* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
-#include "hw/hw.h"
+#include "qemu/osdep.h"
+#include "qemu/host-utils.h"
#include "qemu/timer.h"
#include "audio.h"
int64_t now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
int64_t ticks = now - wav->old_ticks;
int64_t bytes =
- muldiv64 (ticks, hw->info.bytes_per_second, get_ticks_per_sec ());
+ muldiv64(ticks, hw->info.bytes_per_second, NANOSECONDS_PER_SECOND);
if (bytes > INT_MAX) {
samples = INT_MAX >> hw->info.shift;
audio_pcm_init_info (&hw->info, &wav_as);
hw->samples = 1024;
- wav->pcm_buf = audio_calloc (AUDIO_FUNC, hw->samples, 1 << hw->info.shift);
+ wav->pcm_buf = audio_calloc(__func__, hw->samples, 1 << hw->info.shift);
if (!wav->pcm_buf) {
dolog ("Could not allocate buffer (%d bytes)\n",
hw->samples << hw->info.shift);
.ctl_out = wav_ctl_out,
};
-struct audio_driver wav_audio_driver = {
+static struct audio_driver wav_audio_driver = {
.name = "wav",
.descr = "WAV renderer http://wikipedia.org/wiki/WAV",
.options = wav_options,
.voice_size_out = sizeof (WAVVoiceOut),
.voice_size_in = 0
};
+
+static void register_audio_wav(void)
+{
+ audio_driver_register(&wav_audio_driver);
+}
+type_init(register_audio_wav);