
 #define TCG_TARGET_HAS_add2_i32         1
 #define TCG_TARGET_HAS_sub2_i32         1
@@ -107,11 +139,12 @@ extern bool have_popcnt;
 #define TCG_TARGET_HAS_muls2_i32        1
 #define TCG_TARGET_HAS_muluh_i32        0
 #define TCG_TARGET_HAS_mulsh_i32        0
-#define TCG_TARGET_HAS_goto_ptr         1
+#define TCG_TARGET_HAS_direct_jump      1
 
 #if TCG_TARGET_REG_BITS == 64
-#define TCG_TARGET_HAS_extrl_i64_i32    0
-#define TCG_TARGET_HAS_extrh_i64_i32    0
+/* Keep target addresses zero-extended in a register.  */
+#define TCG_TARGET_HAS_extrl_i64_i32    (TARGET_LONG_BITS == 32)
+#define TCG_TARGET_HAS_extrh_i64_i32    (TARGET_LONG_BITS == 32)
 #define TCG_TARGET_HAS_div2_i64         1
 #define TCG_TARGET_HAS_rot_i64          1
 #define TCG_TARGET_HAS_ext8s_i64        1
@@ -136,6 +169,7 @@ extern bool have_popcnt;
 #define TCG_TARGET_HAS_deposit_i64      1
 #define TCG_TARGET_HAS_extract_i64      1
 #define TCG_TARGET_HAS_sextract_i64     0
+#define TCG_TARGET_HAS_extract2_i64     1
 #define TCG_TARGET_HAS_movcond_i64      1
 #define TCG_TARGET_HAS_add2_i64         1
 #define TCG_TARGET_HAS_sub2_i64         1
@@ -143,8 +177,36 @@ extern bool have_popcnt;
 #define TCG_TARGET_HAS_muls2_i64        1
 #define TCG_TARGET_HAS_muluh_i64        0
 #define TCG_TARGET_HAS_mulsh_i64        0
+#define TCG_TARGET_HAS_qemu_st8_i32     0
+#else
+#define TCG_TARGET_HAS_qemu_st8_i32     1
 #endif
 
+/* We do not support older SSE systems, only beginning with AVX1.  */
+#define TCG_TARGET_HAS_v64              have_avx1
+#define TCG_TARGET_HAS_v128             have_avx1
+#define TCG_TARGET_HAS_v256             have_avx2
+
+#define TCG_TARGET_HAS_andc_vec         1
+#define TCG_TARGET_HAS_orc_vec          0
+#define TCG_TARGET_HAS_nand_vec         0
+#define TCG_TARGET_HAS_nor_vec          0
+#define TCG_TARGET_HAS_eqv_vec          0
+#define TCG_TARGET_HAS_not_vec          0
+#define TCG_TARGET_HAS_neg_vec          0
+#define TCG_TARGET_HAS_abs_vec          1
+#define TCG_TARGET_HAS_roti_vec         0
+#define TCG_TARGET_HAS_rots_vec         0
+#define TCG_TARGET_HAS_rotv_vec         0
+#define TCG_TARGET_HAS_shi_vec          1
+#define TCG_TARGET_HAS_shs_vec          1
+#define TCG_TARGET_HAS_shv_vec          have_avx2
+#define TCG_TARGET_HAS_mul_vec          1
+#define TCG_TARGET_HAS_sat_vec          1
+#define TCG_TARGET_HAS_minmax_vec       1
+#define TCG_TARGET_HAS_bitsel_vec       0
+#define TCG_TARGET_HAS_cmpsel_vec       -1
+
 #define TCG_TARGET_deposit_i32_valid(ofs, len) \
     (((ofs) == 0 && (len) == 8) || ((ofs) == 8 && (len) == 8) || \
      ((ofs) == 0 && (len) == 16))
@@ -156,14 +218,12 @@ extern bool have_popcnt;
 #define TCG_TARGET_extract_i64_valid(ofs, len) \
     (((ofs) == 8 && (len) == 8) || ((ofs) + (len)) == 32)
 
-#if TCG_TARGET_REG_BITS == 64
-# define TCG_AREG0 TCG_REG_R14
-#else
-# define TCG_AREG0 TCG_REG_EBP
-#endif
-
-static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
+static inline void tb_target_set_jmp_target(uintptr_t tc_ptr, uintptr_t jmp_rx,
+                                            uintptr_t jmp_rw, uintptr_t addr)
 {
+    /* patch the branch destination */
+    qatomic_set((int32_t *)jmp_rw, addr - (jmp_rx + 4));
+    /* no need to flush icache explicitly */
 }
 
 /* This defines the natural memory order supported by this
@@ -173,8 +233,13 @@ static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
  * The x86 has a pretty strong memory ordering which only really
  * allows for some stores to be re-ordered after loads.
  */
-#include "tcg-mo.h"
+#include "tcg/tcg-mo.h"
 
 #define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD)
 
+#define TCG_TARGET_HAS_MEMORY_BSWAP  have_movbe
+
+#define TCG_TARGET_NEED_LDST_LABELS
+#define TCG_TARGET_NEED_POOL_LABELS
+
 #endif
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