int qemu_open(const char *name, int flags, ...);
ssize_t qemu_write_full(int fd, const void *buf, size_t count)
QEMU_WARN_UNUSED_RESULT;
+ssize_t qemu_send_full(int fd, const void *buf, size_t count, int flags)
+ QEMU_WARN_UNUSED_RESULT;
+ssize_t qemu_recv_full(int fd, void *buf, size_t count, int flags)
+ QEMU_WARN_UNUSED_RESULT;
void qemu_set_cloexec(int fd);
#ifndef _WIN32
#define qemu_recv(sockfd, buf, len, flags) recv(sockfd, buf, len, flags)
#endif
+int qemu_recvv(int sockfd, struct iovec *iov, int len, int iov_offset);
+int qemu_sendv(int sockfd, struct iovec *iov, int len, int iov_offset);
+
/* Error handling. */
void QEMU_NORETURN hw_error(const char *fmt, ...) GCC_FMT_ATTR(1, 2);
typedef uint64_t pcibus_t;
+typedef enum LostTickPolicy {
+ LOST_TICK_DISCARD,
+ LOST_TICK_DELAY,
+ LOST_TICK_MERGE,
+ LOST_TICK_SLEW,
+} LostTickPolicy;
+
void tcg_exec_init(unsigned long tb_size);
bool tcg_enabled(void);
void qemu_init_vcpu(void *env);
#endif
+/**
+ * Sends an iovec (or optionally a part of it) down a socket, yielding
+ * when the socket is full.
+ */
+int qemu_co_sendv(int sockfd, struct iovec *iov,
+ int len, int iov_offset);
+
+/**
+ * Receives data into an iovec (or optionally into a part of it) from
+ * a socket, yielding when there is no data in the socket.
+ */
+int qemu_co_recvv(int sockfd, struct iovec *iov,
+ int len, int iov_offset);
+
+
+/**
+ * Sends a buffer down a socket, yielding when the socket is full.
+ */
+int qemu_co_send(int sockfd, void *buf, int len);
+
+/**
+ * Receives data into a buffer from a socket, yielding when there
+ * is no data in the socket.
+ */
+int qemu_co_recv(int sockfd, void *buf, int len);
+
+
typedef struct QEMUIOVector {
struct iovec *iov;
int niov;