* See the COPYING file in the top-level directory.
*/
+#include "qemu/osdep.h"
#include "qemu-common.h"
#include "trace.h"
#include "ui/console.h"
#include "ui/gtk.h"
#include "ui/egl-helpers.h"
+#include "ui/shader.h"
#include "sysemu/sysemu.h"
+static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
+{
+ if (vc->gfx.scanout_mode == scanout) {
+ return;
+ }
+
+ vc->gfx.scanout_mode = scanout;
+ if (!vc->gfx.scanout_mode) {
+ egl_fb_destroy(&vc->gfx.guest_fb);
+ if (vc->gfx.surface) {
+ surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
+ surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
+ }
+ }
+}
+
/** DisplayState Callbacks (opengl version) **/
void gd_egl_init(VirtualConsole *vc)
return;
}
-#if GTK_CHECK_VERSION(3, 0, 0)
Window x11_window = gdk_x11_window_get_xid(gdk_window);
-#else
- Window x11_window = gdk_x11_drawable_get_xid(gdk_window);
-#endif
if (!x11_window) {
return;
}
vc->gfx.ectx = qemu_egl_init_ctx();
- vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window);
+ vc->gfx.esurface = qemu_egl_init_surface_x11
+ (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
assert(vc->gfx.esurface);
}
GdkWindow *window;
int ww, wh;
- if (!vc->gfx.gls || !vc->gfx.ds) {
+ if (!vc->gfx.gls) {
return;
}
- eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
- vc->gfx.esurface, vc->gfx.ectx);
-
window = gtk_widget_get_window(vc->gfx.drawing_area);
- gdk_drawable_get_size(window, &ww, &wh);
- surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
- surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
+ ww = gdk_window_get_width(window);
+ wh = gdk_window_get_height(window);
- eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
+ if (vc->gfx.scanout_mode) {
+ gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
+
+ vc->gfx.scale_x = (double)ww / vc->gfx.w;
+ vc->gfx.scale_y = (double)wh / vc->gfx.h;
+ } else {
+ if (!vc->gfx.ds) {
+ return;
+ }
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
+
+ surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
+ surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
+
+ eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
+
+ vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
+ vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
+ }
}
void gd_egl_update(DisplayChangeListener *dcl,
if (!vc->gfx.esurface) {
return;
}
- vc->gfx.gls = console_gl_init_context();
+ vc->gfx.gls = qemu_gl_init_shader();
if (vc->gfx.ds) {
surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
}
if (vc->gfx.glupdates) {
vc->gfx.glupdates = 0;
+ gtk_egl_set_scanout_mode(vc, false);
gd_egl_draw(vc);
}
}
}
}
-void gtk_egl_init(void)
+QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
+ return qemu_egl_create_context(dcl, params);
+}
+
+void gd_egl_scanout_disable(DisplayChangeListener *dcl)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.w = 0;
+ vc->gfx.h = 0;
+ gtk_egl_set_scanout_mode(vc, false);
+}
+
+void gd_egl_scanout_texture(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t backing_width, uint32_t backing_height,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.x = x;
+ vc->gfx.y = y;
+ vc->gfx.w = w;
+ vc->gfx.h = h;
+ vc->gfx.y0_top = backing_y_0_top;
+
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
+
+ gtk_egl_set_scanout_mode(vc, true);
+ egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
+ backing_id, false);
+}
+
+void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
+{
+#ifdef CONFIG_OPENGL_DMABUF
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+
+ gd_egl_scanout_texture(dcl, dmabuf->texture,
+ false, dmabuf->width, dmabuf->height,
+ 0, 0, dmabuf->width, dmabuf->height);
+#endif
+}
+
+void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf, bool have_hot,
+ uint32_t hot_x, uint32_t hot_y)
+{
+#ifdef CONFIG_OPENGL_DMABUF
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ if (dmabuf) {
+ egl_dmabuf_import_texture(dmabuf);
+ if (!dmabuf->texture) {
+ return;
+ }
+ egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
+ dmabuf->texture, false);
+ } else {
+ egl_fb_destroy(&vc->gfx.cursor_fb);
+ }
+#endif
+}
+
+void gd_egl_cursor_position(DisplayChangeListener *dcl,
+ uint32_t pos_x, uint32_t pos_y)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
+ vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
+}
+
+void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
+ QemuDmaBuf *dmabuf)
+{
+#ifdef CONFIG_OPENGL_DMABUF
+ egl_dmabuf_release_texture(dmabuf);
+#endif
+}
+
+void gd_egl_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+ GdkWindow *window;
+ int ww, wh;
+
+ if (!vc->gfx.scanout_mode) {
+ return;
+ }
+ if (!vc->gfx.guest_fb.framebuffer) {
+ return;
+ }
+
+ eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, vc->gfx.ectx);
+
+ window = gtk_widget_get_window(vc->gfx.drawing_area);
+ ww = gdk_window_get_width(window);
+ wh = gdk_window_get_height(window);
+ egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
+ if (vc->gfx.cursor_fb.texture) {
+ egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
+ vc->gfx.y0_top);
+ egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
+ vc->gfx.y0_top,
+ vc->gfx.cursor_x, vc->gfx.cursor_y,
+ vc->gfx.scale_x, vc->gfx.scale_y);
+ } else {
+ egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
+ }
+
+ eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
+}
+
+void gtk_egl_init(DisplayGLMode mode)
{
GdkDisplay *gdk_display = gdk_display_get_default();
Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
- if (qemu_egl_init_dpy(x11_display, false, false) < 0) {
+ if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
return;
}
display_opengl = 1;
}
+
+int gd_egl_make_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
+
+ return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
+ vc->gfx.esurface, ctx);
+}