#define NDEBUG
#endif
-#include "qemu-common.h"
+#include "qemu/cutils.h"
#include "qemu/host-utils.h"
#include "qemu/timer.h"
#include "elf.h"
#include "exec/log.h"
-/* Forward declarations for functions declared in tcg-target.c and used here. */
+/* Forward declarations for functions declared in tcg-target.inc.c and
+ used here. */
static void tcg_target_init(TCGContext *s);
static void tcg_target_qemu_prologue(TCGContext *s);
static void patch_reloc(tcg_insn_unit *code_ptr, int type,
size_t debug_frame_size)
__attribute__((unused));
-/* Forward declarations for functions declared and used in tcg-target.c. */
+/* Forward declarations for functions declared and used in tcg-target.inc.c. */
static int target_parse_constraint(TCGArgConstraint *ct, const char **pct_str);
static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg1,
intptr_t arg2);
static int tcg_target_const_match(tcg_target_long val, TCGType type,
const TCGArgConstraint *arg_ct);
static void tcg_out_tb_init(TCGContext *s);
-static void tcg_out_tb_finalize(TCGContext *s);
+static bool tcg_out_tb_finalize(TCGContext *s);
return l;
}
-#include "tcg-target.c"
+#include "tcg-target.inc.c"
/* pool based memory allocation */
void *tcg_malloc_internal(TCGContext *s, int size)
#include "exec/helper-tcg.h"
};
+static int indirect_reg_alloc_order[ARRAY_SIZE(tcg_target_reg_alloc_order)];
+
void tcg_context_init(TCGContext *s)
{
int op, total_args, n, i;
}
tcg_target_init(s);
+
+ /* Reverse the order of the saved registers, assuming they're all at
+ the start of tcg_target_reg_alloc_order. */
+ for (n = 0; n < ARRAY_SIZE(tcg_target_reg_alloc_order); ++n) {
+ int r = tcg_target_reg_alloc_order[n];
+ if (tcg_regset_test_reg(tcg_target_call_clobber_regs, r)) {
+ break;
+ }
+ }
+ for (i = 0; i < n; ++i) {
+ indirect_reg_alloc_order[i] = tcg_target_reg_alloc_order[n - 1 - i];
+ }
+ for (; i < ARRAY_SIZE(tcg_target_reg_alloc_order); ++i) {
+ indirect_reg_alloc_order[i] = tcg_target_reg_alloc_order[i];
+ }
}
void tcg_prologue_init(TCGContext *s)
/* Compute a high-water mark, at which we voluntarily flush the buffer
and start over. The size here is arbitrary, significantly larger
than we expect the code generation for any one opcode to require. */
- /* ??? We currently have no good estimate for, or checks in,
- tcg_out_tb_finalize. If there are quite a lot of guest memory ops,
- the number of out-of-line fragments could be quite high. In the
- short-term, increase the highwater buffer. */
- s->code_gen_highwater = s->code_gen_buffer + (total_size - 64*1024);
+ s->code_gen_highwater = s->code_gen_buffer + (total_size - 1024);
tcg_register_jit(s->code_gen_buffer, total_size);
#endif
}
-void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size)
-{
- s->frame_start = start;
- s->frame_end = start + size;
- s->frame_reg = reg;
-}
-
void tcg_func_start(TCGContext *s)
{
tcg_pool_reset(s);
s->be = tcg_malloc(sizeof(TCGBackendData));
}
-static inline void tcg_temp_alloc(TCGContext *s, int n)
+static inline int temp_idx(TCGContext *s, TCGTemp *ts)
{
- if (n > TCG_MAX_TEMPS)
- tcg_abort();
+ ptrdiff_t n = ts - s->temps;
+ tcg_debug_assert(n >= 0 && n < s->nb_temps);
+ return n;
}
-static inline int tcg_global_reg_new_internal(TCGType type, int reg,
- const char *name)
+static inline TCGTemp *tcg_temp_alloc(TCGContext *s)
+{
+ int n = s->nb_temps++;
+ tcg_debug_assert(n < TCG_MAX_TEMPS);
+ return memset(&s->temps[n], 0, sizeof(TCGTemp));
+}
+
+static inline TCGTemp *tcg_global_alloc(TCGContext *s)
+{
+ tcg_debug_assert(s->nb_globals == s->nb_temps);
+ s->nb_globals++;
+ return tcg_temp_alloc(s);
+}
+
+static int tcg_global_reg_new_internal(TCGContext *s, TCGType type,
+ TCGReg reg, const char *name)
{
- TCGContext *s = &tcg_ctx;
TCGTemp *ts;
- int idx;
-#if TCG_TARGET_REG_BITS == 32
- if (type != TCG_TYPE_I32)
+ if (TCG_TARGET_REG_BITS == 32 && type != TCG_TYPE_I32) {
tcg_abort();
-#endif
- if (tcg_regset_test_reg(s->reserved_regs, reg))
- tcg_abort();
- idx = s->nb_globals;
- tcg_temp_alloc(s, s->nb_globals + 1);
- ts = &s->temps[s->nb_globals];
+ }
+
+ ts = tcg_global_alloc(s);
ts->base_type = type;
ts->type = type;
ts->fixed_reg = 1;
ts->reg = reg;
ts->name = name;
- s->nb_globals++;
tcg_regset_set_reg(s->reserved_regs, reg);
- return idx;
+
+ return temp_idx(s, ts);
+}
+
+void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size)
+{
+ int idx;
+ s->frame_start = start;
+ s->frame_end = start + size;
+ idx = tcg_global_reg_new_internal(s, TCG_TYPE_PTR, reg, "_frame");
+ s->frame_temp = &s->temps[idx];
}
-TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name)
+TCGv_i32 tcg_global_reg_new_i32(TCGReg reg, const char *name)
{
+ TCGContext *s = &tcg_ctx;
int idx;
- idx = tcg_global_reg_new_internal(TCG_TYPE_I32, reg, name);
+ if (tcg_regset_test_reg(s->reserved_regs, reg)) {
+ tcg_abort();
+ }
+ idx = tcg_global_reg_new_internal(s, TCG_TYPE_I32, reg, name);
return MAKE_TCGV_I32(idx);
}
-TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name)
+TCGv_i64 tcg_global_reg_new_i64(TCGReg reg, const char *name)
{
+ TCGContext *s = &tcg_ctx;
int idx;
- idx = tcg_global_reg_new_internal(TCG_TYPE_I64, reg, name);
+ if (tcg_regset_test_reg(s->reserved_regs, reg)) {
+ tcg_abort();
+ }
+ idx = tcg_global_reg_new_internal(s, TCG_TYPE_I64, reg, name);
return MAKE_TCGV_I64(idx);
}
-static inline int tcg_global_mem_new_internal(TCGType type, int reg,
- intptr_t offset,
- const char *name)
+int tcg_global_mem_new_internal(TCGType type, TCGv_ptr base,
+ intptr_t offset, const char *name)
{
TCGContext *s = &tcg_ctx;
- TCGTemp *ts;
- int idx;
+ TCGTemp *base_ts = &s->temps[GET_TCGV_PTR(base)];
+ TCGTemp *ts = tcg_global_alloc(s);
+ int indirect_reg = 0, bigendian = 0;
+#ifdef HOST_WORDS_BIGENDIAN
+ bigendian = 1;
+#endif
+
+ if (!base_ts->fixed_reg) {
+ indirect_reg = 1;
+ base_ts->indirect_base = 1;
+ }
- idx = s->nb_globals;
-#if TCG_TARGET_REG_BITS == 32
- if (type == TCG_TYPE_I64) {
+ if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
+ TCGTemp *ts2 = tcg_global_alloc(s);
char buf[64];
- tcg_temp_alloc(s, s->nb_globals + 2);
- ts = &s->temps[s->nb_globals];
- ts->base_type = type;
+
+ ts->base_type = TCG_TYPE_I64;
ts->type = TCG_TYPE_I32;
- ts->fixed_reg = 0;
+ ts->indirect_reg = indirect_reg;
ts->mem_allocated = 1;
- ts->mem_reg = reg;
-#ifdef HOST_WORDS_BIGENDIAN
- ts->mem_offset = offset + 4;
-#else
- ts->mem_offset = offset;
-#endif
+ ts->mem_base = base_ts;
+ ts->mem_offset = offset + bigendian * 4;
pstrcpy(buf, sizeof(buf), name);
pstrcat(buf, sizeof(buf), "_0");
ts->name = strdup(buf);
- ts++;
- ts->base_type = type;
- ts->type = TCG_TYPE_I32;
- ts->fixed_reg = 0;
- ts->mem_allocated = 1;
- ts->mem_reg = reg;
-#ifdef HOST_WORDS_BIGENDIAN
- ts->mem_offset = offset;
-#else
- ts->mem_offset = offset + 4;
-#endif
+ tcg_debug_assert(ts2 == ts + 1);
+ ts2->base_type = TCG_TYPE_I64;
+ ts2->type = TCG_TYPE_I32;
+ ts2->indirect_reg = indirect_reg;
+ ts2->mem_allocated = 1;
+ ts2->mem_base = base_ts;
+ ts2->mem_offset = offset + (1 - bigendian) * 4;
pstrcpy(buf, sizeof(buf), name);
pstrcat(buf, sizeof(buf), "_1");
ts->name = strdup(buf);
-
- s->nb_globals += 2;
- } else
-#endif
- {
- tcg_temp_alloc(s, s->nb_globals + 1);
- ts = &s->temps[s->nb_globals];
+ } else {
ts->base_type = type;
ts->type = type;
- ts->fixed_reg = 0;
+ ts->indirect_reg = indirect_reg;
ts->mem_allocated = 1;
- ts->mem_reg = reg;
+ ts->mem_base = base_ts;
ts->mem_offset = offset;
ts->name = name;
- s->nb_globals++;
}
- return idx;
-}
-
-TCGv_i32 tcg_global_mem_new_i32(int reg, intptr_t offset, const char *name)
-{
- int idx = tcg_global_mem_new_internal(TCG_TYPE_I32, reg, offset, name);
- return MAKE_TCGV_I32(idx);
+ return temp_idx(s, ts);
}
-TCGv_i64 tcg_global_mem_new_i64(int reg, intptr_t offset, const char *name)
-{
- int idx = tcg_global_mem_new_internal(TCG_TYPE_I64, reg, offset, name);
- return MAKE_TCGV_I64(idx);
-}
-
-static inline int tcg_temp_new_internal(TCGType type, int temp_local)
+static int tcg_temp_new_internal(TCGType type, int temp_local)
{
TCGContext *s = &tcg_ctx;
TCGTemp *ts;
ts = &s->temps[idx];
ts->temp_allocated = 1;
- assert(ts->base_type == type);
- assert(ts->temp_local == temp_local);
+ tcg_debug_assert(ts->base_type == type);
+ tcg_debug_assert(ts->temp_local == temp_local);
} else {
- idx = s->nb_temps;
-#if TCG_TARGET_REG_BITS == 32
- if (type == TCG_TYPE_I64) {
- tcg_temp_alloc(s, s->nb_temps + 2);
- ts = &s->temps[s->nb_temps];
- ts->base_type = type;
- ts->type = TCG_TYPE_I32;
- ts->temp_allocated = 1;
- ts->temp_local = temp_local;
- ts->name = NULL;
- ts++;
+ ts = tcg_temp_alloc(s);
+ if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
+ TCGTemp *ts2 = tcg_temp_alloc(s);
+
ts->base_type = type;
ts->type = TCG_TYPE_I32;
ts->temp_allocated = 1;
ts->temp_local = temp_local;
- ts->name = NULL;
- s->nb_temps += 2;
- } else
-#endif
- {
- tcg_temp_alloc(s, s->nb_temps + 1);
- ts = &s->temps[s->nb_temps];
+
+ tcg_debug_assert(ts2 == ts + 1);
+ ts2->base_type = TCG_TYPE_I64;
+ ts2->type = TCG_TYPE_I32;
+ ts2->temp_allocated = 1;
+ ts2->temp_local = temp_local;
+ } else {
ts->base_type = type;
ts->type = type;
ts->temp_allocated = 1;
ts->temp_local = temp_local;
- ts->name = NULL;
- s->nb_temps++;
}
+ idx = temp_idx(s, ts);
}
#if defined(CONFIG_DEBUG_TCG)
ts->mem_allocated = 0;
ts->fixed_reg = 0;
}
- for(i = 0; i < TCG_TARGET_NB_REGS; i++) {
- s->reg_to_temp[i] = -1;
- }
+
+ memset(s->reg_to_temp, 0, sizeof(s->reg_to_temp));
}
-static char *tcg_get_arg_str_idx(TCGContext *s, char *buf, int buf_size,
- int idx)
+static char *tcg_get_arg_str_ptr(TCGContext *s, char *buf, int buf_size,
+ TCGTemp *ts)
{
- TCGTemp *ts;
+ int idx = temp_idx(s, ts);
- assert(idx >= 0 && idx < s->nb_temps);
- ts = &s->temps[idx];
if (idx < s->nb_globals) {
pstrcpy(buf, buf_size, ts->name);
+ } else if (ts->temp_local) {
+ snprintf(buf, buf_size, "loc%d", idx - s->nb_globals);
} else {
- if (ts->temp_local)
- snprintf(buf, buf_size, "loc%d", idx - s->nb_globals);
- else
- snprintf(buf, buf_size, "tmp%d", idx - s->nb_globals);
+ snprintf(buf, buf_size, "tmp%d", idx - s->nb_globals);
}
return buf;
}
-char *tcg_get_arg_str_i32(TCGContext *s, char *buf, int buf_size, TCGv_i32 arg)
-{
- return tcg_get_arg_str_idx(s, buf, buf_size, GET_TCGV_I32(arg));
-}
-
-char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg)
+static char *tcg_get_arg_str_idx(TCGContext *s, char *buf,
+ int buf_size, int idx)
{
- return tcg_get_arg_str_idx(s, buf, buf_size, GET_TCGV_I64(arg));
+ assert(idx >= 0 && idx < s->nb_temps);
+ return tcg_get_arg_str_ptr(s, buf, buf_size, &s->temps[idx]);
}
/* Find helper name. */
/* dummy liveness analysis */
static void tcg_liveness_analysis(TCGContext *s)
{
- int nb_ops;
- nb_ops = s->gen_opc_ptr - s->gen_opc_buf;
+ int nb_ops = s->gen_next_op_idx;
s->op_dead_args = tcg_malloc(nb_ops * sizeof(uint16_t));
memset(s->op_dead_args, 0, nb_ops * sizeof(uint16_t));
printf("%s", tcg_target_reg_names[ts->reg]);
break;
case TEMP_VAL_MEM:
- printf("%d(%s)", (int)ts->mem_offset, tcg_target_reg_names[ts->mem_reg]);
+ printf("%d(%s)", (int)ts->mem_offset,
+ tcg_target_reg_names[ts->mem_base->reg]);
break;
case TEMP_VAL_CONST:
printf("$0x%" TCG_PRIlx, ts->val);
}
for(i = 0; i < TCG_TARGET_NB_REGS; i++) {
- if (s->reg_to_temp[i] >= 0) {
+ if (s->reg_to_temp[i] != NULL) {
printf("%s: %s\n",
tcg_target_reg_names[i],
- tcg_get_arg_str_idx(s, buf, sizeof(buf), s->reg_to_temp[i]));
+ tcg_get_arg_str_ptr(s, buf, sizeof(buf), s->reg_to_temp[i]));
}
}
}
static void check_regs(TCGContext *s)
{
- int reg, k;
+ int reg;
+ int k;
TCGTemp *ts;
char buf[64];
- for(reg = 0; reg < TCG_TARGET_NB_REGS; reg++) {
- k = s->reg_to_temp[reg];
- if (k >= 0) {
- ts = &s->temps[k];
- if (ts->val_type != TEMP_VAL_REG ||
- ts->reg != reg) {
+ for (reg = 0; reg < TCG_TARGET_NB_REGS; reg++) {
+ ts = s->reg_to_temp[reg];
+ if (ts != NULL) {
+ if (ts->val_type != TEMP_VAL_REG || ts->reg != reg) {
printf("Inconsistency for register %s:\n",
tcg_target_reg_names[reg]);
goto fail;
}
}
}
- for(k = 0; k < s->nb_temps; k++) {
+ for (k = 0; k < s->nb_temps; k++) {
ts = &s->temps[k];
- if (ts->val_type == TEMP_VAL_REG &&
- !ts->fixed_reg &&
- s->reg_to_temp[ts->reg] != k) {
- printf("Inconsistency for temp %s:\n",
- tcg_get_arg_str_idx(s, buf, sizeof(buf), k));
+ if (ts->val_type == TEMP_VAL_REG && !ts->fixed_reg
+ && s->reg_to_temp[ts->reg] != ts) {
+ printf("Inconsistency for temp %s:\n",
+ tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
fail:
- printf("reg state:\n");
- dump_regs(s);
- tcg_abort();
+ printf("reg state:\n");
+ dump_regs(s);
+ tcg_abort();
}
}
}
tcg_abort();
}
ts->mem_offset = s->current_frame_offset;
- ts->mem_reg = s->frame_reg;
+ ts->mem_base = s->frame_temp;
ts->mem_allocated = 1;
s->current_frame_offset += sizeof(tcg_target_long);
}
+static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet);
+
/* sync register 'reg' by saving it to the corresponding temporary */
-static inline void tcg_reg_sync(TCGContext *s, int reg)
+static void tcg_reg_sync(TCGContext *s, TCGReg reg, TCGRegSet allocated_regs)
{
- TCGTemp *ts;
- int temp;
+ TCGTemp *ts = s->reg_to_temp[reg];
- temp = s->reg_to_temp[reg];
- ts = &s->temps[temp];
assert(ts->val_type == TEMP_VAL_REG);
if (!ts->mem_coherent && !ts->fixed_reg) {
if (!ts->mem_allocated) {
- temp_allocate_frame(s, temp);
+ temp_allocate_frame(s, temp_idx(s, ts));
+ } else if (ts->indirect_reg) {
+ tcg_regset_set_reg(allocated_regs, ts->reg);
+ temp_load(s, ts->mem_base,
+ tcg_target_available_regs[TCG_TYPE_PTR],
+ allocated_regs);
}
- tcg_out_st(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
+ tcg_out_st(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
}
ts->mem_coherent = 1;
}
/* free register 'reg' by spilling the corresponding temporary if necessary */
-static void tcg_reg_free(TCGContext *s, int reg)
+static void tcg_reg_free(TCGContext *s, TCGReg reg, TCGRegSet allocated_regs)
{
- int temp;
+ TCGTemp *ts = s->reg_to_temp[reg];
- temp = s->reg_to_temp[reg];
- if (temp != -1) {
- tcg_reg_sync(s, reg);
- s->temps[temp].val_type = TEMP_VAL_MEM;
- s->reg_to_temp[reg] = -1;
+ if (ts != NULL) {
+ tcg_reg_sync(s, reg, allocated_regs);
+ ts->val_type = TEMP_VAL_MEM;
+ s->reg_to_temp[reg] = NULL;
}
}
/* Allocate a register belonging to reg1 & ~reg2 */
-static int tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2)
+static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet desired_regs,
+ TCGRegSet allocated_regs, bool rev)
{
- int i, reg;
+ int i, n = ARRAY_SIZE(tcg_target_reg_alloc_order);
+ const int *order;
+ TCGReg reg;
TCGRegSet reg_ct;
- tcg_regset_andnot(reg_ct, reg1, reg2);
+ tcg_regset_andnot(reg_ct, desired_regs, allocated_regs);
+ order = rev ? indirect_reg_alloc_order : tcg_target_reg_alloc_order;
/* first try free registers */
- for(i = 0; i < ARRAY_SIZE(tcg_target_reg_alloc_order); i++) {
- reg = tcg_target_reg_alloc_order[i];
- if (tcg_regset_test_reg(reg_ct, reg) && s->reg_to_temp[reg] == -1)
+ for(i = 0; i < n; i++) {
+ reg = order[i];
+ if (tcg_regset_test_reg(reg_ct, reg) && s->reg_to_temp[reg] == NULL)
return reg;
}
/* XXX: do better spill choice */
- for(i = 0; i < ARRAY_SIZE(tcg_target_reg_alloc_order); i++) {
- reg = tcg_target_reg_alloc_order[i];
+ for(i = 0; i < n; i++) {
+ reg = order[i];
if (tcg_regset_test_reg(reg_ct, reg)) {
- tcg_reg_free(s, reg);
+ tcg_reg_free(s, reg, allocated_regs);
return reg;
}
}
tcg_abort();
}
-/* mark a temporary as dead. */
-static inline void temp_dead(TCGContext *s, int temp)
+/* Make sure the temporary is in a register. If needed, allocate the register
+ from DESIRED while avoiding ALLOCATED. */
+static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs,
+ TCGRegSet allocated_regs)
{
- TCGTemp *ts;
+ TCGReg reg;
- ts = &s->temps[temp];
- if (!ts->fixed_reg) {
- if (ts->val_type == TEMP_VAL_REG) {
- s->reg_to_temp[ts->reg] = -1;
- }
- if (temp < s->nb_globals || ts->temp_local) {
- ts->val_type = TEMP_VAL_MEM;
- } else {
- ts->val_type = TEMP_VAL_DEAD;
+ switch (ts->val_type) {
+ case TEMP_VAL_REG:
+ return;
+ case TEMP_VAL_CONST:
+ reg = tcg_reg_alloc(s, desired_regs, allocated_regs, ts->indirect_base);
+ tcg_out_movi(s, ts->type, reg, ts->val);
+ ts->mem_coherent = 0;
+ break;
+ case TEMP_VAL_MEM:
+ reg = tcg_reg_alloc(s, desired_regs, allocated_regs, ts->indirect_base);
+ if (ts->indirect_reg) {
+ tcg_regset_set_reg(allocated_regs, reg);
+ temp_load(s, ts->mem_base,
+ tcg_target_available_regs[TCG_TYPE_PTR],
+ allocated_regs);
}
+ tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
+ ts->mem_coherent = 1;
+ break;
+ case TEMP_VAL_DEAD:
+ default:
+ tcg_abort();
}
+ ts->reg = reg;
+ ts->val_type = TEMP_VAL_REG;
+ s->reg_to_temp[reg] = ts;
+}
+
+/* mark a temporary as dead. */
+static inline void temp_dead(TCGContext *s, TCGTemp *ts)
+{
+ if (ts->fixed_reg) {
+ return;
+ }
+ if (ts->val_type == TEMP_VAL_REG) {
+ s->reg_to_temp[ts->reg] = NULL;
+ }
+ ts->val_type = (temp_idx(s, ts) < s->nb_globals || ts->temp_local
+ ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
}
/* sync a temporary to memory. 'allocated_regs' is used in case a
temporary registers needs to be allocated to store a constant. */
-static inline void temp_sync(TCGContext *s, int temp, TCGRegSet allocated_regs)
+static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs)
{
- TCGTemp *ts;
-
- ts = &s->temps[temp];
- if (!ts->fixed_reg) {
- switch(ts->val_type) {
- case TEMP_VAL_CONST:
- ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
- allocated_regs);
- ts->val_type = TEMP_VAL_REG;
- s->reg_to_temp[ts->reg] = temp;
- ts->mem_coherent = 0;
- tcg_out_movi(s, ts->type, ts->reg, ts->val);
- /* fallthrough*/
- case TEMP_VAL_REG:
- tcg_reg_sync(s, ts->reg);
- break;
- case TEMP_VAL_DEAD:
- case TEMP_VAL_MEM:
- break;
- default:
- tcg_abort();
- }
+ if (ts->fixed_reg) {
+ return;
+ }
+ switch (ts->val_type) {
+ case TEMP_VAL_CONST:
+ temp_load(s, ts, tcg_target_available_regs[ts->type], allocated_regs);
+ /* fallthrough */
+ case TEMP_VAL_REG:
+ tcg_reg_sync(s, ts->reg, allocated_regs);
+ break;
+ case TEMP_VAL_DEAD:
+ case TEMP_VAL_MEM:
+ break;
+ default:
+ tcg_abort();
}
}
/* save a temporary to memory. 'allocated_regs' is used in case a
temporary registers needs to be allocated to store a constant. */
-static inline void temp_save(TCGContext *s, int temp, TCGRegSet allocated_regs)
+static inline void temp_save(TCGContext *s, TCGTemp *ts,
+ TCGRegSet allocated_regs)
{
#ifdef USE_LIVENESS_ANALYSIS
- /* The liveness analysis already ensures that globals are back
- in memory. Keep an assert for safety. */
- assert(s->temps[temp].val_type == TEMP_VAL_MEM || s->temps[temp].fixed_reg);
-#else
- temp_sync(s, temp, allocated_regs);
- temp_dead(s, temp);
+ /* ??? Liveness does not yet incorporate indirect bases. */
+ if (!ts->indirect_base) {
+ /* The liveness analysis already ensures that globals are back
+ in memory. Keep an assert for safety. */
+ tcg_debug_assert(ts->val_type == TEMP_VAL_MEM || ts->fixed_reg);
+ return;
+ }
#endif
+ temp_sync(s, ts, allocated_regs);
+ temp_dead(s, ts);
}
/* save globals to their canonical location and assume they can be
{
int i;
- for(i = 0; i < s->nb_globals; i++) {
- temp_save(s, i, allocated_regs);
+ for (i = 0; i < s->nb_globals; i++) {
+ temp_save(s, &s->temps[i], allocated_regs);
}
}
int i;
for (i = 0; i < s->nb_globals; i++) {
+ TCGTemp *ts = &s->temps[i];
#ifdef USE_LIVENESS_ANALYSIS
- assert(s->temps[i].val_type != TEMP_VAL_REG || s->temps[i].fixed_reg ||
- s->temps[i].mem_coherent);
-#else
- temp_sync(s, i, allocated_regs);
+ /* ??? Liveness does not yet incorporate indirect bases. */
+ if (!ts->indirect_base) {
+ tcg_debug_assert(ts->val_type != TEMP_VAL_REG
+ || ts->fixed_reg
+ || ts->mem_coherent);
+ continue;
+ }
#endif
+ temp_sync(s, ts, allocated_regs);
}
}
all globals are stored at their canonical location. */
static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs)
{
- TCGTemp *ts;
int i;
- for(i = s->nb_globals; i < s->nb_temps; i++) {
- ts = &s->temps[i];
+ for (i = s->nb_globals; i < s->nb_temps; i++) {
+ TCGTemp *ts = &s->temps[i];
if (ts->temp_local) {
- temp_save(s, i, allocated_regs);
+ temp_save(s, ts, allocated_regs);
} else {
#ifdef USE_LIVENESS_ANALYSIS
- /* The liveness analysis already ensures that temps are dead.
- Keep an assert for safety. */
- assert(ts->val_type == TEMP_VAL_DEAD);
-#else
- temp_dead(s, i);
+ /* ??? Liveness does not yet incorporate indirect bases. */
+ if (!ts->indirect_base) {
+ /* The liveness analysis already ensures that temps are dead.
+ Keep an assert for safety. */
+ assert(ts->val_type == TEMP_VAL_DEAD);
+ continue;
+ }
#endif
+ temp_dead(s, ts);
}
}
tcg_out_movi(s, ots->type, ots->reg, val);
} else {
/* The movi is not explicitly generated here */
- if (ots->val_type == TEMP_VAL_REG)
- s->reg_to_temp[ots->reg] = -1;
+ if (ots->val_type == TEMP_VAL_REG) {
+ s->reg_to_temp[ots->reg] = NULL;
+ }
ots->val_type = TEMP_VAL_CONST;
ots->val = val;
}
if (NEED_SYNC_ARG(0)) {
- temp_sync(s, args[0], s->reserved_regs);
+ temp_sync(s, ots, s->reserved_regs);
}
if (IS_DEAD_ARG(0)) {
- temp_dead(s, args[0]);
+ temp_dead(s, ots);
}
}
we don't have to reload SOURCE the next time it is used. */
if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG)
|| ts->val_type == TEMP_VAL_MEM) {
- ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[itype],
- allocated_regs);
- if (ts->val_type == TEMP_VAL_MEM) {
- tcg_out_ld(s, itype, ts->reg, ts->mem_reg, ts->mem_offset);
- ts->mem_coherent = 1;
- } else if (ts->val_type == TEMP_VAL_CONST) {
- tcg_out_movi(s, itype, ts->reg, ts->val);
- ts->mem_coherent = 0;
- }
- s->reg_to_temp[ts->reg] = args[1];
- ts->val_type = TEMP_VAL_REG;
+ temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs);
}
if (IS_DEAD_ARG(0) && !ots->fixed_reg) {
if (!ots->mem_allocated) {
temp_allocate_frame(s, args[0]);
}
- tcg_out_st(s, otype, ts->reg, ots->mem_reg, ots->mem_offset);
+ if (ots->indirect_reg) {
+ tcg_regset_set_reg(allocated_regs, ts->reg);
+ temp_load(s, ots->mem_base,
+ tcg_target_available_regs[TCG_TYPE_PTR],
+ allocated_regs);
+ }
+ tcg_out_st(s, otype, ts->reg, ots->mem_base->reg, ots->mem_offset);
if (IS_DEAD_ARG(1)) {
- temp_dead(s, args[1]);
+ temp_dead(s, ts);
}
- temp_dead(s, args[0]);
+ temp_dead(s, ots);
} else if (ts->val_type == TEMP_VAL_CONST) {
/* propagate constant */
if (ots->val_type == TEMP_VAL_REG) {
- s->reg_to_temp[ots->reg] = -1;
+ s->reg_to_temp[ots->reg] = NULL;
}
ots->val_type = TEMP_VAL_CONST;
ots->val = ts->val;
if (IS_DEAD_ARG(1)) {
- temp_dead(s, args[1]);
+ temp_dead(s, ts);
}
} else {
/* The code in the first if block should have moved the
if (IS_DEAD_ARG(1) && !ts->fixed_reg && !ots->fixed_reg) {
/* the mov can be suppressed */
if (ots->val_type == TEMP_VAL_REG) {
- s->reg_to_temp[ots->reg] = -1;
+ s->reg_to_temp[ots->reg] = NULL;
}
ots->reg = ts->reg;
- temp_dead(s, args[1]);
+ temp_dead(s, ts);
} else {
if (ots->val_type != TEMP_VAL_REG) {
/* When allocating a new register, make sure to not spill the
input one. */
tcg_regset_set_reg(allocated_regs, ts->reg);
ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[otype],
- allocated_regs);
+ allocated_regs, ots->indirect_base);
}
tcg_out_mov(s, otype, ots->reg, ts->reg);
}
ots->val_type = TEMP_VAL_REG;
ots->mem_coherent = 0;
- s->reg_to_temp[ots->reg] = args[0];
+ s->reg_to_temp[ots->reg] = ots;
if (NEED_SYNC_ARG(0)) {
- tcg_reg_sync(s, ots->reg);
+ tcg_reg_sync(s, ots->reg, allocated_regs);
}
}
}
uint8_t sync_args)
{
TCGRegSet allocated_regs;
- int i, k, nb_iargs, nb_oargs, reg;
+ int i, k, nb_iargs, nb_oargs;
+ TCGReg reg;
TCGArg arg;
const TCGArgConstraint *arg_ct;
TCGTemp *ts;
arg = args[i];
arg_ct = &def->args_ct[i];
ts = &s->temps[arg];
- if (ts->val_type == TEMP_VAL_MEM) {
- reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
- ts->val_type = TEMP_VAL_REG;
- ts->reg = reg;
- ts->mem_coherent = 1;
- s->reg_to_temp[reg] = arg;
- } else if (ts->val_type == TEMP_VAL_CONST) {
- if (tcg_target_const_match(ts->val, ts->type, arg_ct)) {
- /* constant is OK for instruction */
- const_args[i] = 1;
- new_args[i] = ts->val;
- goto iarg_end;
- } else {
- /* need to move to a register */
- reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
- tcg_out_movi(s, ts->type, reg, ts->val);
- ts->val_type = TEMP_VAL_REG;
- ts->reg = reg;
- ts->mem_coherent = 0;
- s->reg_to_temp[reg] = arg;
- }
+
+ if (ts->val_type == TEMP_VAL_CONST
+ && tcg_target_const_match(ts->val, ts->type, arg_ct)) {
+ /* constant is OK for instruction */
+ const_args[i] = 1;
+ new_args[i] = ts->val;
+ goto iarg_end;
}
- assert(ts->val_type == TEMP_VAL_REG);
+
+ temp_load(s, ts, arg_ct->u.regs, allocated_regs);
+
if (arg_ct->ct & TCG_CT_IALIAS) {
if (ts->fixed_reg) {
/* if fixed register, we must allocate a new register
allocate_in_reg:
/* allocate a new register matching the constraint
and move the temporary register into it */
- reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
+ reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs,
+ ts->indirect_base);
tcg_out_mov(s, ts->type, reg, ts->reg);
}
new_args[i] = reg;
/* mark dead temporaries and free the associated registers */
for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) {
if (IS_DEAD_ARG(i)) {
- temp_dead(s, args[i]);
+ temp_dead(s, &s->temps[args[i]]);
}
}
} else {
if (def->flags & TCG_OPF_CALL_CLOBBER) {
/* XXX: permit generic clobber register list ? */
- for(reg = 0; reg < TCG_TARGET_NB_REGS; reg++) {
- if (tcg_regset_test_reg(tcg_target_call_clobber_regs, reg)) {
- tcg_reg_free(s, reg);
+ for (i = 0; i < TCG_TARGET_NB_REGS; i++) {
+ if (tcg_regset_test_reg(tcg_target_call_clobber_regs, i)) {
+ tcg_reg_free(s, i, allocated_regs);
}
}
}
tcg_regset_test_reg(arg_ct->u.regs, reg)) {
goto oarg_end;
}
- reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
+ reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs,
+ ts->indirect_base);
}
tcg_regset_set_reg(allocated_regs, reg);
/* if a fixed register is used, then a move will be done afterwards */
if (!ts->fixed_reg) {
if (ts->val_type == TEMP_VAL_REG) {
- s->reg_to_temp[ts->reg] = -1;
+ s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
/* temp value is modified, so the value kept in memory is
potentially not the same */
ts->mem_coherent = 0;
- s->reg_to_temp[reg] = arg;
+ s->reg_to_temp[reg] = ts;
}
oarg_end:
new_args[i] = reg;
tcg_out_mov(s, ts->type, ts->reg, reg);
}
if (NEED_SYNC_ARG(i)) {
- tcg_reg_sync(s, reg);
+ tcg_reg_sync(s, reg, allocated_regs);
}
if (IS_DEAD_ARG(i)) {
- temp_dead(s, args[i]);
+ temp_dead(s, ts);
}
}
}
const TCGArg * const args, uint16_t dead_args,
uint8_t sync_args)
{
- int flags, nb_regs, i, reg;
+ int flags, nb_regs, i;
+ TCGReg reg;
TCGArg arg;
TCGTemp *ts;
intptr_t stack_offset;
#endif
if (arg != TCG_CALL_DUMMY_ARG) {
ts = &s->temps[arg];
- if (ts->val_type == TEMP_VAL_REG) {
- tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset);
- } else if (ts->val_type == TEMP_VAL_MEM) {
- reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
- s->reserved_regs);
- /* XXX: not correct if reading values from the stack */
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
- tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset);
- } else if (ts->val_type == TEMP_VAL_CONST) {
- reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
- s->reserved_regs);
- /* XXX: sign extend may be needed on some targets */
- tcg_out_movi(s, ts->type, reg, ts->val);
- tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset);
- } else {
- tcg_abort();
- }
+ temp_load(s, ts, tcg_target_available_regs[ts->type],
+ s->reserved_regs);
+ tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset);
}
#ifndef TCG_TARGET_STACK_GROWSUP
stack_offset += sizeof(tcg_target_long);
if (arg != TCG_CALL_DUMMY_ARG) {
ts = &s->temps[arg];
reg = tcg_target_call_iarg_regs[i];
- tcg_reg_free(s, reg);
+ tcg_reg_free(s, reg, allocated_regs);
+
if (ts->val_type == TEMP_VAL_REG) {
if (ts->reg != reg) {
tcg_out_mov(s, ts->type, reg, ts->reg);
}
- } else if (ts->val_type == TEMP_VAL_MEM) {
- tcg_out_ld(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
- } else if (ts->val_type == TEMP_VAL_CONST) {
- /* XXX: sign extend ? */
- tcg_out_movi(s, ts->type, reg, ts->val);
} else {
- tcg_abort();
+ TCGRegSet arg_set;
+
+ tcg_regset_clear(arg_set);
+ tcg_regset_set_reg(arg_set, reg);
+ temp_load(s, ts, arg_set, allocated_regs);
}
+
tcg_regset_set_reg(allocated_regs, reg);
}
}
/* mark dead temporaries and free the associated registers */
for(i = nb_oargs; i < nb_iargs + nb_oargs; i++) {
if (IS_DEAD_ARG(i)) {
- temp_dead(s, args[i]);
+ temp_dead(s, &s->temps[args[i]]);
}
}
/* clobber call registers */
- for(reg = 0; reg < TCG_TARGET_NB_REGS; reg++) {
- if (tcg_regset_test_reg(tcg_target_call_clobber_regs, reg)) {
- tcg_reg_free(s, reg);
+ for (i = 0; i < TCG_TARGET_NB_REGS; i++) {
+ if (tcg_regset_test_reg(tcg_target_call_clobber_regs, i)) {
+ tcg_reg_free(s, i, allocated_regs);
}
}
arg = args[i];
ts = &s->temps[arg];
reg = tcg_target_call_oarg_regs[i];
- assert(s->reg_to_temp[reg] == -1);
+ assert(s->reg_to_temp[reg] == NULL);
if (ts->fixed_reg) {
if (ts->reg != reg) {
}
} else {
if (ts->val_type == TEMP_VAL_REG) {
- s->reg_to_temp[ts->reg] = -1;
+ s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
ts->mem_coherent = 0;
- s->reg_to_temp[reg] = arg;
+ s->reg_to_temp[reg] = ts;
if (NEED_SYNC_ARG(i)) {
- tcg_reg_sync(s, reg);
+ tcg_reg_sync(s, reg, allocated_regs);
}
if (IS_DEAD_ARG(i)) {
- temp_dead(s, args[i]);
+ temp_dead(s, ts);
}
}
}
#endif
-int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf)
+int tcg_gen_code(TCGContext *s, TranslationBlock *tb)
{
int i, oi, oi_next, num_insns;
#endif
#ifdef DEBUG_DISAS
- if (unlikely(qemu_loglevel_mask(CPU_LOG_TB_OP))) {
+ if (unlikely(qemu_loglevel_mask(CPU_LOG_TB_OP)
+ && qemu_log_in_addr_range(tb->pc))) {
qemu_log("OP:\n");
tcg_dump_ops(s);
qemu_log("\n");
#endif
#ifdef DEBUG_DISAS
- if (unlikely(qemu_loglevel_mask(CPU_LOG_TB_OP_OPT))) {
+ if (unlikely(qemu_loglevel_mask(CPU_LOG_TB_OP_OPT)
+ && qemu_log_in_addr_range(tb->pc))) {
qemu_log("OP after optimization and liveness analysis:\n");
tcg_dump_ops(s);
qemu_log("\n");
tcg_reg_alloc_start(s);
- s->code_buf = gen_code_buf;
- s->code_ptr = gen_code_buf;
+ s->code_buf = tb->tc_ptr;
+ s->code_ptr = tb->tc_ptr;
tcg_out_tb_init(s);
}
break;
case INDEX_op_discard:
- temp_dead(s, args[0]);
+ temp_dead(s, &s->temps[args[0]]);
break;
case INDEX_op_set_label:
tcg_reg_alloc_bb_end(s, s->reserved_regs);
s->gen_insn_end_off[num_insns] = tcg_current_code_size(s);
/* Generate TB finalization at the end of block */
- tcg_out_tb_finalize(s);
+ if (!tcg_out_tb_finalize(s)) {
+ return -1;
+ }
/* flush instruction cache */
flush_icache_range((uintptr_t)s->code_buf, (uintptr_t)s->code_ptr);