// printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
SDL_BlitSurface(guest_screen, &rec, real_screen, &rec);
- SDL_Flip(real_screen);
+ SDL_UpdateRect(real_screen, x, y, w, h);
}
static void sdl_setdata(DisplayState *ds)
if (gui_noframe)
flags |= SDL_NOFRAME;
- real_screen = SDL_SetVideoMode(ds_get_width(ds), ds_get_height(ds), 0, flags);
+ width = ds_get_width(ds);
+ height = ds_get_height(ds);
+ real_screen = SDL_SetVideoMode(width, height, 0, flags);
if (!real_screen) {
fprintf(stderr, "Could not open SDL display\n");
exit(1);
{
if (guest_cursor) {
SDL_SetCursor(guest_sprite);
- SDL_WarpMouse(guest_x, guest_y);
+ if (!kbd_mouse_is_absolute() && !absolute_enabled)
+ SDL_WarpMouse(guest_x, guest_y);
} else
sdl_hide_cursor();
sdl_show_cursor();
if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
SDL_SetCursor(guest_sprite);
- SDL_WarpMouse(x, y);
+ if (!kbd_mouse_is_absolute() && !absolute_enabled)
+ SDL_WarpMouse(x, y);
}
} else if (gui_grab)
sdl_hide_cursor();
}
dcl = qemu_mallocz(sizeof(DisplayChangeListener));
- if (!dcl)
- exit(1);
dcl->dpy_update = sdl_update;
dcl->dpy_resize = sdl_resize;
dcl->dpy_refresh = sdl_refresh;