+softmmu_ss.add(pixman)
+specific_ss.add(when: ['CONFIG_SOFTMMU'], if_true: pixman) # for the include path
+
softmmu_ss.add(files(
'console.c',
'cursor.c',
'keymaps.c',
'qemu-pixman.c',
))
-softmmu_ss.add(pixman)
+softmmu_ss.add([spice_headers, files('spice-module.c')])
softmmu_ss.add(when: 'CONFIG_LINUX', if_true: files('input-linux.c'))
-softmmu_ss.add(when: 'CONFIG_SPICE', if_true: files('spice-core.c', 'spice-input.c', 'spice-display.c'))
-softmmu_ss.add(when: [cocoa, 'CONFIG_COCOA'], if_true: files('cocoa.m'))
+softmmu_ss.add(when: cocoa, if_true: files('cocoa.m'))
vnc_ss = ss.source_set()
vnc_ss.add(files(
'vnc-ws.c',
'vnc-jobs.c',
))
-vnc_ss.add(zlib, png, jpeg)
+vnc_ss.add(zlib, png, jpeg, gnutls)
vnc_ss.add(when: sasl, if_true: files('vnc-auth-sasl.c'))
softmmu_ss.add_all(when: vnc, if_true: vnc_ss)
softmmu_ss.add(when: vnc, if_false: files('vnc-stubs.c'))
-softmmu_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('shader.c', 'console-gl.c', 'egl-helpers.c', 'egl-context.c'))
-softmmu_ss.add(when: [opengl, 'CONFIG_OPENGL_DMABUF'], if_true: files('egl-headless.c'))
+specific_ss.add(when: ['CONFIG_SOFTMMU'], if_true: opengl)
ui_modules = {}
-if config_host.has_key('CONFIG_CURSES')
+if curses.found()
curses_ss = ss.source_set()
- curses_ss.add(when: [curses, iconv], if_true: files('curses.c'))
+ curses_ss.add(when: [curses, iconv], if_true: [files('curses.c'), pixman])
ui_modules += {'curses' : curses_ss}
endif
-if config_host.has_key('CONFIG_GTK') and config_host.has_key('CONFIG_VTE')
+if config_host.has_key('CONFIG_OPENGL')
+ opengl_ss = ss.source_set()
+ opengl_ss.add(gbm)
+ opengl_ss.add(when: [opengl, pixman, 'CONFIG_OPENGL'],
+ if_true: files('shader.c', 'console-gl.c', 'egl-helpers.c', 'egl-context.c'))
+ ui_modules += {'opengl' : opengl_ss}
+endif
+
+if config_host.has_key('CONFIG_OPENGL') and gbm.found()
+ egl_headless_ss = ss.source_set()
+ egl_headless_ss.add(when: [opengl, gbm, pixman, 'CONFIG_OPENGL'],
+ if_true: files('egl-headless.c'))
+ ui_modules += {'egl-headless' : egl_headless_ss}
+endif
+
+if gtk.found()
softmmu_ss.add(when: 'CONFIG_WIN32', if_true: files('win32-kbd-hook.c'))
gtk_ss = ss.source_set()
- gtk_ss.add(gtk, vte, files('gtk.c'))
- gtk_ss.add(when: [x11, 'CONFIG_X11'], if_true: files('x_keymap.c'))
- gtk_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('gtk-egl.c'))
- gtk_ss.add(when: [opengl, 'CONFIG_GTK_GL'], if_true: files('gtk-gl-area.c'))
+ gtk_ss.add(gtk, vte, pixman, files('gtk.c'))
+ gtk_ss.add(when: x11, if_true: files('x_keymap.c'))
+ gtk_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('gtk-gl-area.c'))
+ gtk_ss.add(when: [x11, opengl, 'CONFIG_OPENGL'], if_true: files('gtk-egl.c'))
ui_modules += {'gtk' : gtk_ss}
endif
'sdl2.c',
))
sdl_ss.add(when: [opengl, 'CONFIG_OPENGL'], if_true: files('sdl2-gl.c'))
- sdl_ss.add(when: [x11, 'CONFIG_X11'], if_true: files('x_keymap.c'))
+ sdl_ss.add(when: x11, if_true: files('x_keymap.c'))
ui_modules += {'sdl' : sdl_ss}
endif
+if config_host.has_key('CONFIG_SPICE')
+ spice_core_ss = ss.source_set()
+ spice_core_ss.add(spice, pixman, files(
+ 'spice-core.c',
+ 'spice-input.c',
+ 'spice-display.c'
+ ))
+ ui_modules += {'spice-core' : spice_core_ss}
+endif
+
if config_host.has_key('CONFIG_SPICE') and config_host.has_key('CONFIG_GIO')
spice_ss = ss.source_set()
- spice_ss.add(spice, gio, files('spice-app.c'))
+ spice_ss.add(spice, gio, pixman, files('spice-app.c'))
ui_modules += {'spice-app': spice_ss}
endif
['osx', 'qcode'],
]
-if have_system or 'CONFIG_XKBCOMMON' in config_host
+if have_system or xkbcommon.found()
foreach e : keymaps
genh += custom_target(output,
capture: true,
input: files('keycodemapdb/data/keymaps.csv'),
command: [python.full_path(), files('keycodemapdb/tools/keymap-gen'),
+ 'code-map',
'--lang', 'glib2',
'--varname', 'qemu_input_map_@0@_to_@1@'.format(e[0], e[1]),
- 'code-map', '@INPUT0@', e[0], e[1]])
+ '@INPUT0@', e[0], e[1]])
endforeach
endif
subdir('shader')
+if have_system
+ subdir('icons')
+
+ install_data('qemu.desktop', install_dir: qemu_desktopdir)
+endif
+
modules += {'ui': ui_modules}