/* data types (need to be adjusted if neither a VC6 nor a C99 compatible compiler is used) */
-#if defined _WIN32 && defined _MSC_VER /* doesnt support other win32 compilers yet, do it yourself... */
+#if defined _WIN32 && defined _MSC_VER /* doesn't support other win32 compilers yet, do it yourself... */
typedef unsigned char GUSbyte;
typedef unsigned short GUSword;
typedef unsigned int GUSdword;
typedef signed char GUSchar;
+ typedef signed short GUSsample;
#else
#include <stdint.h>
typedef int8_t GUSchar;
typedef uint8_t GUSbyte;
typedef uint16_t GUSword;
typedef uint32_t GUSdword;
+ typedef int16_t GUSsample;
#endif
typedef struct _GUSEmuState
{
GUSbyte *himemaddr; /* 1024*1024 bytes used for storing uploaded samples (+32 additional bytes for read padding) */
GUSbyte *gusdatapos; /* (gusdataend-gusdata) bytes used for storing emulated GF1/mixer register states (32*32+4 bytes in initial GUSemu32 version) */
- int gusirq;
- int gusdma;
+ uint32_t gusirq;
+ uint32_t gusdma;
unsigned int timer1fraction;
unsigned int timer2fraction;
void *opaque;
/* it is possible to break down a single transfer into multiple ones, but take care that: */
/* -dma_count is actually count-1 */
/* -before and during a transfer, DREQ is set and TC cleared */
-/* -when calling gus_dma_transferdata(), TC is only set true for call transfering the last byte */
+/* -when calling gus_dma_transferdata(), TC is only set true for call transferring the last byte */
/* -after the last transfer, DREQ is cleared and TC is set */
/* ** GF1 mixer emulation functions: */
/* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */
/* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */
-void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, short *bufferpos);
+void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos);
/* recommended range: 10 < numsamples < 100 */
/* lower values may result in increased rounding error, higher values often cause audible timing delays */