*/
#include <hw/hw.h>
+#include "memory.h"
#define MSR_COLOR_EMULATION 0x01
#define MSR_PAGE_SELECT 0x20
#define VBE_DISPI_INDEX_VIRT_HEIGHT 0x7
#define VBE_DISPI_INDEX_X_OFFSET 0x8
#define VBE_DISPI_INDEX_Y_OFFSET 0x9
-#define VBE_DISPI_INDEX_NB 0xa
+#define VBE_DISPI_INDEX_NB 0xa /* size of vbe_regs[] */
+#define VBE_DISPI_INDEX_VIDEO_MEMORY_64K 0xa /* read-only, not in vbe_regs */
#define VBE_DISPI_ID0 0xB0C0
#define VBE_DISPI_ID1 0xB0C1
#define VBE_DISPI_ID2 0xB0C2
#define VBE_DISPI_ID3 0xB0C3
#define VBE_DISPI_ID4 0xB0C4
+#define VBE_DISPI_ID5 0xB0C5
#define VBE_DISPI_DISABLED 0x00
#define VBE_DISPI_ENABLED 0x01
uint16_t vbe_regs[VBE_DISPI_INDEX_NB]; \
uint32_t vbe_start_addr; \
uint32_t vbe_line_offset; \
- uint32_t vbe_bank_mask;
-
+ uint32_t vbe_bank_mask; \
+ int vbe_mapped;
#else
#define VGA_STATE_COMMON_BOCHS_VBE
typedef void (* vga_update_retrace_info_fn)(struct VGACommonState *s);
typedef struct VGACommonState {
+ MemoryRegion *legacy_address_space;
uint8_t *vram_ptr;
- ram_addr_t vram_offset;
- unsigned int vram_size;
- uint32_t lfb_addr;
- uint32_t lfb_end;
- uint32_t map_addr;
- uint32_t map_end;
- uint32_t lfb_vram_mapped; /* whether 0xa0000 is mapped as ram */
- uint32_t bios_offset;
- uint32_t bios_size;
+ MemoryRegion vram;
+ uint32_t vram_size;
uint32_t latch;
+ MemoryRegion *chain4_alias;
uint8_t sr_index;
uint8_t sr[256];
uint8_t gr_index;
int dac_8bit;
uint8_t palette[768];
int32_t bank_offset;
- int vga_io_memory;
int (*get_bpp)(struct VGACommonState *s);
void (*get_offsets)(struct VGACommonState *s,
uint32_t *pline_offset,
}
void vga_common_init(VGACommonState *s, int vga_ram_size);
-void vga_init(VGACommonState *s);
+void vga_init(VGACommonState *s, MemoryRegion *address_space);
+MemoryRegion *vga_init_io(VGACommonState *s);
void vga_common_reset(VGACommonState *s);
void vga_dirty_log_start(VGACommonState *s);
+void vga_dirty_log_stop(VGACommonState *s);
extern const VMStateDescription vmstate_vga_common;
uint32_t vga_ioport_read(void *opaque, uint32_t addr);
void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val);
-uint32_t vga_mem_readb(void *opaque, target_phys_addr_t addr);
-void vga_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val);
+uint32_t vga_mem_readb(VGACommonState *s, target_phys_addr_t addr);
+void vga_mem_writeb(VGACommonState *s, target_phys_addr_t addr, uint32_t val);
void vga_invalidate_scanlines(VGACommonState *s, int y1, int y2);
int ppm_save(const char *filename, struct DisplaySurface *ds);
unsigned int color_xor);
int vga_ioport_invalid(VGACommonState *s, uint32_t addr);
+void vga_init_vbe(VGACommonState *s, MemoryRegion *address_space);
extern const uint8_t sr_mask[8];
extern const uint8_t gr_mask[16];
#define VGABIOS_FILENAME "vgabios.bin"
#define VGABIOS_CIRRUS_FILENAME "vgabios-cirrus.bin"
-extern CPUReadMemoryFunc * const vga_mem_read[3];
-extern CPUWriteMemoryFunc * const vga_mem_write[3];
+extern const MemoryRegionOps vga_mem_ops;