#include "qemu-common.h"
#include "ui/console.h"
+#include "ui/input.h"
#include "sysemu/sysemu.h"
#include "x_keymap.h"
#include "sdl_zoom.h"
static void do_sdl_resize(int width, int height, int bpp)
{
int flags;
+ SDL_Surface *tmp_screen;
// printf("resizing to %d %d\n", w, h);
if (gui_noframe)
flags |= SDL_NOFRAME;
- real_screen = SDL_SetVideoMode(width, height, bpp, flags);
+ tmp_screen = SDL_SetVideoMode(width, height, bpp, flags);
if (!real_screen) {
- fprintf(stderr, "Could not open SDL display (%dx%dx%d): %s\n", width,
- height, bpp, SDL_GetError());
- exit(1);
+ if (!tmp_screen) {
+ fprintf(stderr, "Could not open SDL display (%dx%dx%d): %s\n",
+ width, height, bpp, SDL_GetError());
+ exit(1);
+ }
+ } else {
+ /*
+ * Revert to the previous video mode if the change of resizing or
+ * resolution failed.
+ */
+ if (!tmp_screen) {
+ fprintf(stderr, "Failed to set SDL display (%dx%dx%d): %s\n",
+ width, height, bpp, SDL_GetError());
+ return;
+ }
}
+
+ real_screen = tmp_screen;
}
static void sdl_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface)
{
+ PixelFormat pf = qemu_pixelformat_from_pixman(new_surface->format);
/* temporary hack: allows to call sdl_switch to handle scaling changes */
if (new_surface) {
(surface_data(surface),
surface_width(surface), surface_height(surface),
surface_bits_per_pixel(surface), surface_stride(surface),
- surface->pf.rmask, surface->pf.gmask,
- surface->pf.bmask, surface->pf.amask);
+ pf.rmask, pf.gmask,
+ pf.bmask, pf.amask);
+}
+
+static bool sdl_check_format(DisplayChangeListener *dcl,
+ pixman_format_code_t format)
+{
+ /*
+ * We let SDL convert for us a few more formats than,
+ * the native ones. Thes are the ones I have tested.
+ */
+ return (format == PIXMAN_x8r8g8b8 ||
+ format == PIXMAN_b8g8r8x8 ||
+ format == PIXMAN_x1r5g5b5 ||
+ format == PIXMAN_r5g6b5);
}
/* generic keyboard conversion */
int i;
for(i = 0; i < 256; i++) {
if (modifiers_state[i]) {
- if (i & SCANCODE_GREY)
- kbd_put_keycode(SCANCODE_EMUL0);
- kbd_put_keycode(i | SCANCODE_UP);
+ qemu_input_event_send_key_number(dcl->con, i, false);
modifiers_state[i] = 0;
}
}
static void sdl_process_key(SDL_KeyboardEvent *ev)
{
- int keycode, v;
+ int keycode;
if (ev->keysym.sym == SDLK_PAUSE) {
/* specific case */
- v = 0;
- if (ev->type == SDL_KEYUP)
- v |= SCANCODE_UP;
- kbd_put_keycode(0xe1);
- kbd_put_keycode(0x1d | v);
- kbd_put_keycode(0x45 | v);
+ qemu_input_event_send_key_qcode(dcl->con, Q_KEY_CODE_PAUSE,
+ ev->type == SDL_KEYDOWN);
return;
}
case 0x45: /* num lock */
case 0x3a: /* caps lock */
/* SDL does not send the key up event, so we generate it */
- kbd_put_keycode(keycode);
- kbd_put_keycode(keycode | SCANCODE_UP);
+ qemu_input_event_send_key_number(dcl->con, keycode, true);
+ qemu_input_event_send_key_number(dcl->con, keycode, false);
return;
#endif
}
/* now send the key code */
- if (keycode & SCANCODE_GREY)
- kbd_put_keycode(SCANCODE_EMUL0);
- if (ev->type == SDL_KEYUP)
- kbd_put_keycode(keycode | SCANCODE_UP);
- else
- kbd_put_keycode(keycode & SCANCODE_KEYCODEMASK);
+ qemu_input_event_send_key_number(dcl->con, keycode,
+ ev->type == SDL_KEYDOWN);
}
static void sdl_update_caption(void)
if (!cursor_hide)
return;
- if (kbd_mouse_is_absolute()) {
+ if (qemu_input_is_absolute()) {
SDL_ShowCursor(1);
SDL_SetCursor(sdl_cursor_hidden);
} else {
if (!cursor_hide)
return;
- if (!kbd_mouse_is_absolute() || !qemu_console_is_graphic(NULL)) {
+ if (!qemu_input_is_absolute() || !qemu_console_is_graphic(NULL)) {
SDL_ShowCursor(1);
if (guest_cursor &&
- (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
+ (gui_grab || qemu_input_is_absolute() || absolute_enabled))
SDL_SetCursor(guest_sprite);
else
SDL_SetCursor(sdl_cursor_normal);
}
if (guest_cursor) {
SDL_SetCursor(guest_sprite);
- if (!kbd_mouse_is_absolute() && !absolute_enabled)
+ if (!qemu_input_is_absolute() && !absolute_enabled) {
SDL_WarpMouse(guest_x, guest_y);
+ }
} else
sdl_hide_cursor();
SDL_WM_GrabInput(SDL_GRAB_ON);
static void sdl_mouse_mode_change(Notifier *notify, void *data)
{
- if (kbd_mouse_is_absolute()) {
+ if (qemu_input_is_absolute()) {
if (!absolute_enabled) {
absolute_enabled = 1;
if (qemu_console_is_graphic(NULL)) {
}
}
-static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state)
+static void sdl_send_mouse_event(int dx, int dy, int x, int y, int state)
{
- int buttons = 0;
-
- if (state & SDL_BUTTON(SDL_BUTTON_LEFT)) {
- buttons |= MOUSE_EVENT_LBUTTON;
- }
- if (state & SDL_BUTTON(SDL_BUTTON_RIGHT)) {
- buttons |= MOUSE_EVENT_RBUTTON;
- }
- if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) {
- buttons |= MOUSE_EVENT_MBUTTON;
- }
-
- if (kbd_mouse_is_absolute()) {
- dx = x * 0x7FFF / (real_screen->w - 1);
- dy = y * 0x7FFF / (real_screen->h - 1);
- } else if (guest_cursor) {
- x -= guest_x;
- y -= guest_y;
- guest_x += x;
- guest_y += y;
- dx = x;
- dy = y;
+ static uint32_t bmap[INPUT_BUTTON_MAX] = {
+ [INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
+ [INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
+ [INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
+ [INPUT_BUTTON_WHEEL_UP] = SDL_BUTTON(SDL_BUTTON_WHEELUP),
+ [INPUT_BUTTON_WHEEL_DOWN] = SDL_BUTTON(SDL_BUTTON_WHEELDOWN),
+ };
+ static uint32_t prev_state;
+
+ if (prev_state != state) {
+ qemu_input_update_buttons(dcl->con, bmap, prev_state, state);
+ prev_state = state;
+ }
+
+ if (qemu_input_is_absolute()) {
+ qemu_input_queue_abs(dcl->con, INPUT_AXIS_X, x,
+ real_screen->w);
+ qemu_input_queue_abs(dcl->con, INPUT_AXIS_Y, y,
+ real_screen->h);
+ } else {
+ if (guest_cursor) {
+ x -= guest_x;
+ y -= guest_y;
+ guest_x += x;
+ guest_y += y;
+ dx = x;
+ dy = y;
+ }
+ qemu_input_queue_rel(dcl->con, INPUT_AXIS_X, dx);
+ qemu_input_queue_rel(dcl->con, INPUT_AXIS_Y, dy);
}
-
- kbd_mouse_event(dx, dy, dz, buttons);
+ qemu_input_event_sync();
}
static void sdl_scale(int width, int height)
int max_x, max_y;
if (qemu_console_is_graphic(NULL) &&
- (kbd_mouse_is_absolute() || absolute_enabled)) {
+ (qemu_input_is_absolute() || absolute_enabled)) {
max_x = real_screen->w - 1;
max_y = real_screen->h - 1;
if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
sdl_grab_start();
}
}
- if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
- sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
+ if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
+ sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel,
ev->motion.x, ev->motion.y, ev->motion.state);
}
}
{
int buttonstate = SDL_GetMouseState(NULL, NULL);
SDL_MouseButtonEvent *bev;
- int dz;
if (!qemu_console_is_graphic(NULL)) {
return;
}
bev = &ev->button;
- if (!gui_grab && !kbd_mouse_is_absolute()) {
+ if (!gui_grab && !qemu_input_is_absolute()) {
if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
/* start grabbing all events */
sdl_grab_start();
}
} else {
- dz = 0;
if (ev->type == SDL_MOUSEBUTTONDOWN) {
buttonstate |= SDL_BUTTON(bev->button);
} else {
buttonstate &= ~SDL_BUTTON(bev->button);
}
-#ifdef SDL_BUTTON_WHEELUP
- if (bev->button == SDL_BUTTON_WHEELUP &&
- ev->type == SDL_MOUSEBUTTONDOWN) {
- dz = -1;
- } else if (bev->button == SDL_BUTTON_WHEELDOWN &&
- ev->type == SDL_MOUSEBUTTONDOWN) {
- dz = 1;
- }
-#endif
- sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
+ sdl_send_mouse_event(0, 0, bev->x, bev->y, buttonstate);
}
}
}
#endif
if (!gui_grab && ev->active.gain && qemu_console_is_graphic(NULL) &&
- (kbd_mouse_is_absolute() || absolute_enabled)) {
+ (qemu_input_is_absolute() || absolute_enabled)) {
absolute_mouse_grab();
}
if (ev->active.state & SDL_APPACTIVE) {
if (on) {
if (!guest_cursor)
sdl_show_cursor();
- if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
+ if (gui_grab || qemu_input_is_absolute() || absolute_enabled) {
SDL_SetCursor(guest_sprite);
- if (!kbd_mouse_is_absolute() && !absolute_enabled)
+ if (!qemu_input_is_absolute() && !absolute_enabled) {
SDL_WarpMouse(x, y);
+ }
}
} else if (gui_grab)
sdl_hide_cursor();
g_free(mask);
if (guest_cursor &&
- (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
+ (gui_grab || qemu_input_is_absolute() || absolute_enabled))
SDL_SetCursor(guest_sprite);
}
}
static const DisplayChangeListenerOps dcl_ops = {
- .dpy_name = "sdl",
- .dpy_gfx_update = sdl_update,
- .dpy_gfx_switch = sdl_switch,
- .dpy_refresh = sdl_refresh,
- .dpy_mouse_set = sdl_mouse_warp,
- .dpy_cursor_define = sdl_mouse_define,
+ .dpy_name = "sdl",
+ .dpy_gfx_update = sdl_update,
+ .dpy_gfx_switch = sdl_switch,
+ .dpy_gfx_check_format = sdl_check_format,
+ .dpy_refresh = sdl_refresh,
+ .dpy_mouse_set = sdl_mouse_warp,
+ .dpy_cursor_define = sdl_mouse_define,
};
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)