* THE SOFTWARE.
*/
+#include "qemu/osdep.h"
#include "sysemu/sysemu.h"
#include "ui/console.h"
-#include "qapi/error.h"
#include "qmp-commands.h"
#include "qapi-types.h"
#include "ui/keymaps.h"
/* new input core */
QemuInputHandler h;
QemuInputHandlerState *s;
- int axis[INPUT_AXIS_MAX];
+ int axis[INPUT_AXIS__MAX];
int buttons;
};
static QTAILQ_HEAD(, QEMUPutLEDEntry) led_handlers =
QTAILQ_HEAD_INITIALIZER(led_handlers);
-int index_from_key(const char *key)
+int index_from_key(const char *key, size_t key_length)
{
int i;
- for (i = 0; QKeyCode_lookup[i] != NULL; i++) {
- if (!strcmp(key, QKeyCode_lookup[i])) {
+ for (i = 0; i < Q_KEY_CODE__MAX; i++) {
+ if (!strncmp(key, QKeyCode_str(i), key_length) &&
+ !QKeyCode_str(i)[key_length]) {
break;
}
}
- /* Return Q_KEY_CODE_MAX if the key is invalid */
+ /* Return Q_KEY_CODE__MAX if the key is invalid */
return i;
}
{
QEMUPutKbdEntry *entry = (QEMUPutKbdEntry *)dev;
int scancodes[3], i, count;
+ InputKeyEvent *key = evt->u.key.data;
if (!entry || !entry->put_kbd) {
return;
}
- count = qemu_input_key_value_to_scancode(evt->u.key->key,
- evt->u.key->down,
+ count = qemu_input_key_value_to_scancode(key->key,
+ key->down,
scancodes);
for (i = 0; i < count; i++) {
entry->put_kbd(entry->opaque, scancodes[i]);
static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
- static const int bmap[INPUT_BUTTON_MAX] = {
+ static const int bmap[INPUT_BUTTON__MAX] = {
[INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON,
[INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
[INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON,
};
QEMUPutMouseEntry *s = (QEMUPutMouseEntry *)dev;
+ InputBtnEvent *btn;
+ InputMoveEvent *move;
switch (evt->type) {
case INPUT_EVENT_KIND_BTN:
- if (evt->u.btn->down) {
- s->buttons |= bmap[evt->u.btn->button];
+ btn = evt->u.btn.data;
+ if (btn->down) {
+ s->buttons |= bmap[btn->button];
} else {
- s->buttons &= ~bmap[evt->u.btn->button];
+ s->buttons &= ~bmap[btn->button];
}
- if (evt->u.btn->down && evt->u.btn->button == INPUT_BUTTON_WHEEL_UP) {
+ if (btn->down && btn->button == INPUT_BUTTON_WHEEL_UP) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
-1,
s->buttons);
}
- if (evt->u.btn->down &&
- evt->u.btn->button == INPUT_BUTTON_WHEEL_DOWN) {
+ if (btn->down && btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
}
break;
case INPUT_EVENT_KIND_ABS:
- s->axis[evt->u.abs->axis] = evt->u.abs->value;
+ move = evt->u.abs.data;
+ s->axis[move->axis] = move->value;
break;
case INPUT_EVENT_KIND_REL:
- s->axis[evt->u.rel->axis] += evt->u.rel->value;
+ move = evt->u.rel.data;
+ s->axis[move->axis] += move->value;
break;
default:
break;
{
QEMUPutMouseEntry *s;
- s = g_malloc0(sizeof(QEMUPutMouseEntry));
+ s = g_new0(QEMUPutMouseEntry, 1);
s->qemu_put_mouse_event = func;
s->qemu_put_mouse_event_opaque = opaque;
{
QEMUPutLEDEntry *s;
- s = g_malloc0(sizeof(QEMUPutLEDEntry));
+ s = g_new0(QEMUPutLEDEntry, 1);
s->put_led = func;
s->opaque = opaque;