#include "hw/hw.h"
#include "hw/boards.h"
-static const VMStateDescription vmstate_cpu = {
- .name = "cpu",
- .version_id = CPU_SAVE_VERSION,
+static const VMStateDescription vmstate_env = {
+ .name = "env",
+ .version_id = 1,
.minimum_version_id = 1,
- .minimum_version_id_old = 1,
- .fields = (VMStateField[]) {
+ .fields = (VMStateField[]) {
VMSTATE_UINT32_ARRAY(regs, CPULM32State, 32),
VMSTATE_UINT32(pc, CPULM32State),
VMSTATE_UINT32(ie, CPULM32State),
}
};
-void cpu_save(QEMUFile *f, void *opaque)
-{
- vmstate_save_state(f, &vmstate_cpu, opaque);
-}
-
-int cpu_load(QEMUFile *f, void *opaque, int version_id)
-{
- return vmstate_load_state(f, &vmstate_cpu, opaque, version_id);
-}
+const VMStateDescription vmstate_lm32_cpu = {
+ .name = "cpu",
+ .version_id = 1,
+ .minimum_version_id = 1,
+ .fields = (VMStateField[]) {
+ VMSTATE_STRUCT(env, LM32CPU, 1, vmstate_env, CPULM32State),
+ VMSTATE_END_OF_LIST()
+ }
+};