* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
+#include "qemu/osdep.h"
#include <SDL.h>
#include <SDL_thread.h>
#include "qemu-common.h"
#define AUDIO_CAP "sdl"
#include "audio_int.h"
+#define USE_SEMAPHORE (SDL_MAJOR_VERSION < 2)
+
typedef struct SDLVoiceOut {
HWVoiceOut hw;
int live;
+#if USE_SEMAPHORE
int rpos;
+#endif
int decr;
} SDLVoiceOut;
static struct SDLAudioState {
int exit;
+#if USE_SEMAPHORE
SDL_mutex *mutex;
SDL_sem *sem;
+#endif
int initialized;
+ bool driver_created;
} glob_sdl;
typedef struct SDLAudioState SDLAudioState;
static int sdl_lock (SDLAudioState *s, const char *forfn)
{
+#if USE_SEMAPHORE
if (SDL_LockMutex (s->mutex)) {
sdl_logerr ("SDL_LockMutex for %s failed\n", forfn);
return -1;
}
+#else
+ SDL_LockAudio();
+#endif
+
return 0;
}
static int sdl_unlock (SDLAudioState *s, const char *forfn)
{
+#if USE_SEMAPHORE
if (SDL_UnlockMutex (s->mutex)) {
sdl_logerr ("SDL_UnlockMutex for %s failed\n", forfn);
return -1;
}
+#else
+ SDL_UnlockAudio();
+#endif
+
return 0;
}
static int sdl_post (SDLAudioState *s, const char *forfn)
{
+#if USE_SEMAPHORE
if (SDL_SemPost (s->sem)) {
sdl_logerr ("SDL_SemPost for %s failed\n", forfn);
return -1;
}
+#endif
+
return 0;
}
+#if USE_SEMAPHORE
static int sdl_wait (SDLAudioState *s, const char *forfn)
{
if (SDL_SemWait (s->sem)) {
}
return 0;
}
+#endif
static int sdl_unlock_and_post (SDLAudioState *s, const char *forfn)
{
int to_mix, decr;
/* dolog ("in callback samples=%d\n", samples); */
+#if USE_SEMAPHORE
sdl_wait (s, "sdl_callback");
if (s->exit) {
return;
return;
}
- if (audio_bug (AUDIO_FUNC, sdl->live < 0 || sdl->live > hw->samples)) {
+ if (audio_bug(__func__, sdl->live < 0 || sdl->live > hw->samples)) {
dolog ("sdl->live=%d hw->samples=%d\n",
sdl->live, hw->samples);
return;
if (!sdl->live) {
goto again;
}
+#else
+ if (s->exit || !sdl->live) {
+ break;
+ }
+#endif
/* dolog ("in callback live=%d\n", live); */
to_mix = audio_MIN (samples, sdl->live);
/* dolog ("in callback to_mix %d, chunk %d\n", to_mix, chunk); */
hw->clip (buf, src, chunk);
+#if USE_SEMAPHORE
sdl->rpos = (sdl->rpos + chunk) % hw->samples;
+#else
+ hw->rpos = (hw->rpos + chunk) % hw->samples;
+#endif
to_mix -= chunk;
buf += chunk << hw->info.shift;
}
sdl->live -= decr;
sdl->decr += decr;
+#if USE_SEMAPHORE
again:
if (sdl_unlock (s, "sdl_callback")) {
return;
}
+#endif
}
/* dolog ("done len=%d\n", len); */
+
+#if (SDL_MAJOR_VERSION >= 2)
+ /* SDL2 does not clear the remaining buffer for us, so do it on our own */
+ if (samples) {
+ memset(buf, 0, samples << hw->info.shift);
+ }
+#endif
}
static int sdl_write_out (SWVoiceOut *sw, void *buf, int len)
decr = audio_MIN (sdl->decr, live);
sdl->decr -= decr;
+#if USE_SEMAPHORE
sdl->live = live - decr;
hw->rpos = sdl->rpos;
+#else
+ sdl->live = live;
+#endif
if (sdl->live > 0) {
sdl_unlock_and_post (s, "sdl_run_out");
sdl_close (&glob_sdl);
}
-static int sdl_init_out (HWVoiceOut *hw, struct audsettings *as)
+static int sdl_init_out(HWVoiceOut *hw, struct audsettings *as,
+ void *drv_opaque)
{
SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
SDLAudioState *s = &glob_sdl;
static void *sdl_audio_init (void)
{
SDLAudioState *s = &glob_sdl;
+ if (s->driver_created) {
+ sdl_logerr("Can't create multiple sdl backends\n");
+ return NULL;
+ }
if (SDL_InitSubSystem (SDL_INIT_AUDIO)) {
sdl_logerr ("SDL failed to initialize audio subsystem\n");
return NULL;
}
+#if USE_SEMAPHORE
s->mutex = SDL_CreateMutex ();
if (!s->mutex) {
sdl_logerr ("Failed to create SDL mutex\n");
SDL_QuitSubSystem (SDL_INIT_AUDIO);
return NULL;
}
+#endif
+ s->driver_created = true;
return s;
}
{
SDLAudioState *s = opaque;
sdl_close (s);
+#if USE_SEMAPHORE
SDL_DestroySemaphore (s->sem);
SDL_DestroyMutex (s->mutex);
+#endif
SDL_QuitSubSystem (SDL_INIT_AUDIO);
+ s->driver_created = false;
}
static struct audio_option sdl_options[] = {